Southbridge
1947b47d92
Amber Station - Small Improvements ( #36335 )
2025-04-14 11:58:21 -07:00
PursuitInAshes
01980cb0bf
Removes weh.txt from Textures/Parallaxes ( #34097 )
...
Removes Unneeded File
2024-12-28 17:52:27 +01:00
Pieter-Jan Briers
89db4409a4
Remove CRLF, enforce with workflow ( #26401 )
...
* Check for CRLF in actions workflow
Make emisse weep
* Copy paste bottom text
* I would like to thank StackOverflow for this spite PR.
* Mention file name in message because the workflow tab doesn't display it.
* dos2unix everything
2024-03-24 22:06:17 +01:00
metalgearsloth
c5486873db
Shuttle console + FTL rework ( #24430 )
...
* Add shuttle interior drawing back
Just do it per-tile she'll be right, at least it's done with 1 draw call.
* Revamp shuttle console
* Bunch of cleanup work
* Lables sortito
* dok
* Pixel alignment and colours
* Fix a bunch of drawing bugs
* Shuttle map drawing
* Drawing fixes
* Map parallax working finally
* weh
* Commit all my stuff
* mic
* deez
* Update everything
* Xamlify everything
* uh
* Rudimentary blocker range
* My enemies have succeeded
* Bunch of changes to FTL
* Heaps of cleanup
* Fix FTL bugs
* FTL
* weewoo
* FTL fallback
* wew
* weh
* Basic FTL working
* FTL working
* FTL destination fixes
* a
* Exclusion zones
* Fix drawing / FTL
* Beacons working
* Coordinates drawing
* Fix unknown map names
* Dorks beginning
* State + docking cleanup start
* Basic dock drawing
* Bunch of drawing fixes
* Batching / color fixes
* Cleanup and beacons support
* weh
* weh
* Begin pings
* First draft at map objects
* Map fixup
* Faster drawing
* Fix perf + FTL
* Cached drawing
* Fix drawing
* Best I got
* strips
* Back to lists but with caching
* Final optimisation
* Fix dock bounds
* Docking work
* stinker
* kobolds
* Btns
* Docking vis working
* Fix docking pre-vis
* canasses
* Helldivers 2
* a
* Array life
* Fix
* Fix TODOs
* liltenhead feature club
* dorking
* Merge artifacts
* Last-minute touchup
2024-03-03 18:39:19 +11:00
Ed
f64a32990a
Train station ( #24927 )
...
* some content
* some next content
* fixes
* remove stained window
* return bot message?
* woah! Full map added!
* map update
* big update
* camera server
* Corvax playtest feedback
* add mail system and 30$ meteor shield
* update
* updatik
* hardwork
* pipip
* update
* remove from mappool
* fixes
* sentipode
* e
2024-02-20 15:21:31 -07:00
Ubaser
6625cd7838
Update Core ( #24862 )
...
* add
* Update Resources/Textures/Parallaxes/attributions.yml
* sprite change
* address review
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-02-11 23:25:28 -07:00
metalgearsloth
29846d6e53
Make nukieplanet tileable ( #24500 )
...
I slapped the funny filter in gimp. I think ss220 already did this on their fork.
2024-01-25 18:46:51 +11:00
brainfood1183
1109920e4a
Origin Station Update 04.12.2023 (parallax gas ginat sprite) ( #22135 )
2023-12-04 16:05:33 -07:00
brainfood1183
d8a88d09a7
Origin Station Update 06.11.2023 (notice boards and gasgiant parallax) ( #21492 )
2023-11-07 18:26:22 -07:00
Checkraze
7c933160e6
Aspid Parallax ( #14359 )
2023-03-06 20:33:03 -04:00
Emisse
ede7e1440e
Bagel Orbital Body ( #14239 )
...
* parallax
* silly
* 1984
* Update licences.txt
* fucking hell
* Update Resources/Textures/Parallaxes/attributions.yml
* Update Resources/Textures/Parallaxes/attributions.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-02-22 22:25:20 -06:00
Checkraze
652f4a17c3
Kettle 1.5 ( #13046 )
...
* parallax
* nebula seam fix
* map ubdate
2022-12-19 21:40:33 -06:00
metalgearsloth
bfac53e7bc
Per-map parallax support ( #9786 )
...
* Per-map parallax support
* Comments for future sloth
* c
* bet
* Fix exception
* VV support
* Fix parallax
* mem
* weightless sounds
* Gravity stuff
* placeholder coz im too lazy to stash don't @ me son
* decent clouds
* sky
* Fast parallax
* Imagine spelling
* Loicense
* perish
* Fix weightless status
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-07-25 00:10:23 -05:00
T-Stalker
4c3be517b8
New parallax, again ( #8395 )
...
* weh
Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray
* Parallax again
2022-05-25 14:49:20 -07:00