Commit Graph

18 Commits

Author SHA1 Message Date
metalgearsloth
a5f17a590f Fix tethergun (#13163) 2022-12-24 15:24:43 -06:00
Pieter-Jan Briers
a323671984 Changes for prototype load parallelization (#13066)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-12-20 14:25:34 -08:00
Paul Ritter
3884c4d3db serv4 + submodule update (#12740)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-11-27 19:25:55 +01:00
metalgearsloth
6c76061887 Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
Nemanja
273e0968e4 XenoArch [Science Overhaul] (#12204)
* multi-node xeno artifacts

* refactor existing artifact effects

* more tweaks to generation

* more shit plus fix tests

* more generation stuff plus threat levels

* doink

* now make it build

* defer the artifact activation to not cause errors

also pricing

* some changes

* all of the yaml + ui stuff for artifact analyzer

* machine linking and starting to make the ui functional

* artifact analyzer display

* a shit ton of artifact analyzer stuff

* more changes; making destroy work properly; progress bar tweaks

* getting shit going!

ALL RIGHT

* small tweaks that didn't help much

* Komm susser todd: the end of analysis

* recipes and hints and ui, oh my!

* add some in-game sources

gotta prepare for day 1 launch

* node data + ditch random seed in place of id

* bunch of triggers

* finish off the last few triggers

* implement machine examine verb

* knock, flicker, blink, throw

* shatter, foam, shuffle, heat

* fix all the shit i broke

* *some* of these have to be good, no?

25 effects

* callin' it there for effects

* comments + reword some trigger hints

* don't mind this little commit here

* byref event

* fix brokey node entry

* fix low pressure trigger

* mirror review plus fixing 0x40's bug

also the throw artifact threw incorrectly

* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
Nemanja
0d4a605a94 bunch of prototype save fixes (#12421) 2022-11-07 07:26:45 +11:00
rolfero
2ef33e11b6 Fixing some prototypes modifying components on init (#12385) 2022-11-06 02:28:44 +11:00
rolfero
7e3358375d fixing a bunch more prototype save tests (#12390) 2022-11-06 02:23:30 +11:00
Leon Friedrich
f0d02f032a Content changes for broadphase rejig (#12290) 2022-10-31 10:05:34 +11:00
Nemanja
b6135d3be5 Construction warning cleanup (#12256) 2022-10-30 17:48:53 +11:00
metalgearsloth
4e7f09ade5 Add dependency collection to serialization writes (#11570) 2022-10-03 20:29:14 +11:00
Nemanja
2ed3779405 cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
Nemanja
2e7dcb1ed8 Lathe Refactor and ECS (#11201)
* lathe and material storage refactor

* materialStorage ECS

it kinda sus tho

* beginning the lathe shitcode dive

* couple lathe visuals and lathe system

* lathe changes and such

* dynamic lathe databases

* rewrote internal logic

on to ui

* da newI

* material display clientside

* misc ui changes

* component state handling and various other things

* moar

* Update Content.Shared/Lathe/LatheComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* first volley of sloth review

* more fixes

* losin' my mind

* all da changes

* test fix and other review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-09-16 18:49:05 -05:00
keronshb
e90e8052c4 Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Leon Friedrich
5fda606243 Fix even more prototypes for save/spawn test (#11108) 2022-09-08 11:30:56 +10:00
Leon Friedrich
6f33d3a7f8 Fix more prototypes for save/spawn test (#11087) 2022-09-07 18:35:34 +10:00
Nemanja
32abdf5f00 Microwave ECS (#10766)
* microwave ECS

* allcomponentdelete etset

ack

* container purge
2022-08-27 16:40:29 -07:00
Leon Friedrich
93584f21db Add entity prototype save test (#10274) 2022-08-17 10:47:58 +10:00