Leon Friedrich
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e4f3d19094
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Make MappingDataNode use string keys (#36111)
* MappingDataNode string keys
* a
* poke
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2025-04-18 19:28:22 +10:00 |
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metalgearsloth
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c31c848afd
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Shooting NPCs and more (#18042)
* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
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2023-08-01 19:48:56 -05:00 |
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metalgearsloth
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d51d74d934
|
Content fixes for timeoffsets (#15934)
|
2023-05-01 14:49:25 +10:00 |
|
Pieter-Jan Briers
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a323671984
|
Changes for prototype load parallelization (#13066)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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2022-12-20 14:25:34 -08:00 |
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metalgearsloth
|
a5b04b49b6
|
Fix NPC obstacle handling (#13007)
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2022-12-15 15:30:28 +11:00 |
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Paul Ritter
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3884c4d3db
|
serv4 + submodule update (#12740)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
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2022-11-27 19:25:55 +01:00 |
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metalgearsloth
|
0286b88388
|
NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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2022-09-06 00:28:23 +10:00 |
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