metalgearsloth
926e539f97
Update submodule to 142.1.2 ( #18562 )
2023-08-02 13:47:16 +10:00
Emisse
289713eaca
marathon update ( #18560 )
2023-08-01 21:28:02 -06:00
Emisse
eec39c3ba9
meta update ( #18559 )
2023-08-01 21:27:55 -06:00
Leon Friedrich
4791d089a5
Update Engine, again ( #18558 )
2023-08-02 12:45:12 +10:00
Emisse
4aeb4c3ee9
box update ( #18551 )
2023-08-01 18:59:46 -06:00
Leon Friedrich
7ce68629bc
Make pardon command test non-destructive ( #18518 )
2023-08-02 10:57:11 +10:00
Leon Friedrich
9cc2852040
Update engine ( #18552 )
2023-08-02 10:56:16 +10:00
PJBot
c5aa179dc3
Automatic changelog update
2023-08-01 20:50:00 -04:00
metalgearsloth
c31c848afd
Shooting NPCs and more ( #18042 )
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* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
2023-08-01 19:48:56 -05:00
PJBot
018e465fad
Automatic changelog update
2023-08-01 17:18:07 -04:00
PrPleGoo
e083b33aae
security HUD now shows a job icon on entities with a body ( #18054 )
2023-08-02 07:17:03 +10:00
PJBot
9d4c1a254a
Automatic changelog update
2023-08-01 17:12:56 -04:00
Nemanja
27231420bc
Allow gamemodes to specify custom map pools ( #18429 )
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* Allow game presets to require certain maps
* make preset maps ignore the game map pool
* make it use a map pool prototype
* Typo
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Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-08-01 16:11:50 -05:00
PJBot
b7382646b6
Automatic changelog update
2023-08-01 17:11:40 -04:00
keronshb
54197faf93
Restores Captain's gloves and carapace ( #18480 )
2023-08-01 16:10:36 -05:00
PJBot
682d023ff6
Automatic changelog update
2023-08-01 17:06:18 -04:00
crazybrain23
524afc6eaf
IP ban by default ( #18545 )
2023-08-01 16:05:14 -05:00
Emisse
963efeb796
nerf hristov ( #18542 )
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* silly
* Update antimateriel.yml
2023-08-01 16:04:44 -05:00
PJBot
4214a36336
Automatic changelog update
2023-08-01 15:58:27 -04:00
MisterMecky
1b4d4f8c35
Add chemical scanning goggles ( #18373 )
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* add chemical scanning goggles
* add prototype and textures
* .ftl stuff
* add lathe, recipe, research stuff
* missing description
* emo review
* remove static method + newlines
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2023-08-01 15:57:22 -04:00
PJBot
8a5307a83d
Automatic changelog update
2023-08-01 15:39:26 -04:00
Arendian
4cd70b241c
Disposable turret explodes when empty ( #18175 )
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* turret go boom
* fix ammo
* universal function name
* Also explodes when destroyed
* comment added
* Triggerwhenemptycomponent added
* comment adjusted
* Updated uplink description
* Moved to own event file
* file namespace
* rerun tests
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Co-authored-by: Slava0135 <super.novalskiy_0135@inbox.ru >
2023-08-01 15:38:22 -04:00
Julian Giebel
78c66cca75
Fix air alarm not checking if device is in device list before sending atmos device settings ( #18436 )
2023-08-01 14:27:59 -04:00
PJBot
822afd4236
Automatic changelog update
2023-08-01 13:28:26 -04:00
Brayden H
c2236e548a
Removing Head Jumpskirt Armor Values ( #18532 )
2023-08-01 13:27:22 -04:00
HerCoyote23
0894a113af
Significantly buffs the truncheon ( #18533 )
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* Added Combat Baton
* Add to secfab
* reduce damage to 15
* Renamed to Truncheon, set damage to 17 again.
* Added T2 research, up dmg to 18 cause it'll be rarer.
* Make recipe dynamic
* Pump it up
2023-08-01 13:24:40 -04:00
faint
06c1d57edc
State successfully fixed ( #18535 )
...
we did it
2023-08-01 20:11:51 +03:00
Slava0135
d4c8065e8a
Move and rename damage effect to color flash effect ( #18263 )
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* move damage effect to different package
* rename to ColorFlashEffect
* renaming some other things
2023-08-01 19:02:54 +03:00
Leon Friedrich
5978c7f5b2
Fast recycle more tests ( #18516 )
2023-08-02 01:09:25 +10:00
PJBot
c3f0b881f3
Automatic changelog update
2023-08-01 10:44:07 -04:00
Errant
9b10f7f557
Stealthier whispers ( #17898 )
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* Stealth whisper take 2
* weh
* fix whisper maxrange
* make variables more distinct
2023-08-01 17:43:02 +03:00
forthbridge
5fc7f21853
Add Spaceshrooms ( #17092 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-08-02 00:10:48 +10:00
PJBot
474b29cc16
Automatic changelog update
2023-08-01 10:03:11 -04:00
Vasilis
089c36e84d
Remove QM access from HoP ( #18521 )
2023-08-01 17:02:01 +03:00
Emisse
9fa1f0f9b8
packed update ( #18517 )
2023-08-01 00:51:48 -06:00
PJBot
5ccbaf6747
Automatic changelog update
2023-08-01 02:11:09 -04:00
Nemanja
9147c91ceb
Make guidebooks specify both damage types and groups ( #18510 )
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* Make guidebooks specify both damage types and groups
* slothhhhhhhhhh i was in vc you didn't have to leave revIIEEEEWWWWWWW
2023-08-01 00:10:05 -06:00
Flareguy
3c5d913b1e
Tile Resprite: Return of Supernorn-style tiles ( #18513 )
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* re-resprites tiles to closely match supernorn tiles
* swag messiah
* meta.json fixe
* we decided to make an entire episode about it
2023-08-01 00:09:46 -06:00
PJBot
8aa848feab
Automatic changelog update
2023-08-01 00:13:59 -04:00
Nemanja
edd7535564
Make anomaly generator always spawn anomalies on station ( #18508 )
2023-08-01 14:12:55 +10:00
metalgearsloth
73c323fd62
Some MoverController cleanup ( #18484 )
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Was going to code a feature but forgor it already existed so I just cleaned up some Dirty / EntityQuery<T> stuff.
2023-08-01 00:08:52 -04:00
PJBot
823cb0a762
Automatic changelog update
2023-07-31 19:16:21 -04:00
Vasilis
eda7e744a3
Spilling liquids no longer exposes true identify ( #18505 )
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* mama i did it by myself!
* wait how does this fix it? what???
* oops
2023-07-31 19:15:17 -04:00
PJBot
70db8e8177
Automatic changelog update
2023-07-31 18:47:09 -04:00
Tom Leys
66ed63dd90
Remember the first entity a Mind controls for the endround screen ( #16950 )
2023-07-31 18:46:06 -04:00
PJBot
a9e1f05d15
Automatic changelog update
2023-07-31 16:38:17 -04:00
deltanedas
678d18d79e
add kill head to objective group ( #18496 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-07-31 14:37:53 -06:00
HerCoyote23
27becd8986
Security Melee Weapon, the Truncheon ( #17666 )
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* Added Combat Baton
* Add to secfab
* reduce damage to 15
* Renamed to Truncheon, set damage to 17 again.
* Added T2 research, up dmg to 18 cause it'll be rarer.
* Make recipe dynamic
2023-07-31 14:37:12 -06:00
PJBot
60ac4ae569
Automatic changelog update
2023-07-31 16:33:24 -04:00
Raitononai
dbdd668e89
Adds stamina damage to the toy sword ( #18490 )
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* now you can beat your friends with toy swords!
* lowered the stam damage a bit cause it shouldn't do the same as boxing gloves that do brute.
* Revert "lowered the stam damage a bit cause it shouldn't do the same as boxing gloves that do brute."
This reverts commit b3fdfaa0e39531bd07f73a165f1985c53acb656d.
2023-07-31 14:32:16 -06:00