metalgearsloth
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9b1b3e03ed
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Content audio (#20862)
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2023-10-29 14:58:23 +11:00 |
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Leon Friedrich
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3101e5a18d
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Fix action-granting items not being predicted (#20778)
* Ensure actions are predicted
* Fix test fail
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2023-10-07 15:08:13 -04:00 |
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DrSmugleaf
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c71f97e3a2
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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DrSmugleaf
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a88e747a0b
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Slava0135
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8ed4dcf0fb
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shield values examine (#17245)
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2023-06-17 12:07:58 +10:00 |
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Slava0135
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082d204173
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Fix shield modifiers (#17071)
* use uid instead of .Owner
* a bit of refactoring
* block damage reimplemented
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2023-06-04 20:23:54 -06:00 |
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metalgearsloth
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bf79d76666
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Content update for ECS physics (#13291)
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2023-01-15 15:38:59 +11:00 |
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DrSmugleaf
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7fbc2608e8
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Remove redundant read-only VV from datafields (#12626)
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2022-11-16 20:22:11 +01:00 |
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Leon Friedrich
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c7ad6b709e
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Audio System Rejig (#9635)
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2022-07-29 12:13:12 +10:00 |
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keronshb
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d65601f024
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Blocking and Shields (#8584)
* Blocking
* Fixes Bodytype bug
* Blocking Damage Modifier
* Storing bodytype
* Consolidates Stop Blocking code
* Consolidates more methods
* Some cleanup, hitbox fix
* Shield Textures
* Passive blocking modifier check
* Localization, popups, and more cleanup
* Small cleanup
* Relay event
* Fixes a shutdown bug, adds specific containers and sets
* Popups and sounds
* Fixes typo
* Removes whitespace, adds comment
* Some requested changes
* Remove Shared
* Audio fix
* More changes
* More requested changes
* Properly remove on shutdown
* Adds riot shields to seclathes
* SecTech Riot shield
* Constant variable
* Relay transfer to user blocking system
* More destruction behavior
* Adds a shape field
* Riot shield cleanup
* More requested changes.
* Prevents blocking attempt where a user cannot be anchored
* Listen for anchor change
* Unused using cleanup
* More shields.
* Buckler
* Construction
* Linter fix
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2022-07-04 16:31:12 +10:00 |
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