slarticodefast
d8ac1524ef
polymorph popup fixes ( #35796 )
...
polymorph fixes
2025-03-12 19:48:45 +01:00
MilenVolf
8359541706
Fix hugging buckled mobs instead of unbuckling ( #33635 )
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* Check buckle.BuckledTo value before hugging interaction
* Make InteractHandEvent to be used by BuckleSystem before InteractionPopupSystem instead of after
2024-12-18 15:26:58 +01:00
MilenVolf
b3841e8414
Fix BuckleSystem always marking InteractHandEvent as Handled ( #33602 )
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* Add check before marking event as handled
* Update Content.Shared/Buckle/SharedBuckleSystem.Interaction.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Cleanup
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-12-01 23:09:34 +01:00
metalgearsloth
8f06155028
Make buckle mint ( #32370 )
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- Fix the unbuckle mispredicts.
- Fix unbuckle offset existing.
- Fix interaction range not aligning with interactionoutline system.
2024-09-22 18:21:40 +10:00
Plykiya
d5d6fb51aa
Allows you to buckle transfer person from bed to bed ( #32089 )
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* unbuckle if the target is buckled
* better way to do it
2024-09-20 00:08:33 +10:00
ShadowCommander
d4a5bc8d6b
Fix unbuckling others when clicking on the strap entity ( #29998 )
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* Add failing unbuckle InteractHand test
* Skip trybuckle if strap doesn't have space
* Unbuckle others not just user
* Fix test failing due to delay
* Change to raise event instead of calling OnInteractHand
* Add test for buckle and unbuckle on InteractHand
* Add tick delay
* Remove unneeded tick delay and clean up
* Comment code
* Cleanup
* Swap to fastest checks first
* Fix reading empty sequence when there are no buckled entities
2024-09-19 09:55:26 +10:00
Winkarst
62eaae6504
Update SharedBuckleSystem to use PopupClient ( #31498 )
2024-09-15 12:08:54 +10:00
ShadowCommander
5c0753b136
Add a bool to disable buckling on InteractHand ( #30001 )
2024-08-25 19:09:51 +02:00
Plykiya
9b8c1b9c5b
Fix to let borgs buckle people ( #31224 )
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Borgs buckle
2024-08-19 21:39:54 -04:00
Plykiya
1e824d704f
Buckling an entity requires a do-after ( #29621 )
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* Buckling an entity requires a do-after
* Works but feels like bad code?
* Cleanup
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-10 01:43:02 +10:00
Nemanja
ce97225c2d
Replace IClickAlert with events ( #30728 )
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* Replace IAlertClick with events
* whoop
* eek!
2024-08-07 15:15:35 +10:00
Tayrtahn
23887d5bd9
Improve buckling's interactions with standing state ( #29741 )
2024-07-07 16:20:53 +10:00
Killerqu00
7ae3e353ea
You no longer get deleted when cuffed and buckled ( #29718 )
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fix
2024-07-06 14:01:51 +10:00
Tayrtahn
b565258f12
Fixed buckled players thrashing while speaking in beds ( #29653 )
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* Fix characters thrashing when talking while lying down
* Remove weird design choice
2024-07-01 23:30:53 -04:00
Leon Friedrich
70a40b62cb
Fix some buckle interactions ( #29293 )
2024-06-21 03:50:52 -07:00
Leon Friedrich
fa3c89a521
Partial buckling refactor ( #29031 )
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* partial buckling refactor
* git mv test
* change test namespace
* git mv test
* Update test namespace
* Add pulling test
* Network BuckleTime
* Add two more tests
* smelly
2024-06-20 01:14:18 +10:00
Plykiya
c5ff647ca6
Replace obsolete EntityWhitelist IsValid usages part 2 ( #28506 )
2024-06-03 17:40:03 -04:00
Leon Friedrich
76e13eed35
Improve InteractionSystem range & BUI checks ( #27999 )
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* Improve InteractionSystem range & BUI checks
* Ghost fixes
* AAA
* Fix test
* fix nullable
* revert to broadcast event
* Fixes for eengine PR
* Ah buckle code
* )
2024-05-24 15:03:03 +10:00
Nemanja
8a95cb186c
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
brainfood1183
5f063d2d6d
Toilet Upgrade (needs review) ( #22133 )
...
* Toilet Draft
* fixes
* toilets now have secret stash to place items in cistern.
* fixes
* plungers now unblock toilets.
* fix sprite
* new sprites and fix
* fixes
* improve seat sprites.
* fix
* removed visualisersystem changed to genericvisualizers
* flush sound for toilets and copyright for toilet sprites.
* fix atrributions
* fixes
* fix datafield flushtime
* sprite improvements
* fixes
* multiple changes
* fix
* fix
* fixes remove vv
* moved stash related functions to secret stash system from toilet.
* fix
* fix
* changes for recent review.
* fix
* fix
2024-03-31 14:21:18 +11:00
Tayrtahn
964c6d54ca
Code cleanup: Purge obsoleted SharedPhysicsSystem methods ( #26287 )
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Updated calls to SharedPhysicsSystem methods
2024-03-25 17:37:25 +11:00
Tayrtahn
4a83c36585
Code cleanup: Dirty(Comp) ( #26238 )
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* Replaced uses of Dirty(Component) with Dirty(Uid, Component)
Modified some systems (notably pulling-related) to use uids.
* Missed a few
* Revert changes to pulling
* No
2024-03-19 23:27:02 -04:00
metalgearsloth
c584f6444a
Pulling rework v2 ( #24936 )
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* Pulling rework
Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.
* More pulling cleanup
* stats
* More cleanup
* First draft
* More pulling
* weh
* Fix puller
* Pulling working
* Fix merge
* Dunked
* Self-merge time
* Fix hotkey
* Fix container changes
* oop
* Fix multi-pulling
* Move alerts cleanup.
* pulling fixes
2024-03-19 14:30:56 +11:00
Magnus Larsen
15a7520df1
Prevent dead players from turning bar stools ( #24308 )
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Prevent dead users from turning their bar stools
Previously, players could always turn a bar stool or office chair they
were buckled into; even while stone cold dead!
2024-03-15 21:03:18 +11:00
metalgearsloth
a9502be29e
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
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* Revert "Fix chat bubbles (#25643 )"
This reverts commit 23d2c4d924 .
* Revert "Fixes obsolete Transform warnings in Content. (#25256 )"
This reverts commit f284b43ff6 .
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6
Fixes obsolete Transform warnings in Content. ( #25256 )
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* Fix TransformComponent.MapPosition warnings in Content.Client
* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests
* Fix TransformComponent.MapPosition warnings in Content.Shared
* Fix TransformComponent.MapPosition warnings in Content.Server
* Fix TransformComponent.WorldPosition warnings in Content.Shared
* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later
* Fix TransformComponent.WorldPosition warnings in Content.Server
* Fix TransformComponent.WorldRotation warnings in Content.*
* Fix TransformComponent.MapPosition warnings I missed
* Fix TransformComponent.WorldMatrix warnings in Content.*
* Fix TransformComponent.InvWorldMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*
* Fix TransformComponent.Anchored.set warnings in Content.*
* Fix TransformComponent.Coordinates.set warnings in Content.*
* Fix TransformComponent.LocalPosition.set warnings in Content.*
* Fix TransformComponent.AttachToGridOrMap warnings in Content.*
* Fix TransformComponent.AttachParent warnings in Content.*
* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared
* Preempt TransformComponent.LocalRotation.set warnings in Content.Client
* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests
* Preempt TransformComponent.LocalRotation.set warnings in Content.Server
* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*
* ECS ClickableComponent
* Fix obsolete SharedTransformSystem methods in Content.*
* Fix ExplosionOverlay `SharedTransformSystem` dependency
* Maybe fix null eye position breaking tests
* MGS requested changes
2024-02-27 12:06:20 +11:00
Jezithyr
c15b0691ec
Emergency revert for pulling ( #24923 )
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Revert "Pulling rework (#20906 )"
This reverts commit 0d8254b2a2 .
2024-02-03 10:32:30 -08:00
metalgearsloth
0d8254b2a2
Pulling rework ( #20906 )
...
* Pulling rework
Fixing up the FOUR systems managing pulling, all the shitcode, and also making it nicer ingame.
* More pulling cleanup
* stats
* More cleanup
* First draft
* More pulling
* weh
* Fix puller
* Pulling working
* Fix merge
* Dunked
* Self-merge time
2024-02-03 14:36:09 +11:00
metalgearsloth
d2f20d8955
Remove vehicles ( #24681 )
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* Remove wheelchairs
Vehicle code is dogwater and wheelchairs just keeps exposing edgecases. If someone wants it brought it back they can do vehicle refactor.
* Also this one
* Remove vehicles
* goodbye vehicles
* Remove this check
* sasd
* Cronch
* Add sprites back
* jani
2024-02-01 11:33:10 +11:00
Tayrtahn
652e2b7a41
Fix weird rotation when strapped to a bed ( #24746 )
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* Gotta watch out for those tricky radians
* Change StrapComponent instead
2024-01-30 16:23:30 -07:00
metalgearsloth
bbbacf996b
Fix drag-drop buckle sound playing twice ( #24321 )
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Buckle refactor somedayTM.
2024-01-20 01:22:19 -05:00
Leon Friedrich
cf98300ba2
Fix rotation visuals desync & appearance state spam ( #23016 )
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* Fix rotation visuals desync
* :bucklemeup:
* A
2023-12-26 16:32:25 -07:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
Vasilis
e804860da5
Allow unbuckling incapacitated people from vehicles. Fix being able to unbuckle yourself while incapacitated ( #21556 )
...
* a
* review
* reviews????
* another fix!
* goofy
* Fix my own fuckup
2023-11-15 21:39:04 -05:00
Vasilis
909621ee5f
stasis bed and microwave qol( #21572 )
2023-11-10 23:42:59 -07:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
Leon Friedrich
e685cb626b
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
metalgearsloth
a2bbda43cc
Revert "Update submodule to 172.0.0 ( #21222 )" ( #21225 )
2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926
IPlayerManager refactor ( #21215 )
2023-10-24 20:19:08 +11:00
metalgearsloth
e2352fc28e
Update buckle jointrelay ( #21079 )
2023-10-22 16:53:15 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
DrSmugleaf
2f11a749f6
Remove cloneData parameter from AutoNetworkedField ( #20596 )
2023-09-30 15:14:16 +10:00
DrSmugleaf
a44fa86b68
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Slava0135
2e1197257c
Reset speed when buckling ( #19846 )
2023-09-16 14:15:05 +10:00
metalgearsloth
d5bd1c6f86
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
metalgearsloth
5a0fc68be2
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Nemanja
f5d961e7be
Fix foldables ( #19717 )
2023-09-01 12:30:40 +10:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
metalgearsloth
4fb46c1cb6
Fix unbuckle joint relay ( #19661 )
2023-08-30 22:37:49 +10:00