Commit Graph

86 Commits

Author SHA1 Message Date
Peptide90
97006710b4 [QOL] Removed unnecessary delays in some old texture meta.json files (#15378)
* removed old delay from meta.json

* removed old delay from meta.json

* removed old delay from meta.json

* removed old delay from meta.json

* removed old delay from meta.json

* delay fix

* delay fix

* delay fix

* fix delays

* fix delays
2023-04-16 23:50:37 -06:00
potato1234_x
5eee828c05 tiny poster tweaks (#15125) 2023-04-04 00:29:03 -06:00
Emisse
998c85d45a remove wgw (#13693) 2023-01-24 17:45:25 +11:00
Nemanja
9cd0c11870 Anomalies (#13371) 2023-01-16 21:05:20 -08:00
metalgearsloth
b1b3f765fa Fix the remaining invalid RSIs (#13113) 2022-12-20 11:49:18 -06:00
metalgearsloth
798a880a82 Fix some more rsis (#13107) 2022-12-20 09:37:34 +01:00
Nemanja
de35226e05 Intercom Tweaks and Fixes (#13032)
Closes https://github.com/space-wizards/space-station-14/issues/13023
2022-12-15 15:13:02 +11:00
Nemanja
00497177f8 Intercoms [crappy radios] (#12898) 2022-12-14 12:39:54 +11:00
brainfood1183
7d6fcfa959 New station map Origin (#11659)
* new map origin

* new map origin

* Revert "new map origin"

This reverts commit 3d36679b921d058c7bc7ff7202086aea966c43a6.

* merge

* merge

* merge

* merge

* merge

* merge

* merge

* new update

* update map reduce lights

* slight update

* update

* push

* update
2022-10-27 09:12:56 -05:00
Nemanja
15c5096575 updates painting copyright (#11152) 2022-09-10 15:30:36 +10:00
Nemanja
226072f592 Add 10 new Paintings (#11081)
* 6 paintings

* 4 more

* goof with aseprite
2022-09-06 20:54:08 -05:00
Nemanja
cdc11c63c2 Just a week away... (#10954) 2022-08-31 19:56:27 -07:00
Emisse
41bb62eb1b Some signs I need for mapping pls merge (#10671) 2022-08-17 21:05:44 -07:00
ChilbroBaggins
0c2d1b79c0 Adds additional directional signs for mapping (#10467)
Co-authored-by: Jeff <velcroboy333@hotmail.com>
2022-08-13 22:18:58 -07:00
Kara
7e34124244 Emergency light goodies (#9352)
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
2022-07-07 09:16:48 -07:00
Peptide90
649b94303e Telescreens and big flat screen TV (#8842)
* first pass wall tv

* telescreen first pass

* adds flat screen television

* removed duplicate assets

* code changes and construction graph start

* Update lv stack to apc

* completed graphs and fixed bb sizes

* Proto update

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-07-04 17:10:29 +10:00
Emisse
b7f8a688dd Lighthouse and Waystation posters (#9141) 2022-06-28 01:04:55 +10:00
Flipp Syder
d4697c000c Surveillance cameras (#8246)
* cameras but i didn't feel like git stashing them

* Adds more functionality server-side for surveillance cameras

* rider moment

* Adds skeleton for SurveillanceCameraMonitorBoundUi on client

* whoops

* makes surveillance camera monitor UI more defined

* removes tree from SurveillanceCameraMonitorWindow

* surveillance camera active flag, other routing things

* actually sets how SurveillanceCameraMonitorSystem sends camera info to clients

* adds entity yaml, changes field

* adds the camera/monitor entities, makes the UI open

* SurveillanceCameraRouters (not implemented fully)

* subnets for cameras, server-side

* it works!

* fixes rotation in cameras

* whoops

restores surveillance cameras to ignored components
makes it so that switching cameras now lerps the other camera

* makes the UI work

* makes it so that cameras actually refresh now

* cleanup

* adds camera.rsi

* cleans up prototypes a bit

* adds camera subnet frequencies, cameras in subnets

* adds surveillance camera router subnets

* might fix testing errors

* adds the circuit board to the surveillance camera monitor

* fixes up the camera monitor (the detective will get his tv soon)

* adds heartbeat, ensures subnet data is passed into cameras to send

* fixes up a few things

* whoops

* changes to UI internals

* fixes subnet selection issue

* localized strings for UI

* changes 'test' id to 'camera' for cameras

* whoops

* missing s

* camera static!

* adds a delay to camera switching

* adjusts a few things in camera timing

* adds setup for cameras/routers, localization for frequency names

* adds setup ui for routers, makes subnet names in monitor window follow frequency name in prototype

* localization, some cleanup

* ui adjustments

* adds surveillance camera visuals

* fixes a bug when closing the UI for monitors

* adds disconnect message to UI

* adds construction graph to cameras

* adds the camera to the construction menu

* fixes network selection for setup, tweak to assembly

* adds surveillance camera router construction, fixes up surveillance camera wire cutting

* adds disconnect button to monitor UI

* switches around the status text

* tweaks monitor UI

* makes the address actually show

* might make tests pass

* UI adjustments, hard name limit

* ok, that didn't work

* adds wireless cameras

* makes the television work/look nicer

* adds tripod cameras in addition to mobile cameras

* makes wireless cameras constructable

* fixes up those prototypes

* reorganization in C#, small cleanup

* ensures that power changes deactivate some devices

* adds a component to the television, comments out a function

* actually, never mind, i forgot that wireless cameras existed/are creatable for a second

* tweaks to router construction, removes SubnetTest from prototypes

* removes it from frequencies too

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* type serializers into components

* setup window opens centered, enum is now byte

* replaces active monitor list with ActiveSurveillanceCameraMonitorComponent

* adds paused/deleted entity checks, changes how verbs are given

* removes EntitySystem.Get<T>() references

* fixes bug related to selecting network from setup, alphabet-orders network listing in setup

* rider moment

* adds minwidth to surveillance camera setup window

* addresses reviews

* should fix the issue with camera visuals not updating properly

* addresses some reviews

* addresses further review

* addresses reviews related to RSIs

* never needed a key there anyways

* changes a few things with routers to ensure that they're active

* whoops

* ensurecomp over addcomp

* whoops

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-31 18:44:57 +10:00
Emisse
7d5989a9cc Atmos sign (#8462)
* Add files via upload

* Update meta.json

* Update meta.json

* Update signs.yml

* Update meta.json
2022-05-26 23:41:50 -07:00
EmoGarbage404
09425d0137 paintings 1 (#8067) 2022-05-12 09:46:21 +10:00
Emisse
798d004311 Bagel Update 13 (#7901)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload
2022-05-03 13:58:16 -05:00
EmoGarbage404
db56d5ef60 Zombies!!! (#7509)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-18 17:30:22 -05:00
Emisse
ef4cc598ce Station Map Posters (#7562) 2022-04-15 11:52:51 -07:00
Pieter-Jan Briers
536a8cd5d4 High effect engineering (#7528) 2022-04-13 23:38:34 +10:00
Peptide90
3b6cfd6b6b Adds more directional signs. Fixes directions on existing (#6401) 2022-03-19 14:27:45 +11:00
EmoGarbage404
b2d8a939cd Add new Weh-themed posters (#7011) 2022-03-07 15:10:23 +11:00
Peptide90
34340d0fbd Tritium atmos warning sign (#6657) 2022-02-11 15:59:48 -07:00
Mith-randalf
83c4db5311 added sensible medium-sized (and small) wall signs (#6627) 2022-02-10 14:08:56 -07:00
Peptide90
13d428095b Access fixes (#6215) 2022-01-23 10:43:48 -07:00
Peptide90
ace591117f Removed more copyright materials (bar signs) (#5984) 2022-01-05 00:56:40 +11:00
Flipp Syder
b1584793bf Adds fire/air alarms (#5018)
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: E F R <602406+Efruit@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-01-02 15:56:24 +11:00
AJCM-git
45bfc0b96b Adds posters (for mapping) (#5812) 2021-12-29 20:24:51 +11:00
AJCM-git
ecb9e1667d Signs cleanup (#5731) 2021-12-13 22:17:51 -07:00
Swept
51578304f1 Fixes empty lightbulbs 2021-10-15 12:11:20 -07:00
Swept
e34888373a Respriting the codebase (#4820)
* Walls

* Airlocks mostly ported

* Disposal Unit

* Tiles

* Lighting

* Catwalk

* Windows

* Some vending machine work

* More Vending Machines

* Rest of vending machine sprites ported

* Fixes to vending machines

* Tables (This took a lot of work)

* Fixes low walls being required for window smoothing
- Also replaces window damage visualization

* Plasma Window

* APC

* SMES + Reorganized parts.yml

* Furniture and Organization and Removed Shelf

* Renamed seats.yml to chairs.yml

* Dispensers

* Lazy-fixed the glass airlocks

* Don't need this no more

* Tilez

* blue circuit my fucking beloved

* Switches lights to cev one

* Conveyors and Switch

* Reorients lights

* !ALERT! MAP CHANGES !ALERT!

Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2021-10-15 11:58:40 +02:00
Swept
5f9ba812ca Reorganizes Resources/Constructible (#4252) 2021-07-15 18:30:50 +00:00