Commit Graph

18821 Commits

Author SHA1 Message Date
Vordenburg
c4067df165 Add IgnoreKudzu for Diona (#18916) 2023-08-09 08:24:41 -07:00
PJBot
383c284b02 Automatic changelog update 2023-08-09 02:27:37 -04:00
metalgearsloth
1856d6aaa5 Add clothing toggle to character editor (#18903) 2023-08-08 23:26:33 -07:00
lapatison
c12fd36a88 Fix PA admin warning FTL string (#18887) 2023-08-08 22:23:57 -07:00
Pieter-Jan Briers
9124c60db2 Fix assert when arming the nuke (#18891)
Apparently trying to anchor an entity twice throws an assert!
2023-08-08 22:16:41 -07:00
Vordenburg
e3f491cdb8 Make metal crates reflect energy projectiles (#18884)
While here, change the crates that look plastic to actually be made of plastic so they don't reflect.
2023-08-08 22:15:20 -07:00
PJBot
b35468826d Automatic changelog update 2023-08-09 00:06:13 -04:00
LankLTE
6b2fef1ac8 small moth changes (#18810)
* changes

* fix test fail hopefully

* disallow eating containers

* no more eating stored stuff
2023-08-08 22:05:05 -06:00
PJBot
61f546dd0c Automatic changelog update 2023-08-09 00:01:30 -04:00
Flareguy
45c69f127d Replaces CEV-Eris style rocks with SS13 ones, adds Ironrock (#18898)
* replaces CEV=eris rock sprites with /tg/ ones, removes mountainrock, adds ironrock

* phew... good thing i'm purple

* Update Resources/Prototypes/Entities/Structures/Walls/asteroid.yml

Co-authored-by: Vordenburg <114301317+Vordenburg@users.noreply.github.com>

---------

Co-authored-by: Vordenburg <114301317+Vordenburg@users.noreply.github.com>
2023-08-08 22:00:27 -06:00
deltanedas
7489d90f8b saltern teg groundworks and comms fix (#18849)
* saltern teg groundworks

* pro totype

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-08 21:49:02 -06:00
metalgearsloth
50f0d10226 Fix metabolizer exception (#18878) 2023-08-08 21:47:44 -06:00
PJBot
cf14383ea5 Automatic changelog update 2023-08-08 23:36:20 -04:00
Doru991
4775fd4012 Space cat survives in space (#18889) 2023-08-08 22:35:15 -05:00
PJBot
7381a030a2 Automatic changelog update 2023-08-08 23:11:50 -04:00
Whisper
68018ee1fa Disable wheelchair trait (#18896)
Disables wheelchair trait, vehicle code needs to be fixed
2023-08-08 20:10:46 -07:00
PJBot
88988ff22d Automatic changelog update 2023-08-08 20:48:39 -04:00
Nairod
a99f1da647 Add More Fluff To Maintenance Spawners (#18895)
* Maintenance fluffing

* And the gas analyzer
2023-08-08 18:47:35 -06:00
Emisse
181086bd3e packed update (#18893) 2023-08-08 17:20:07 -06:00
PJBot
240100276d Automatic changelog update 2023-08-08 17:56:45 -04:00
Pieter-Jan Briers
07f932ae3c New /vg/ nuke sprite (#18890) 2023-08-08 17:55:41 -04:00
PJBot
2597668891 Automatic changelog update 2023-08-08 16:20:35 -04:00
Slava0135
375f487d94 Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
JoeHammad1844
2714101ad7 Fix sprite state for brute and burn auto-injectors (#18866) 2023-08-08 12:01:37 -08:00
lzk
b84b88da6a Update disk.yml (#18871) 2023-08-08 14:57:03 -04:00
PJBot
2196dd2c86 Automatic changelog update 2023-08-08 14:31:57 -04:00
chromiumboy
2df70799f8 Add access configurator (#18638)
The access configurator programs the access levels of any access reader. To use the access configurator, players must:

- Insert an ID card
- Click a nearby entity with an access reader with the access configurator in hand
- Change the access list

Note that players only need one of the access levels listed on the device to lock/unlock it, but will only be able to alter access settings when they all of the access levels listed on the device

For example, an airlock which has 'Science' and 'Engineering' access listed can be opened by any player with either 'Science' or 'Engineering' access. However, to change the access settings on this airlock, a player must have both 'Science' and 'Engineering' access. This is to prevent people from easily breaking into secure areas with this tool, by adding one of their own access levels to the target device

Obviously, the most useful ID card to use with this tool is one with all access, since it can change the settings of any device. Removing all access requirements from a device will make it useable by anyone.

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-08 10:30:46 -08:00
Vordenburg
4509312eea Revert "Localize walls (#18827)" (#18881)
This reverts commit 6a9e5e91f1.
2023-08-08 10:10:27 -08:00
PJBot
93e48bfacd Automatic changelog update 2023-08-08 04:17:28 -04:00
Ilya246
376a71100d Fix radiator transfer rate in high-pressure environments (#18858)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-08 01:16:23 -07:00
metalgearsloth
075ff1c775 Update submodule to 146.0.0 (#18863) 2023-08-08 17:27:38 +10:00
Leon Friedrich
6982f238e8 Add SaveLoadSavePrototype test (#18859) 2023-08-08 17:27:16 +10:00
Leon Friedrich
b345625de9 Remove more references to high velocity ammo (#18857) 2023-08-08 14:39:35 +10:00
Vordenburg
fabc5c1636 Remove unused optimized ballistics loc string (#18855) 2023-08-07 21:30:02 -07:00
Vordenburg
bd13a4b357 Cull high-velocity ammo (#18656) 2023-08-08 11:08:53 +10:00
TemporalOroboros
7cdc7ab972 Fix warnings in MapRenderer module (#17865) 2023-08-08 11:07:08 +10:00
PJBot
75b349ab97 Automatic changelog update 2023-08-07 20:31:03 -04:00
Doru991
67e2f3799f Minor botany tweaks (#18832)
* Make the water consumption actually influenced by the seed's water consumption value

* Tweak default water and nutrient consumption

* Composting plants works now

* Tweak seeds YML, add ez nutrient bottle to Nutrimax

* Increase default nutrient consumption a bit
2023-08-07 18:29:59 -06:00
Morb
8187e00072 [Trait] Wheelchair bound (#18785)
* Init commit

* move to shared and remove all from component

* maybe that

* Use SharedBuckleSystem

* Rename to WheelchairBound

* Move Carriage to prototype

* Update sprite to TG, add folded sprite, rename carriage to wheelchair

* Fix wheelchair rsi path

* Add stand & down for buckling

* Add wheelchair inhand sprites

* Move wheelchair down in file & fix fold sprite & add suffix Vehicle

* Use new wheelchair id

* Add standing & speed reset on component remove

* Split system to leg paralyzed and wheelchair bound

* Rename to LegsParalyzed

* Rename in prototype

* Move LegsParalyzed to shared

---------

Co-authored-by: Ray <vigersray@gmail.com>
2023-08-07 18:28:59 -06:00
PJBot
38e7ce16af Automatic changelog update 2023-08-07 20:27:29 -04:00
TotallyLemon
fc0211e4e0 RPED can now add parts to in-progress machine frames (#16633)
* RPED construction

* Requested Changes
2023-08-07 20:26:24 -04:00
Emisse
7d462e302c fix arbitrage test (#18846) 2023-08-08 10:21:59 +10:00
PJBot
8e137f1af1 Automatic changelog update 2023-08-07 20:17:54 -04:00
deltanedas
6f6f5cbdab remove sharps from uplink code (#18807)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-07 20:16:49 -04:00
Emisse
70994de7d2 meta update (#18845) 2023-08-07 17:45:31 -06:00
Emisse
8e580932af bagel update (#18842)
* bagel update

* color pipes
2023-08-07 17:45:25 -06:00
Emisse
a2fef74fe0 fland update (#18844) 2023-08-07 17:45:14 -06:00
PJBot
196c801a5b Automatic changelog update 2023-08-07 18:47:09 -04:00
Brayden H
edaa42566a Adding Syringe Support for Chemical Analysis Goggles (#18829) 2023-08-07 15:46:05 -07:00
PJBot
68654e18bc Automatic changelog update 2023-08-07 17:43:01 -04:00