Commit Graph

48 Commits

Author SHA1 Message Date
DrSmugleaf
a44fa86b68 Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Kara
b8b4e918e2 Mouse rotator system (#19267)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-09-23 15:45:13 +10:00
Kara
64a29f0d8a InAir tweaks & chasm fixes (#19707) 2023-09-11 16:03:16 +10:00
Kara
cd9ceb2378 Ice & snow tile modernization (#19689)
* Add snow tile edges

* Changes for edge tile prio

* Add support for tile weightlessness

* Add weightlessness to ice

* snow duggy moments

* fix ice thing yeah

* actually why even use weightless movement

* upd8 nukieplanet

* i have no idea what im doing

* sprite modifications
2023-08-31 15:31:23 -06:00
Doru991
a554ad24e1 Vehicle stun/sleep immunity fix (#18962)
* Fix stuns on vehicles

* Unicycle 1984

* Fix sleeping and driving

* Discard that too
2023-08-13 01:13:19 -06:00
metalgearsloth
73c323fd62 Some MoverController cleanup (#18484)
Was going to code a feature but forgor it already existed so I just cleaned up some Dirty / EntityQuery<T> stuff.
2023-08-01 00:08:52 -04:00
metalgearsloth
68480af109 Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Leon Friedrich
a8eee5878a Misc replay related changes (#17102) 2023-06-05 14:33:49 +10:00
metalgearsloth
0c83642c5a Add ambient music (#16829) 2023-05-29 10:44:11 +10:00
metalgearsloth
552fbb0585 Adds grappling gun (#16662) 2023-05-27 14:15:15 +10:00
Leon Friedrich
d228f971b0 Try fix collision mispredicts (#16298) 2023-05-13 00:02:50 +10:00
AJCM-git
c882a07cd1 Make mover controller respect footsteps volume sound param (#16018) 2023-05-03 09:33:53 +10:00
metalgearsloth
ec9d31d9ab Mobmover tweaks (#15942) 2023-05-01 18:29:35 +10:00
metalgearsloth
317a4013eb Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
metalgearsloth
5823e47442 Fix jetpack assert (#14752) 2023-03-22 15:58:53 +11:00
metalgearsloth
6157dfa3c0 Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
metalgearsloth
37f432ca58 Procgen biomes (#13487)
* Planetmap tiles

Biomes etc etc

* a

* oop

* Chunk-based rendering

* funny

* Less allocations

* Fix overdraw

* Content tile edge support

Also updated grass to use it as a POC.

* Kindly revert

* Update for variant edges

* fixes

* Use fastnoise

* Remove redundant group

* a

* refactor a fair bit

* Prototype data instead

* tweaks

* a

* fix maths

* working

* a

* Slightly better empty support

* a

* flowers

* sounds

* lewd

* Networking

* more fixes

* better

* colours

* Some chunk loading

* Proper loading and unloading

* Better loading

* Fix parallax and movement sounds

* Anchoring support + decal setup

* Most of the way to load and unload

* Decal loading kinda werkin

* large trees

* started diffing

* a

* Variant support and deserts

* a

* snow

* agony, even

* working again

* todo

* a

* laba tiles

* aeiou

* a

# Conflicts:
#	Resources/Prototypes/Entities/Tiles/planet.yml
#	Resources/Prototypes/Tiles/planet.yml
#	Resources/Textures/Tiles/Planet/Lava/lava.rsi/meta.json

* laba

* Add lava

* Initial ignition

* triggers

* a

* a

* y

* Add basalt tiles

Did some unconventional things for the animation + rocks.

* fixies

* mergies

* promotion

* lava biome

* Lava planet start

* cleanup and more lava

* laba

* maccas

* biome stuf

* weh

* bongflicts

* aeaeae

* More fixes

* a

* these too
2023-02-12 02:15:09 +00:00
Leon Friedrich
4b65fb1579 Try fix some mover jank (#13503) 2023-01-16 01:20:22 -07:00
metalgearsloth
bf79d76666 Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
Jezithyr
eeb5b17b34 Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
metalgearsloth
ab07944af8 Remove IPhysBody (#13297) 2023-01-03 17:45:18 +11:00
Leon Friedrich
d2fd925829 remove DeferredUpdate from mover code. (#13198) 2022-12-27 12:51:21 +11:00
metalgearsloth
95e72e61d8 Remove mob pushing (#13191) 2022-12-27 12:47:59 +11:00
metalgearsloth
748b79d1df Fix duplicate mech footstep sounds (#12972)
* Fix duplicate mech footstep sounds

We just add a new component for relay targets so we can use that for audio prediction.

* Fix cwash

* woop
2022-12-11 07:18:25 -06:00
Nemanja
913e1ee676 Exosuit: Ripley (#12668)
* mechs

* interaction relay

* atmos handling

* fuck around with interaction events

SPAGHETTI CODE OH MY GOD

* more sprites and whatever the hell

* more mech shit

* more shit for equipment

* starting equipment (for nukie mechs and such)

* equipment cycling

* starting with some of the ui

* a fat chunk of ui prototyping

* done tinkering with ui

* a bunch of ui stuff and what have yous

* cleaning up grabber and state handling

* make the ui actually functional + watch me port a million icons

I swear i'll prune the sprites later blease

* start on construction

* construction yo mamma

* remove some unused files

* fix a silly

* make the graph sane

* make it actually constructible.

* print the boards as well, bozo

* rebalance part prices

* eject action

also i appease the russians by remembering to localize

* Punch Shit

* make mech integrity and repairs work

* Make the UI more based

STOMP STOMP STOMP STOMP

* make equipment even more based

* batteries and other such delights

* make the ui look pimpin af

* make the construction mega based

* UI but so epic

* equipment

* some sweat tweaks

* damage rebalancing

* restructure tech

* fix some shit

* mechs inherit access

* make icons actually use sprite specifiers

* TRAILING COMMAA!!!!!

* fix a mild indentation sin

* undo this change because it isn't needed

* actually fix this

* secret webeditting shhhh

* place this tech here

* comments

* foo
2022-12-10 11:05:39 -06:00
metalgearsloth
ca60c14b03 Fix planet footstep modifier (#12887) 2022-12-08 12:56:12 +11:00
metalgearsloth
4f6ead57bf Revert "Multi-threaded mob movement" (#12809) 2022-11-30 12:39:02 +11:00
metalgearsloth
d8bc7e1cb7 Multi-threaded mob movement (#12611) 2022-11-30 09:41:26 +11:00
metalgearsloth
15029b8410 Optimise mob moverment a little bit (#12136) 2022-10-22 14:50:25 -07:00
metalgearsloth
78a4ab6eb2 Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
metalgearsloth
12e1a961d6 Reduce knocked down players tile friction (#11035) 2022-09-10 23:49:10 -07:00
metalgearsloth
06c9afeaa1 Eye lerping tweaks (#11162) 2022-09-11 07:51:41 +10:00
metalgearsloth
f4f2d76a76 Fix eye rotation for no-input mobs (#11033) 2022-09-05 19:28:59 -07:00
metalgearsloth
3fa666bd06 Snap to nearest cardinal on traversal (#10869) 2022-08-29 15:59:19 +10:00
metalgearsloth
5b42861539 Smooth docking traversal (#10822) 2022-08-29 15:05:53 +10:00
Leon Friedrich
75e8e6d8b3 Remove Ratatouille (#10859) 2022-08-26 09:39:25 +10:00
Leon Friedrich
307e4a455f Set MoverController angular velocities to zero (#10715) 2022-08-23 21:59:46 +10:00
Morb
1e6e4a2e34 Add bare footstep sounds (#10272) 2022-08-08 19:03:56 +10:00
Leon Friedrich
c7ad6b709e Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
metalgearsloth
bfac53e7bc Per-map parallax support (#9786)
* Per-map parallax support

* Comments for future sloth

* c

* bet

* Fix exception

* VV support

* Fix parallax

* mem

* weightless sounds

* Gravity stuff

* placeholder coz im too lazy to stash don't @ me son

* decent clouds

* sky

* Fast parallax

* Imagine spelling

* Loicense

* perish

* Fix weightless status

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-07-25 00:10:23 -05:00
metalgearsloth
dad26db137 Fix a bunch of mover bugs (#9999)
* Fix a bunch of mover bugs

Just regressions from random things

* Fix vehicle movement I guess
2022-07-25 14:16:24 +10:00
metalgearsloth
2268fdd24b Add gravitycomponent support to maps (#9857)
* Add gravitycomponent support to maps

The alert still needs fixing if you want planets.

* move
2022-07-18 19:49:52 +10:00
metalgearsloth
0378a23790 Make shuttle brakes use thrusters and bandaid shuttle movement (#9826) 2022-07-17 19:36:08 +10:00
metalgearsloth
b9e876ca92 The real movement refactor (#9645)
* The real movement refactor

* ref events

* Jetpack cleanup

* a

* Vehicles partially working

* Balance tweaks

* Restore some shitcode

* AAAAAAAA

* Even more prediction

* ECS compstate trying to fix this

* yml

* vehicles kill me

* Don't lock keys

* a

* Fix problem

* Fix sounds

* shuttle inputs

* Shuttle controls

* space brakes

* Keybinds

* Fix merge

* Handle shutdown

* Fix keys

* Bump friction

* fix buckle offset

* Fix relay and friction

* Fix jetpack turning

* contexts amirite
2022-07-16 13:51:52 +10:00
TekuNut
6eba481657 Separate jetpack movement speed modifier (#9363) 2022-07-07 11:29:25 -07:00
Kara
12d4828d65 Some footstep tweaks (#9355)
* Lower footstep volume slightly

* more tweaks
2022-07-02 14:48:38 -05:00
Kara
11d68e6b36 Feet update (#9344)
* Footstep sounds update

* adjustments I thought of
2022-07-02 04:54:39 -05:00
metalgearsloth
2b6c352aff Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00