DrSmugleaf
4a8ed41e3a
Fix namespaces and optimize imports ( #1651 )
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* Fix namespaces and optimize imports
* Cleanup fixes
* Merge conflict fixes
* Merge conflict fixes
* Merge conflict fixes
2020-08-13 14:40:27 +02:00
Acruid
1fe09c580c
Entities now require a location when being spawned.
2019-12-16 21:44:24 -08:00
ZelteHonor
b2e2aef78d
Rider static analysis ( #433 )
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* Non-accessed local variable
* Merge cast and type checks.
* StringComparison.Ordinal added for better culture support
* Supposed code improvement in launcher. Remove unused code.
* Update ExplosionHelper.cs
Unintentional change.
* Optimized Import
* Add Robust.Shared.Utility import where it was deleted
* Other random suggestion
* Improve my comment
2019-11-13 23:37:46 +01:00
Silver
a18692bc46
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
Pieter-Jan Briers
415b7e96fd
Transform refactor. ( #139 )
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space-wizards/space-station-14#725
2019-01-18 11:40:30 +01:00
Pieter-Jan Briers
d7074bf74f
Construction System. ( #87 )
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* Construction WiP
* Construction kinda works!
* Lots more construction work.
* It mostly works!
2018-08-02 08:29:55 +02:00
Pieter-Jan Briers
10999dc905
Grid map detaching: content edition.
2018-06-10 01:03:49 +02:00
Acruid
071ed3f1ed
Turret Entities ( #38 )
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* Spotlight Turret.
* Used new turret sprite, credit: @Lobstrex (Lob)#5692
* Moved AimShootLifeProcessor.cs to content.
* Update Submodule Try 2.
2018-03-15 20:41:31 +01:00