* LockVisualizer
* Fix state
* Clean some code
* Make it component, fix tests fail
* Fix for StateUnlocked
Now it is possible to manually set the unlocked state and it will work!
* Optimize LockVisualizer, add check for unlocked state
* No todo I guess
* Fixed Error with RobustToolbox Edits. Removed the addition of secbelt tag from assault belt.
* Resprite of the monstrosity
* Resprite of the tourniquet NO LONGER PHALLUS SHAPED
* too bright, now darker and edgier
* Tourniquet resprite
* metajson yay
* clustergrenades go boom
* Small tweaks
* Some tweaks and soaplet
* clustergrenadesystem changes and launcher types
* small tweaks
* typo
* whitespace
* rsi edit
* another typo
* add containers
* Some changes related to merge
* Forgot to change name
* Made changes based on review
* Removed new china lake ammo based on feedback in other PR
* Unneeded nested loop moment
* Nested loop needed after all moment
* Added cryo syringe, sprite courtesy of Ubaser
* I failed to put a comma in meta.json file because I was so shocked by jeneral that I couldn't think clearly
* IN MY DEFENSE JENERAL IS SCARY I THINK THE FORMATTING IS FIXED NOW
* added canReact at the wrong place, fixed now
* made the transfer good
* more issues with the sprites
* not much to say, one must imagine sisyphus happy
* mmm yes give me 0 of layers
* I oughta double check shit more
* Should be all done!
* I didn't add it to the lathe, I am le stupide
* Forgot to add the recipe somewhere
* final touches, can actually be made at the medlathe now
* added the recipe to the protolathe as well
* added bananadine and its functionallity (and backed banana peel)
* added baked banana peals sprites
* fixed typos and changed the sprite used by backed banan peel to the right one
* Changed the cooktime and now grinded baked banana leaves have carbon
* Updated bananadine description
* Ficed typo in ragent-desc-bananadine
* Reverted actidental change to nocturine
* Add cotton plant
* Adddescription and tag to cotton bal allow moth eat it
* Fix typo. Add cotton seed into MegaSeed
* Fix typo
* Fix typo
* Fix cottonbol component typo
* Fix the amount of cotton that bol gives
* Adding correct component to make cotton bol edible
* Change cotton bol parent to see if it is edible
* Adding flavor to cotton bol, and fix typo
* Replace image
* fixing plant image position
* Increase the Megaseed restock crate price to avoid money farming loop hole
* soap reagent and soapy water
* make soapy water recognizable
* Fix tile cleaning bug
CleanDecalsReaction was able to take more than the reactVolume it was given.
* make soapy water an evaporating reagent
* Tile reactions when mopping
* Fix indescribably soap flavor
* Adjust soap flavours
Soap and soapy water now taste clean and syndie soap tastes like punishment.
* Better soap numbers & DeleteOnSolutionEmpty
* Changed TrashOnEmpty to TrashOnSolutionEmpty
* Last TrashOnSolutionEmpty change
* Fix merged code not compiling
* Requested changes.
* Add Pea Plants
* Pea soup
* Update flavor-profiles.ftl
* Update seeds.yml
* Add seeds to vendors
* Make things more expensive to fix free money exploit
* Update textures
* Revert "Update textures"
This reverts commit b1b7046504afc7468742b0722f601d98684a1c89.
Vines dont grow straight into the air.
* Shift up 4 pixels
* Fuck autofix conflitcs
* Shift up 3 more pizels
* I finally got byond working so I made sure they were EXACTLY the same
* Address Reviews? I think?
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
* Pumpkin textures
* Pumpkin prototypes
* Jack o lantern prototypes and pumpkin cake
* Finishing touches
* Arbitrageloose
* Restore old pumpkin helmet sprites (God I hope it works)
* Add berries
* Berry recipes
* Add bungo fruit
* yml tweaks
* yummy poisonous pits
* Technically it's a seed
* Revert "Technically it's a seed"
This reverts commit be892cf119c1e733ac2922b878aaa476f435152a.
Slapping the seed component onto it led to unforeseen consequences, and I don't want to mess with the seed system for a mostly useless gimmick.
* Revert 2 Electric Boogaloo
This reverts commit 2c4fb34250e9369085d49e730de3dab0e077b687.
* Small rewording
* Cocoa balancing
* Oops
* Make advanced mop show up on janitor trolley
* Make blue trash bag show up on janitor trolley
* Revert "Make blue trash bag show up on janitor trolley"
This reverts commit 3f94b3cf81fba68255f60ca4b2ff085f4ab0c48f.
* Add bloodpack sprite for testing ingame
* shrink
* small tweaks
* Update bloodpack.png
* add sprites
* add meta
* fix meta again
* fix regenerative-mesh
idk how i accidentally deleted it
* HOPEFULLY FINAL FIX AAA
* change copyright
* TEST
* Revert "TEST"
This reverts commit 34de38e2a228d3f28feed966404640cc8b6c788d.
* maybe fixed
* blue
* book bag to literacy module, bucket n plant bag to gardening
* split gardening into gardening and harvesting
* book bag whitelist document, also dumpable
* fix
* new icon