* Make department / job list sorting consistent.
This makes late join, crew manifest and character profile all apply consistent sorting for jobs and departments.
We use the already-defined weights for departments (so command, then sec, then station specific, then just sort by prototype ID). Jobs also use weight (so heads are always at the top) then prototype ID, then character name (for manifest).
Removed the crewmanifest.ordering CVar as doing it via prototype weight is just easier, and that CVar was already a mess anyways.
* Fix jittery job icons in lists.
They were set to KeepCentered in TextureRect. This has issues because the allocated space is actually an odd number of pixels, so it tries to position the draw at a half pixel offset.
Now, yes, fixing this in TextureRect would make much more sense, but get off my back. (Ok seriously we need better helper functions for doing that in the engine. Don't wanna deal with that right now and I already have this patch made.)
Instead I'm just gonna fix the issue by using VerticalAlignment in all these places instead which ends up doing exactly the same thing YIPPEE.
Also gave a margin next to the icon on the crew manifest. Margins people!
* Create ratvar.yml
* restore balance to the universe
* scale issues
mfw nar-sie is smaller
* spawner + spawn anim
a shitty spawn anim is better than no spawn anim
* undenseify
no longer as dense as a dying neutron star
* Fix formatting problem with FullOpened
* Moved to Shared and networked
* Revert "Fix formatting problem with FullOpened"
This reverts commit f8353403da830a4402bdd457bcf24a2432a5f566.
* Resprite of Nettle & Death Nettle. Corrected R & L hand locations for all orientations of both plants.
* Removes chemdispensible type from DrinkBase entity
* Updated drink jug names to differentiate from chem jugs
* Add FitsInDispenser type to DrinkGlassBase. Re-allows glasses into beaker slots
* fix: cryo pod now uses health-analyzer system to update body state in UI
* refactor: use EntityEventRefHandler instead ComponentEventRefHandler in CryoPodComponent subscribe on EntRemovedFromContainerMessage
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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
* Add option for admins to disable bwoink
In a vain attempt to get people to ahelp more, provide the possibility
for admins to not play the bwoink sound if they don't want to scare the
player.
* Add silent indicator to discord relay
* Use string interpolation
* Blacklist Acidifier from Nukie Uplink and Increase Price to 4tc
* Removing Category to just disappear it from uplinks while keeping the item?
* Price 4, Nukie Uplink Only
* Update uplink_catalog.yml
* Added one backspace