metalgearsloth
c31c848afd
Shooting NPCs and more ( #18042 )
...
* Add pirate shooting
* Shooting working
* Basics working
* Refactor time
* More conversion
* Update primitives
* Update yml
* weh
* Building again
* Draft
* weh
* b
* Start shutdown
* Starting to take form
* Code side done
* is it worky
* Fix prototypes
* stuff
* Shitty working
* Juke events working
* Even more cleanup
* RTX
* Fix interaction combat mode and compquery
* GetAmmoCount relays
* Fix rotation speed
* Juke fixes
* fixes
* weh
* The collision avoidance never ends
* Fixes
* Pause support
* framework
* lazy
* Fix idling
* Fix drip
* goobed
* Fix takeover shutdown bug
* Merge fixes
* shitter
* Fix carpos
2023-08-01 19:48:56 -05:00
Martin Petkovski
69c0990075
fixed missing magicarp and holocarp death sprite ( #10639 )
2022-08-16 23:41:25 +10:00
metalgearsloth
a29d8b9fa2
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
FoLoKe
db238c571c
Carp crit\dead ( #5503 )
2021-11-30 21:12:18 +11:00
Swept
898996abe9
Cleans up NPC and Human YAML and adds tags for Teleportable and FootstepSound ( #3371 )
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* GlassBeaker and FirelockElectronics
* Teleportable + Fixed parented Mobs
* Moved the small tag stuff outta this PR, this is a MOB PR nowgit add .
* FootstepSound
* FootstepSound fixed
* Teleportable
* Added Tags
2021-02-23 18:20:35 +11:00