brainfood1183
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5f063d2d6d
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Toilet Upgrade (needs review) (#22133)
* Toilet Draft
* fixes
* toilets now have secret stash to place items in cistern.
* fixes
* plungers now unblock toilets.
* fix sprite
* new sprites and fix
* fixes
* improve seat sprites.
* fix
* removed visualisersystem changed to genericvisualizers
* flush sound for toilets and copyright for toilet sprites.
* fix atrributions
* fixes
* fix datafield flushtime
* sprite improvements
* fixes
* multiple changes
* fix
* fix
* fixes remove vv
* moved stash related functions to secret stash system from toilet.
* fix
* fix
* changes for recent review.
* fix
* fix
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2024-03-31 14:21:18 +11:00 |
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Topy
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b85c902189
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Added sink (#14348)
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2023-06-30 18:10:47 -04:00 |
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Leon Friedrich
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e42b64e884
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Convert some stereo audio into mono (#7132)
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2022-03-15 14:57:53 +11:00 |
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mirrorcult
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a57d78a3f2
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Basic bleeding mechanics (#6710)
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2022-02-17 15:00:41 -07:00 |
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ike709
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203a835264
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Emergent Sanitation Gameplay (#1378)
* Emergent Sanitation Gameplay
* Fix the map
* Address review
* Mention if it's slippery in the description
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2020-07-11 23:49:54 +02:00 |
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AJCM-git
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ae41d03ec6
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Re-organizing the Resources folder. Part 1. (#1234)
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
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2020-07-07 19:19:00 +02:00 |
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