metalgearsloth
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9a40cf81f5
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Add sprite movement states (#22940)
* Add sprite movement states
Did it for borgs for reference for future implementations.
* Fix
* Fix prediction issue
* review
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2023-12-24 23:34:21 -08:00 |
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DrSmugleaf
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a44fa86b68
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Update trivial components to use auto comp states (#20539)
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2023-09-28 16:20:29 -07:00 |
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DrSmugleaf
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a88e747a0b
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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metalgearsloth
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68480af109
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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metalgearsloth
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ec9d31d9ab
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Mobmover tweaks (#15942)
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2023-05-01 18:29:35 +10:00 |
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metalgearsloth
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4f6ead57bf
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Revert "Multi-threaded mob movement" (#12809)
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2022-11-30 12:39:02 +11:00 |
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metalgearsloth
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d8bc7e1cb7
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Multi-threaded mob movement (#12611)
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2022-11-30 09:41:26 +11:00 |
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Leon Friedrich
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19586ea46c
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Reset movement on player (de)attach (#12073)
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2022-10-22 10:50:14 +11:00 |
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metalgearsloth
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5b42861539
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Smooth docking traversal (#10822)
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2022-08-29 15:05:53 +10:00 |
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metalgearsloth
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b9e876ca92
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The real movement refactor (#9645)
* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
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2022-07-16 13:51:52 +10:00 |
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