Connor Huffine
fda846ac85
Move Bulldog Drum to Emag ( #40790 )
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* Move Bulldog Drum to Emag
Bulldog drum removed from standard techfab
Moved to emag listing
* Update Resources/Prototypes/Recipes/Lathes/Packs/syndicate.yml
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-10-09 13:37:09 +00:00
PJBot
8dd8a334ae
Automatic changelog update
2025-10-09 13:47:30 +00:00
Princess Cheeseballs
3ac94ea7f5
PRevent the forever sleep. ( #40366 )
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* Fix
* Rejuvenate
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-10-09 13:32:43 +00:00
PJBot
cc4c7f5ada
Automatic changelog update
2025-10-09 13:33:46 +00:00
SlamBamActionman
33c0c46b5d
Add slowdown to nocturine, buff duration and minor delay reduction ( #40797 )
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* Yawn
* Remove yawning because it's kind of a nerf tbh
* Remove newline
* Begone, condition
2025-10-09 13:20:05 +00:00
Leon Friedrich
dac2c5212a
Add generic event listener for integration tests ( #40367 )
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* Add generic event listener for integration tests
* cleanup
* assert that the entity has the component
* comments & new overload
2025-10-09 13:03:44 +00:00
ScarKy0
fea8ac4522
Change whitelist logic for parcel wrap ( #40800 )
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* init
* review
2025-10-09 13:00:13 +00:00
slarticodefast
e3f6b00362
Stable to master merge ( #40798 )
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Update Mind Shielding section in Space Law (#40647 )
* Update Mind Shielding section in Space Law
* Formatting
2025-10-09 15:05:05 +02:00
SlamBamActionman
1f1461b9db
Update Mind Shielding section in Space Law ( #40647 )
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* Update Mind Shielding section in Space Law
* Formatting
2025-10-09 13:59:43 +02:00
thetuerk
bb3fa43f1f
Predict LungSystem ( #40729 )
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* Initial edits of files
Untested yet. I would like to make sure all is accounted for before moving the files.
* trying my best
* Revert "trying my best"
This reverts commit 9aeece466df0169adec97e3947b061b54fd9b388.
* Revert "Initial edits of files"
This reverts commit 45c6e2343844b5fcafadbf2e5115fb2f241086a1.
* an actual meal
* Added networking to LungComponent.cs
* removed duplicate using
* moving GasRagents to SharedAtmosphereSystem.cs
2025-10-09 10:26:21 +00:00
Connor Huffine
6f3f7d86b8
Fix terminology ( #40792 )
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c20r magazine description changed to "SMG"
2025-10-09 05:14:41 +00:00
slarticodefast
8e3243a156
Fix changeling blindness ( #40517 )
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fix changeling blindness
2025-10-09 05:03:11 +00:00
PJBot
ef0c9ecc63
Automatic changelog update
2025-10-08 23:47:04 +00:00
ToastEnjoyer
72852accbe
Remove enforcer from fland ( #40786 )
2025-10-08 23:34:48 +00:00
PJBot
61f7d3438d
Automatic changelog update
2025-10-08 22:29:05 +00:00
Centronias
c54fb47f7c
Wrapped Parcels can be labelled with Papers ( #40783 )
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* labels
* oop
* Update Resources/Prototypes/Entities/Objects/Misc/parcel_wrap.yml
2025-10-08 22:17:11 +00:00
PJBot
6a3a54535b
Automatic changelog update
2025-10-08 22:00:47 +00:00
SlamBamActionman
df6307fe66
Allow more energy projectiles to hit holo creatures ( #40782 )
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* Allow more energy projectiles to hit holo creatures.
* Disabler SMG
2025-10-08 21:48:52 +00:00
PJBot
0039dff91f
Automatic changelog update
2025-10-08 20:42:56 +00:00
ToastEnjoyer
02ada04eb4
Removed wardens enforcer from box ( #40785 )
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box shotgun gone :dejected:
2025-10-08 20:30:16 +00:00
PJBot
d3771a19e2
Automatic changelog update
2025-10-08 17:01:09 +00:00
Vortebo
3f2a58a157
Relic fixes and tweaks ( #40537 )
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* Various adjustments
* More accurate floors
* Changes
* This should be good
* Logic
2025-10-08 16:48:07 +00:00
opl-
0805943c98
Fix wizard can teleport into the ATS wall ( #40755 )
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Co-authored-by: opl <4833621+opl@users.noreply.github.com >
2025-10-08 16:45:28 +00:00
PJBot
c566b17da7
Automatic changelog update
2025-10-08 15:50:29 +00:00
Hitlinemoss
f80f322357
Added folders and clipboards to trinkets tab ( #39920 )
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* Added folders to trinkets tab
* Fixed loadout grouping
* Added plastic clipboards to trinkets
* Whoops, forgot to create BoxFolderPlasticClipboardThreePapers prototype
* Added regular clipboards as trinkets (1 hour of command required)
* Reduced folder bloat
2025-10-08 15:37:34 +00:00
PJBot
e7f1d67df0
Automatic changelog update
2025-10-08 15:24:10 +00:00
K-Dynamic
1b62863e52
Fix: Allow energy shotgun lethal projectiles to hit holos ( #37920 )
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BulletLaser opaque mask
2025-10-08 15:03:12 +00:00
PJBot
2a5a72d5bd
Automatic changelog update
2025-10-08 15:11:27 +00:00
YoungThug
92082f8091
Fix the temperature gun not reflecting and going through windows ( #37581 )
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* Fix Temp Gun
* Fix mask, muzzle flash
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Co-authored-by: SlamBamActionman <slambamactionman@gmail.com >
2025-10-08 14:59:36 +00:00
slarticodefast
7cdd8cb2a9
Add disclaimer about AI generated content to Readme.md ( #39334 )
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* Add disclaimer about AI generated content to Readme.md
* Update README.md
* rephrase
2025-10-08 14:50:23 +00:00
āda
41c7229b9d
cleanup and reorganize belts.yml ( #40773 )
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commit discipline? Never heard of it
Co-authored-by: iaada <iaada@users.noreply.github.com >
2025-10-08 14:14:49 +00:00
PJBot
4f93089e42
Automatic changelog update
2025-10-08 14:12:08 +00:00
UpAndLeaves
91aa169784
Slightly re-nerf zombification speed ( #37445 )
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Initial Commit
2025-10-08 13:57:55 +00:00
PJBot
532564e05f
Automatic changelog update
2025-10-08 13:59:45 +00:00
āda
68b3c7a520
Clean up bucket.yml ( #40772 )
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SMASH that bucket
Co-authored-by: iaada <iaada@users.noreply.github.com >
2025-10-08 13:48:00 +00:00
B_Kirill
0c9d33d5d6
Cleanup warnings: CS0414, CS8524 ( #40776 )
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* Cleanup
* CS8524
2025-10-08 12:43:59 +00:00
PJBot
44563dafdc
Automatic changelog update
2025-10-08 11:31:38 +00:00
Archee
3f115fa1d4
Fix- Cobras killing adders ( #37424 )
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* fixed
* adds SimpleHostile to SpaceAdder (the stealth snake)
* whoops i branched this off a branch not master
This reverts commit fe1562581f91a113950cfedd284a1790e51a48e6.
2025-10-08 11:19:17 +00:00
PJBot
694fd0628f
Automatic changelog update
2025-10-08 02:52:31 +00:00
SlamBamActionman
33cd3df45a
Change Energy Shotgun to fit as a Warden weapon ( #40757 )
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* Initial commit
* Fix toggle mode name and also miscalculated charge times oops
2025-10-08 02:40:44 +00:00
PJBot
86b1be88dd
Automatic changelog update
2025-10-07 23:38:51 +00:00
Hitlinemoss
63c17b151d
Added the golden shaker (playtime reward for Bartenders) ( #40762 )
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* Added a golden shaker (playtime reward for Bartenders)
* Removed redundant icon line
2025-10-07 23:26:56 +00:00
PJBot
e841cb9fc6
Automatic changelog update
2025-10-07 23:15:18 +00:00
Mora
5be5e280be
Added Vox Beak Types, New Markings, and Sprite Layering Fixes ( #40569 )
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* Added more Vox customizations
* Adds Vox Head Markings
* Update meta.json
* stray comma, woe be upon ye
* added tiny pixel to visage left and right
* Added eyeliner ftl
* Removed duplicate FTL
how the fuck did this happen
* Added cheek marking
* Made tip marking look a bit better
* Fix eyeliner ID
* ok whatever shut up build test. mean to me
* changed underbelly to have more flat transparency
* didnt like how it looked so i adjusted it
* Adjusted base eyeliner color
* Fixed inconsistency with nightling head tattoo
* Updated V tattoo
* Delete chest_v.png
* fix yml
ITS EVEN FUNNIER THE SECOND TIME
* minor sprite fix
* Update head.png
* Re added stray pixel, added square cere beak
* Added hooked beak
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Co-authored-by: TrixxedHeart <46364955+TrixxedBit@users.noreply.github.com >
2025-10-07 23:03:21 +00:00
PJBot
0734cdd18a
Automatic changelog update
2025-10-07 19:37:39 +00:00
Hitlinemoss
afe11dc959
MRE wrappers / cotton nutri-bâtards are no longer twice as nutritious as nutribricks ( #40761 )
2025-10-07 19:25:19 +00:00
Deserty0
d463aba587
New HTN precondition: has status effect ( #39781 )
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* Create HasStatusEffectPrecondition.cs
* Update HasStatusEffectPrecondition.cs
* ok now it works
* Update HasStatusEffectPrecondition.cs
2025-10-07 18:53:25 +00:00
PJBot
1deef4bb7e
Automatic changelog update
2025-10-07 18:23:15 +00:00
FungiFellow
167f3f2b92
Biosuit Suit Slots ( #39888 )
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* Added Gastank Storage to Biosuits, Weapon/Gas to Sec Biosuit
* Fixed Error
* Sec Suit no longer Child to General Biosuit
* Update cargo_security.yml
2025-10-07 18:10:43 +00:00
PJBot
6dc131b76c
Automatic changelog update
2025-10-07 16:34:50 +00:00