Pieter-Jan Briers
e00f74505c
Use new ComponentPauseGenerator ( #25183 )
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Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
Kacper Urbańczyk
1ff31f8b7a
Change what items can be fultoned while stopping anchored items from fultoning ( #20628 )
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* Check and restrict players from fultoning their equipped items
* Changed fulton whitelist to items and anchorables
* Stop from anchored items being fultoned
* Moved containermanager check to CanFulton function
* review
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-01-20 15:57:05 +11:00
metalgearsloth
d0f51def1a
Fix asteroid UI determinism ( #23661 )
2024-01-07 15:21:05 +11:00
metalgearsloth
fb24f9accf
Fix salvage magnet determinism ( #23655 )
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Machine-specific moment, you'd think I'd remember from expeditions.
2024-01-07 14:23:44 +11:00
metalgearsloth
bf79acd127
Salvage magnet revamp ( #23119 )
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* Generic offering window
* More work
* weh
* Parity
* Progression meter
* magnet
* rona
* PG asteroid work
* code red
* Asteroid spawnings
* clams
* a
* Marker fixes
* More fixes
* Workings of biome asteroids
* A
* Fix this loading code
* a
* Fix masking
* weh
* Fixes
* Magnet claiming
* toe
* petogue
* magnet
* Bunch of fixes
* Fix default
* Fixes
* asteroids
* Fix offerings
* Localisation and a bunch of fixes
* a
* Fixes
* Preliminary draft
* Announcement fixes
* Fixes and bump spawn rate
* Fix asteroid spawns and UI
* More fixes
* Expeditions fix
* fix
* Gravity
* Fix announcement rounding
* a
* Offset tweak
* sus
* jankass
* Fix merge
2024-01-04 14:25:32 +11:00
metalgearsloth
0e7275a74c
Restricted range cleanup ( #22402 )
2023-12-12 20:20:33 +11:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
metalgearsloth
424678b455
Add VVRW to restricted range ( #21779 )
2023-11-19 23:02:37 +11:00
metalgearsloth
37da6f383e
Gateway nerfs ( #21659 )
2023-11-15 17:23:53 +11:00
metalgearsloth
816ee2e1ab
Gateway destinations ( #21040 )
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* Gateway generation
* Gateway stuff
* gatewehs
* mercenaries
* play area
* Range fixes and tweaks
* weh
* Gateway UI polish
* Lots of fixes
* Knock some items off
* Fix dungeon spawning
Realistically we should probably be using a salvage job.
* wahwah
* wehvs
* expression
* weh
* eee
* a
* a
* WEH
* frfr
* Gatwey
* Fix gateway windows
* Fix gateway windows
* a
* a
* Better layer masking
* a
* a
* Noise fixes
* a
* Fix fractal calculations
* a
* More fixes
* Fixes
* Add layers back in
* Fixes
* namespaces and ftl
* Other TODO
* Fix distance
* Cleanup
* Fix test
2023-11-14 19:23:40 -07:00
DrSmugleaf
2d58d19b07
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
metalgearsloth
8e77faf71e
Fix salvage faction non-determinism ( #20886 )
2023-10-10 14:33:17 -07:00
metalgearsloth
036b9ef74f
Expeditions rework ( #18960 )
2023-09-19 22:52:01 +10:00
DrSmugleaf
c558f00a74
Fix Fultons losing their beacon when split ( #20179 )
2023-09-17 20:22:26 -04:00
metalgearsloth
ac66224a3a
Fulton fixes ( #20102 )
2023-09-13 18:01:22 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
metalgearsloth
0c42533433
Fulton tweaks ( #19786 )
2023-09-03 22:18:09 +10:00
metalgearsloth
1b336d63bb
Predict folding ( #19663 )
2023-08-31 11:56:13 +10:00
metalgearsloth
789c5e0a2b
Add fultons ( #18958 )
2023-08-29 16:34:05 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Vordenburg
cc8b642444
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
Leon Friedrich
385b587cfc
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Nemanja
d2e6e55ed1
Expedition balance pass ( #17969 )
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* Expedition balance pass
* better
2023-07-11 17:56:43 -06:00
deltanedas
9cd8d25ae7
more expedition changes ( #17403 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2023-06-29 00:01:27 +10:00
metalgearsloth
1485666a23
Ambient music fixes ( #17685 )
2023-06-27 21:28:51 +10:00
deltanedas
a3c37edd69
use parts crates for rewards, show rewards in ui ( #17374 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-17 12:00:54 +10:00
deltanedas
41fae6e9cd
expedition air mod ( #17369 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-16 15:25:25 +10:00
deltanedas
b82885af38
make salvage magnets upgradable with capacitors ( #16763 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-06-13 16:37:53 +10:00
metalgearsloth
ed1ff4df06
Ore tweaks ( #16930 )
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- Guaranteed spawns in salvage
- Triple vein count
- Made it so rocks only drop 1 as it's kinda whacky (I believe they still convert differently to bars).
2023-05-30 21:40:36 -06:00
deltanedas
5c98b350a2
megafauna elimination mission and fish salv faction ( #16720 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-05-25 22:23:20 +10:00
metalgearsloth
970507b3e6
Reduce expedition time ( #15624 )
2023-04-21 20:26:17 +10:00
metalgearsloth
0ebcba370f
Expeditions QOL ( #15599 )
2023-04-21 15:05:50 +10:00
metalgearsloth
1d420ec053
Expedition loc + timer fixes ( #15561 )
2023-04-20 15:51:10 +10:00
metalgearsloth
122350f19c
Salvage expeditions ( #12745 )
2023-04-20 10:43:13 +10:00
metalgearsloth
6157dfa3c0
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Justin Trotter
c4dca43d78
salvage magnet status indicator ( #12585 )
2022-11-14 01:45:45 -06:00