Commit Graph

23561 Commits

Author SHA1 Message Date
PJBot
f27d78c271 Automatic changelog update 2024-02-17 16:39:26 +00:00
Arendian
9969bd2584 Fix nymphs being deleted immediatly after spawning (#25344)
* nymphs now don't get deleted together with the body of the diona

* moved nymph system to server
2024-02-17 09:38:21 -07:00
PJBot
74b5b72d81 Automatic changelog update 2024-02-17 05:03:17 +00:00
Flesh
dab2c48849 Change plant clipping mechanics (#25326)
Make seeds from clipped plants inherit the decreased health from parents.
Also require one growth stage before clipping.
2024-02-16 21:02:12 -08:00
LankLTE
95c9500630 reform cooldown 10 minutes (#25328) 2024-02-16 19:45:43 -08:00
PJBot
8dbf3f9ebf Automatic changelog update 2024-02-17 02:55:50 +00:00
LankLTE
407d4aed58 Diona Nymphs & Splitting (#24630)
* Porting & implementation

* Fix two stupid errors

* Human not humans

* fix audio path

* Fix test fails & update cooldown

* Work on reviews & test fail

* Rework nymph organ system.

* Make the nymph organs nospawn.

* IsDeadIC
2024-02-16 18:54:44 -08:00
PJBot
699ee6e0c8 Automatic changelog update 2024-02-17 02:53:23 +00:00
Ubaser
90d02a5901 New lobby art : Blueprint (#25179)
* add

* replace image with webp version

waiting on #25184
2024-02-16 18:52:16 -08:00
Pieter-Jan Briers
773d02f694 WebP lobby images (#25184)
* Allow webp in lobby background files

* Make lobby art webp images

Reduces folder from 10 MB to 2.5 MB without only slight quality loss.

* Update PutLobbyScreensHere.txt
2024-02-16 16:55:57 -07:00
PJBot
9e5261e2ce Automatic changelog update 2024-02-16 23:55:32 +00:00
Pieter-Jan Briers
33611b7094 Solution precision fixes (#25199)
* Add test for two chemistry issues

1. rounding issue with reaction processing when making chloral hydrate
2. reliable assert trip due to the ValidateSolution() heat capacity issue.

* Fix FixedPoint2 arithmetic

Fix internal floating point arithmetic in places where it could be avoided.

Fix incorrect rounding mode used in other places (it should always floor, like regular int arithmetic).

I had to add an explicit epsilon value for float -> FixedPoint2 because something like 1.05 is actually like 1.04999 and that'd cause it to be rounded down to 1.04.

This fixes reaction reagent processing in cases where the reagent inputs can't cleanly divide. Previously, when making 30u chloral hydrate by adding the chlorine in 10u increments you'd end up with 0.04 chlorine left over. This was caused by division in the reaction code rounding up in some cases. Changing division here to always round down fixes it.

* Attempt to fix heat capacity precision assert issues.

Fixes #22126

First, we just increase the tolerance of the assert. It was way too low.

Second, actually put a cap on float drift from one-off _heatCapacity changes.

* Fix float -> FixedPoint2 epsilon for negative number, fix tests.

* Fix DamageableTest

* Oh yeah I need to call CleanReturnAsync
2024-02-16 16:54:27 -07:00
MilenVolf
c7870882f6 LockVisualizer (#25224)
* LockVisualizer

* Fix state

* Clean some code

* Make it component, fix tests fail

* Fix for StateUnlocked

Now it is possible to manually set the unlocked state and it will work!

* Optimize LockVisualizer, add check for unlocked state

* No todo I guess
2024-02-16 16:52:31 -07:00
PJBot
19a7b0592c Automatic changelog update 2024-02-16 23:51:55 +00:00
PotentiallyTom
561e808842 New sprites for guidebooks (#25232)
* added books to roles

* First pass

* removed yaml to split pull requests into resprite first, then giving the books to assistants

* new science
2024-02-16 16:50:49 -07:00
PJBot
25c658fdca Automatic changelog update 2024-02-16 23:49:24 +00:00
Krunklehorn
1de3f24f16 Add sfx for writing on paper (#25257)
* Initial commit

* Moved params to sound

* Removed type tag

* Removed null check

* Forced default
2024-02-16 16:48:18 -07:00
PJBot
b2e8c2e3aa Automatic changelog update 2024-02-16 23:39:01 +00:00
themias
d7eb3b1c5c Allow t-ray to penetrate carpets and puddles (#25276)
* Allow t-ray to penetrate carpets and puddles

* handle edge cases
2024-02-16 16:37:56 -07:00
metalgearsloth
1a438e644f Re-organise main menu screen (#25173)
- The dummy control of 2px size has annoyed me for almost 5 years.
- Why is it in the top-right.
- Why is the server address not labelled.
2024-02-16 13:55:42 -05:00
PJBot
7461091af0 Automatic changelog update 2024-02-16 18:51:56 +00:00
Plykiya
2ee73d54e8 Adds atmospherics access to the fire fighting door remote. Feels like… (#25097)
Adds atmospherics access to the fire fighting door remote. Feels like an oversight for the atmos door remote to not have atmos access.

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-02-16 13:50:51 -05:00
PJBot
1019b3aeee Automatic changelog update 2024-02-16 18:43:49 +00:00
Łukasz Mędrek
53270be66c Fix spawning glass shard for each glass sheet in stack (#25308)
* fix: SpawnEntitiesBehavior now works with stacks

Fixed the issue of SpawnEntitiesBehavior not executing multiple times on
entities with stack conponent.

Fixes #25287

* fix: reduced dictionary iterations
2024-02-16 13:42:43 -05:00
Velcroboy
b5aa1e497f MORE SUFFIXES (#25314)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2024-02-16 12:31:11 -05:00
PJBot
16c1beda5c Automatic changelog update 2024-02-16 15:59:34 +00:00
Golinth
bced73f676 Kill Seperated Mindshield Icons (#25303)
* Unghettoify mindshield icons

Adds support for layers in status icons, through the StatusIconLayer enum and the new "layer" datafield. Defaults to the Base layer where functionally remains unchanged.

* TG icon for shield

probably better than the shitty one I made in paint

* forgor meta.json

I forgor

* Emo review

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2024-02-16 10:58:28 -05:00
PJBot
0a64e086c4 Automatic changelog update 2024-02-16 04:04:56 +00:00
MACMAN2003
4a97a4729c Thindow glass dupe fix (#25304)
smite glass dupe off the face of the planet

eww nasty dupe exploits blehh
2024-02-15 23:03:51 -05:00
Daxxi3
4c1e03fd70 Change copper blood from ferrous to metallic (#25217)
changed copper blood from ferrous to metallic
2024-02-15 19:38:18 -06:00
PJBot
af41768e4e Automatic changelog update 2024-02-16 00:27:50 +00:00
Pieter-Jan Briers
3a45d519dc Nuke fancification (#25297)
Actually use more icon states for deployed/armed/about to explode

Also unlit layer.

Also examine text
2024-02-15 16:26:45 -08:00
Vasilis
7e44c50d19 Made ghost.role_time a server modifiable only cvar (#25292)
Fix
2024-02-16 00:30:55 +01:00
Leon Friedrich
05b482c127 Update engine to v210.1.0 (#25288) 2024-02-16 11:31:00 +13:00
wafehling
f4876bdb26 Artifact hemoglobin trigger now accepts all sentient blood types (#25240)
* Artifact blood trigger now accepts all sentient blood types

* Update artifact-hints.ftl
2024-02-15 15:56:22 -05:00
PJBot
57492b6aac Automatic changelog update 2024-02-15 20:55:47 +00:00
liltenhead
11cd4ff5aa Reduce eshield hp (#25258)
reduce eshield hp
2024-02-15 15:54:41 -05:00
PJBot
d799a83135 Automatic changelog update 2024-02-15 20:53:58 +00:00
Flareguy
1ecc3a0b47 Sec & greysec jumpskirt fix (#25269)
* "resprites" sec & greysec jumpskirts

* adjustments
2024-02-15 15:53:32 -05:00
Pieter-Jan Briers
571d4f7358 Fix disposals bins not automatically flushing after an object is inserted (#25233)
Fix disposals bins not automatically flushing after an object is inserted.

Because of Spaghetti Code™️, AfterInsert() in DisposalUnitSystem still handles insertion itself. Except in all cases except drag/drop insert, the object is already inserted so this check fails and the remaining logic doesn't happen anymore. Fixed now.
2024-02-15 15:52:52 -05:00
nikthechampiongr
82f5bf8121 Clarify stripping logs (#25190)
* Indicate whether pickpocketing is stealthy in logs, change :user to :actor, and clean up messages.

* Remove ugly whitespace

* Do the thing I should have done but didn't because I didn't want to think

* Fix spacing
2024-02-15 13:36:43 -06:00
PJBot
d6502cd71b Automatic changelog update 2024-02-15 01:39:02 +00:00
Jezithyr
be29a054de Death acidifier fix (#25251) 2024-02-14 17:37:56 -08:00
Plykiya
d6139429ad Fix: Holosigns can be stored again (#25249)
* Holosigns can be stored again

* TryComp to HasComp

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-02-14 19:06:11 -06:00
Menshin
ce4bd8568c Allow thermomachines to exchange with air instead of inlet (#25247)
Add purely atmospheric heat exchange to the gas thermomachine component (in preparation for space heaters).
2024-02-14 17:00:21 -08:00
brainfood1183
e1805e04d4 Add French accent beret (#21430) 2024-02-14 16:52:24 -08:00
Krunklehorn
2f0c837816 Fix spawn priority persistence on reconnect and restart (#25246)
Because of course I would forget one line
2024-02-15 01:24:35 +01:00
Krunklehorn
f7d789e75d Updates to Origin (#24908)
Replaced medical's HM console with a CM console, added janitor equipment closet
2024-02-14 16:26:27 -07:00
PJBot
ef4ca651a9 Automatic changelog update 2024-02-14 23:08:37 +00:00
Zadeon
9d87d4be4f Updated disabler to have suitStorage tag under slots. (#25238) 2024-02-14 16:07:31 -07:00