Commit Graph

5387 Commits

Author SHA1 Message Date
metalgearsloth
179be60f80 sniper changes (#19353) 2023-08-20 13:54:22 -07:00
kalane15
b4f1da1c66 crusher can be used with one hand (#19220) 2023-08-20 22:13:45 +10:00
CrigCrag
4aafd72632 let loneops happen 10 minutes earlier (#19274) 2023-08-20 22:12:28 +10:00
Velcroboy
e467f2b556 Center reagent grinders (#19309)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2023-08-20 21:13:43 +10:00
Kara
57679c0b57 Syncsprite for containment fields (#19319) 2023-08-19 22:33:49 -07:00
deltanedas
00bae110e1 move hot plate item placement stuff into its own system (#18923)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-19 17:37:19 -07:00
deltanedas
e65212ab90 better solar flare (#19189)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-19 16:39:35 -07:00
chromiumboy
26eb71f1eb C.H.I.M.P handcannon redesign (#19004)
* Added basic alternative fire mode system for the CHIMP

* Redesign of the CHIMP handcannon
- the CHIMP now has an internal rechargable battery (10 shots at 100% charge)
- it has three alternative fire modes, one for each particle type, that its user can easily switch between
- syndicate scientists have access to an experimental version which can also fire omega particles (4 TC)
- each particle type now has a distinct color and damage type: delta (red): heat, epsilon (green): radiation, zeta (yellow): shock, omega (purple): heat + radiation. This affects A.P.E.s as well
- CHIMP particles now do 10 damage (up from 5)
- all CHIMP particle cartridges have been removed from the game (including the syndicate omega particle ammo pack)

* Code revisions

* Code revisions
- Removed changes to particle damage and damage types
- The experimental CHIMP was removed from the syndicate uplink and replaced with an upgrade kit, which when used on a standard CHIMP will convert it to an experimental one

* Code revisions
- Added a 2 second DoAfter for applying the upgrade kit

* Fixed spelling mistake

* Update projectiles.yml

Removed commented code

* Update Content.Server/Weapons/Ranged/Systems/AlternativeFireModesSystem.cs

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* Code revisions
- Implemented changes requested by EmoGarbage
- Removed UpgradeKitComponent in favor of using a construction graph
- Renamed AlternativeFireModesComponent.cs to BatteryWeaponFireModesComponent.cs

Textures
- Reverted omega particle to being a green color
- Epsilon particles are now a cyan color

* Added comments

* Revisions
- Moved BatteryWeaponFireModesComponent from Shared to Server
- Restricted access to this component to BatteryWeaponFireModesSystem
- Changed the CHIMP upgrade kit to a chip
- Updated the localization files to reflect this change

* Delete interaction-upgrade-kit-component.ftl

This file is no longer needed

* Update battery_guns.yml

Added new description for the experimental CHIMP

* Update battery_guns.yml

Updated experimental CHIMP description again...

* Fixed issue with ItemComponent

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-08-19 18:54:52 -04:00
Vordenburg
71d4303393 Lint more stuff (#19307) 2023-08-19 11:00:41 -07:00
Kevin Zheng
9a2e1cb9a7 Buff debug generator (#19296) 2023-08-19 10:59:35 -07:00
Velcroboy
f04e0a0ea1 Centers condiment dispenser (#19308)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2023-08-19 09:45:43 -07:00
kerisargit
f3eb7eaf3e Replace aloe solution with dermaline to match seed (#19268) 2023-08-18 22:01:48 -07:00
crazybrain23
290a40d143 Add more GuideHelp buttons to various things. (#19286) 2023-08-18 16:53:44 -07:00
T-Stalker
322b5f71b4 Add two more reboot themes (#19219) 2023-08-18 23:58:44 +10:00
Nairod
1d9804ca4d Saltern Revamp (#19240)
* Saltern Revamp

* Review

* The pipes! What do they mean?
2023-08-18 03:57:36 -06:00
T-Stalker
8752fcd83a Nerf a bunch of point requirement (#19217) 2023-08-17 21:41:53 -04:00
Kara
1e65eea905 Fix some TEG code conventions (#19259) 2023-08-17 11:50:41 -07:00
chromiumboy
a39fa80d58 Add lathe material ejection (#19218)
This completes PilgrimViis' (now closed) PR 16398. It addresses issue 10896, by allowing materials to be ejected from most lathes (except the ore processor and sheet-meister 2000)

* - Refinements to the material ejection UI
- Made the lathe UI default to a slightly larger size
- Fixed an offset issue with the label of the item currently being printed in the build queue UI

* Allow the materiel reclamation UI to pop if there is material left in the lathe, but not enough to print any sheets

---------

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2023-08-17 09:22:01 -08:00
Brayden H
0581620606 Fixed Dan's Soaked Cigs Typo (#19239)
* Update chemistry.yml

* Adding Syringe Support for Chemical Analysis Goggles

* Update cigarette.yml
2023-08-16 23:15:38 -06:00
liltenhead
23dece236c laser costs (#19228) 2023-08-16 22:10:06 -06:00
liltenhead
4da369bc02 8 -> 5 (#19231) 2023-08-16 22:08:47 -06:00
T-Stalker
947832c6b6 Merge pull request #19226
* Lower material price for tier 2 parts
2023-08-16 15:49:24 -07:00
T-Stalker
75c8ded542 Nert part creation (#19216) 2023-08-16 16:12:09 -06:00
T-Stalker
6b5c6978c9 Rework salvage crate loot (#19215)
* more loot

* a
2023-08-16 13:11:02 -06:00
JoeHammad1844
ebdf249e52 Add fingerless insulated gloves (#19111)
Fingerless insulated gloves are a joke variant of insulated gloves that neither insulates you, nor prevents you from transferring fingerprints. The name and description make this adequately clear.
2023-08-16 10:38:07 -08:00
Ilya246
8a0ca262af binary channel for sentient vendomats (#19212) 2023-08-16 08:06:34 -07:00
Ilya246
149d2a5ae5 add binary radio to the various bots (#19203)
* radioing

* drones
2023-08-16 06:18:57 -07:00
DrSmugleaf
96f816202c Make AGhosts able to interact with bound UIs from any range (#19151) 2023-08-16 02:03:42 -06:00
Velcroboy
2731999691 Rebalance cannabis (#19183)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2023-08-16 01:04:26 -06:00
crazybrain23
bb096b19cc Syndicate pAI upgrade (#19195) 2023-08-16 00:59:41 -06:00
Emisse
c5d24545e6 webedit pro pro ops pro (#19201) 2023-08-16 00:53:57 -06:00
Emisse
1386daaed9 Barratry (#19190)
* barratry update

* Update barratry.yml
2023-08-15 18:37:30 -06:00
Tollhouse
8dedabbb8f Dan's Soaked Smokes (#19150)
* Added all the basics I think I needed for the basic cigs to show up in vendors and game. Need to implement the randomizer to grab varied chems from a list.

* Forgot a png

* Smokes work just need sprite work and random

* First pass on random cigs

* Cigarettes are named now just randomization left

* Finished on my end.

* Whoops

* Nutrient is not availiable for smokes I guess?

* Testing fixes

* Dunno found this on the filledbookshelf might work here?

* I dont know what Im doing wrong but I think this might work.

* Trying with orgroups in the pack YAML

* It seems to not like the food chems. Commented them out.

* THC is also a no go. Also increased storage size of pack to total pool. Given the low prob should still should never hit max volume.

* I have a sneaky suspicion its the size of the container and pool of fill items.

* Messed with the size of the cigarrettes so they all have a chance to fit and the size of box stays consistent.

* Apparently non whole number size is a no go.

* Cartons were to small and added maxamount on cigarettes.

* Amount: 0 caused odd errors. removed and changed maxamount to 2.

* Reworked randomization system to try and use weightedRandom instead of prob in storageFill

* Wrong weightedRandom

* Rework of a rework. Good on my end. Simplified the randomization to bare minimum.

* Added gas station dick pill vibe to all the names.
2023-08-15 18:27:18 -06:00
Nemanja
6d8635156f fix BIG storage crates (#19188) 2023-08-15 17:18:31 -06:00
Velcroboy
ab3106f18b Adds Directional Switches (#19175)
* Adds directional switches

* Revert unintended line deletion

* Consistent recipes

---------

Co-authored-by: Jeff <velcroboy333@hotmail.com>
2023-08-15 17:01:50 -06:00
Nemanja
b8250f9601 entity storage tweaks (#19182) 2023-08-15 16:49:30 -06:00
Fahasor
65c7e88c48 Make jugs label deletable (#19082)
* Fix bug with undeletable label on jugs

* Fix label text for jugs

* Documented LabelComponent

* Revert "Fix label text for jugs"

This reverts commit 38b7cc75ca51770b3693d0cef4f0364424619b73.

* make jugs labels names lowercase

* Fix documentation of LabelComponent
2023-08-15 16:41:10 -06:00
Nemanja
3b31e2ce1f borgs are immune to electrocution (#19186) 2023-08-15 16:37:34 -06:00
Velcroboy
75d2c12e65 Add food carts (#19177)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2023-08-15 15:26:49 -07:00
Kara
2e86f4c556 Portal sprite & behavior tweaks (#19179)
* Portal repalette

* Portal traversal verb + anchoring

* map restriction

* optional max distance checks if we decide to have them later

* lower pointlight energy slightly hopefully makes it less garish
2023-08-15 14:56:14 -06:00
Repo
4c2f337c74 Update scrubs crate to have scrubs hats instead of bandanas (#19181) 2023-08-15 16:22:27 -04:00
Kara
7db8c781e7 Speech verbs & conditional markup modification (#18980) 2023-08-15 13:03:05 -07:00
deltanedas
0f310951b7 remove id computer board objective (#19171)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-08-15 07:07:56 -07:00
Kara
cfccb5959a Lavaland chasms (#19154) 2023-08-15 12:29:24 +10:00
Nemanja
66ad1ff8fa Realign plunger hat (#19147) 2023-08-14 18:26:09 -06:00
Арт
a7583eb525 Construct and upgrade mini gravity generator (#18568)
* Construct and upgrade mini gravity generator

Now the mini gravity generator can be assembled/disassembled, the necessary machine board has been added to ShuttleCraft technology. Now it is possible to destroy the mini gravity generator and improve its components, thereby increasing the maximum charge of the generator.

* Test with empty OnRefreshParts

Perhaps this will help to get rid of the error during the test...

* Revert "Test with empty OnRefreshParts"

This reverts commit 5f32e15d66a4cb0d8df7578593867062be7872d8.

* Test without OnRefreshParts

Let's check if the problem is multiple inheritance.

* Revert "Test without OnRefreshParts"

This reverts commit d319757aa15a8ebec1237e552213e80eb8042790.

* Enabled by default

Maybe this will solve the problem, and maybe not...

* Swapped the components ApcPowerReciver and GravityGenerator

The previous "solution" did not give results, perhaps this time it will work....

* Revert "Swapped the components ApcPowerReciver and GravityGenerator"

This reverts commit 38759ca5a3465908b97d1d7e6ca583f8e9a97afb.

* Brought everything back to the beginning

* One parent in generator prototype, test

* Revert "One parent in generator prototype, test"

This reverts commit f7275b5d53234d9f66e8b4df0692596e14d82c95.

* Test without switchedOn and charge

* Revert "Test without switchedOn and charge"

This reverts commit 3916de8cc68e488098e6adc1e6b13e00d3f0e1a1.

* Revert "Revert "Test without switchedOn and charge""

This reverts commit 3d95efbfd4cb358b5c04a2302a377d51eb5f34cc.

* Update Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2023-08-14 20:23:40 -04:00
mhamster
4470608c64 Add plastic sheets chemical recipe (#18865)
* Plasticchemistry

+ Added new way of getting ash: burn oil at 480k and you will get some (1u oil = 1u ash)
+ Added new way of getting plastic: mix together 5 parts oil, 3 parts ash and 2 parts SulfuricAcid to get plastic (10u of mixture = 1 plastic sheet)

* Remove ash recipe

Removed ash recipe because of it's silliness (and because there should be other way of making it)
(https://github.com/space-wizards/space-station-14/pull/18865#issuecomment-1669191528 and https://github.com/space-wizards/space-station-14/pull/18865#issuecomment-1669187894)
2023-08-14 19:40:48 -04:00
Nemanja
7ddee71379 More borg tweaks (#19143)
* borg tweaks but i'm gonna go code fun stuff first

* werkin' on it

* a ton of tweaks

* fuck everyone and then myself
2023-08-14 18:34:23 -05:00
Gotimanga
8b0eb7e4de Add Mystery Figure Crate (#19134)
* Crate YML Files

* Minor figurine spelling correction

* Removing empty spaces

* Lower Price

* Adding Rare Box
2023-08-14 19:14:05 -04:00
Artur
10e2e74d27 Ritual chair no longer deletes people when disassembled (#19145) 2023-08-14 15:57:32 -07:00