* AI preset curves and expandable optimisation
Added preset curves for considerations to use just to avoid repeating the same variables all over the shop.
Moved common considerations for expanded actions onto the expandable action e.g. you need a free hand to be able to PickUpGloves so we'll just check it the once rather than for each action.
* FIX PRAGMA
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
* -Click on the analyzer to get the gas at your pos, click on tile to get gas tehre
-Reduced the auto refresh time
-AutoRefresh ui
* Use a fixed position instead of a offset
* Review
* -ChemDispenser & Master can now open the UI without power
-Both can also eject beaker without power
* -Disables button if not powered
-Disables clear & eject buttons if no beaker
* Fix server freeze
* Add unique gas mixture serialization for atmos
* Refactor doAfterEventArgs
* Adds atmos commands
* Roundstard now has correct ratio of gases
* Fixed hashcode for gasmixture, better grid atmos serialization
* Airlocks create gas based on adjacent tiles now.
* Enables barotrauma component damage
* -Started Gas Analyzer
-TemperatureHelpers
* Formatting
* Adds PopupTooltip to NotifyManager
* Revert Tooltip fuckery
* Gas Analyzer gives proper error messages
* Localization
* Added a very wip gas analyzer ui
* UI works, doesn't look good but hey
* Safety checks
* Fancy WIP gas mix bar
* Gas Color
* Gas Amount shows only 2 decimal places
* -Made bar full width
-Moved gas list into a table
-Some gas bar things
* IDropped something
* Description
* -Percentage
-Padding
* ItemStatus
* -Proper Danger Warnings
-Added Warning danger state
* Pressure unit
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
* do_after
Ports (most of) do_after from SS13.
Callers are expected to await the DoAfter task from the DoAfterSystem.
I had a dummy component for in-game testing which I removed for the PR so nothing in game uses do_after at the moment.
Currently only the movement cancellation is predicted client-side.
* Minor do_after doc cleanup
* do_the_shuffle
Fix nullable build errors.
* The last nullable
* Implement NeedHand
Thanks zum.
* nullable dereference
* Adjust the system query
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>