theashtronaut
868abaca5c
Gas Analyzer can now scan pipes/devices along with the environment ( #10976 )
2022-09-08 07:22:14 -07:00
Leon Friedrich
35a142965d
Firelock ECS + some other stuff. ( #8366 )
...
* firelock rejig
* dont error failed resolves
* fix
* less resolves
* switch fire and pressure messages
* update
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-09-05 22:55:33 -07:00
Leon Friedrich
921e2ee57d
BUI changes required for Engine PR ( #10608 )
2022-08-21 03:38:30 +10:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
metalgearsloth
45bd1edd5b
Revert "Update submodule to 0.34.0.0 ( #10356 )" ( #10359 )
2022-08-06 16:48:21 +10:00
Leon Friedrich
e06ea56eb2
Content BUI changes for engine PR ( #10308 )
2022-08-06 14:59:02 +10:00
Leon Friedrich
55665766cf
Fix gas tank bug ( #10197 )
...
* Fix gas tank bug
* avoid partial connects
* Revert "avoid partial connects"
This reverts commit 598a871442b74bfe05948e3df8ed47722315722d.
2022-08-01 17:43:20 +10:00
Leon Friedrich
bae540ab2f
Fix gas tank and other hand-interaction bugs ( #9700 )
2022-07-30 19:56:26 -07:00
Rane
47e84d9d54
Make miasma start being visible later ( #10128 )
2022-07-28 20:13:56 -07:00
metalgearsloth
40a7584c2f
Gas tank internals alerts ( #9567 )
2022-07-25 14:42:25 +10:00
Leon Friedrich
ed068b166f
Gas tile overlay rejig ( #9619 )
2022-07-24 19:10:18 -07:00
Kara
fab331742a
Remove IAfterInteract ( #9715 )
...
* remove gas analyzer iafterinteract
* solution transfer + obsolete
* cuffable
* remove
2022-07-14 21:45:31 +10:00
Kara
b9a0894d7c
Event refactor ( #9589 )
...
* Station event refactor
* Remove clientside `IStationEventManager`
we can just use prototypes
* Basic API idea
* Cruft
* first attempt at epicness
* okay yeah this shit is really clean
* sort out minor stuff
* Convert `BreakerFlip`
* `BureaucraticError` + general cleanup
* `DiseaseOutbreak`
* `FalseAlarm`
* `GasLeak`
* `KudzuGrowth`
* `MeteorSwarm`
* `MouseMigration`
* misc errors
* `PowerGridCheck`
* `RandomSentience`
* `VentClog`
* `VentCritters`
* `ZombieOutbreak`
* Rewrite basic event scheduler
* Minor fixes and logging
* ooooops
* errors + fix
* linter
* completions, `RuleStarted` property, update loop fixes
* Tweaks
* Fix #9462
* Basic scheduler update fix, and fixes #8174
* Add test
* UI cleanup
* really this was just for testing
2022-07-10 20:48:41 -05:00
Vera Aguilera Puerto
4917943c3d
Fix adjacent tile atmosphere creation using the wrong coordinates. ( #9539 )
2022-07-08 14:30:45 +02:00
Vera Aguilera Puerto
520464e89b
FixVacuum does not replace tile air if there are no adjacent tiles. ( #9535 )
2022-07-08 12:41:59 +02:00
Kara
33e1c77de2
Fix collisions passing firestacks between mobs ( #9324 )
2022-07-04 20:30:45 -05:00
Vera Aguilera Puerto
aa9281d667
Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. ( #8134 )
...
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.
* actually compiles
* Remove commented out code
* funny bracket
* Move archived moles, temperature from GasMixture to TileAtmosphere.
* WIP customizable map default mixture
still VERY buggy
* broken mess
aaaaaaaaaaaaa
* Fix lattice, etc not being considered space
* visualization for "IsSpace"
* help
* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
* Holy SHIT it compiles AGAIN
* Fix AtmosDeviceSystem crash at shutdown
* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.
* Use space instead of gasmixture immutable for heat capacity calculations
* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.
* Fix roundstart tiles not processing
* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs
Changed Files tab is so large I can't commit both suggestions at once mfw
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-07-04 09:51:34 -05:00
Rane
2e90b81910
Freezer fixatmos entity ( #9314 )
2022-07-02 19:13:52 -07:00
Leon Friedrich
c13c0b8b0b
Remove implicit GridId conversions ( #8975 )
2022-06-28 22:56:02 +10:00
Pieter-Jan Briers
97c74d5903
Completions for fixgridatmos ( #8983 )
...
* Completions for fixgridatmos
* Fix stuff
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-28 19:08:29 +10:00
EmoGarbage404
1c7a09b736
Fire Axe [New syndie item] ( #9088 )
2022-06-23 18:27:28 -07:00
metalgearsloth
77a8e16104
Add cargo shuttle ( #8686 )
2022-06-23 14:36:47 +10:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
Júlio César Ueti
360a6b8b00
Fix fixgridatmos command ( #9007 )
2022-06-21 19:47:10 +02:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
metalgearsloth
1e82d0c7ed
Add docking window to shuttle consoles ( #8756 )
...
* lewd
* A
* Realtime
* Sleepy dork
* Draw radar position
* Accurate infiltrator
* experiments
* Better drawing
* Labels
* I need aan adult
* Cleanup
* Show toggles
* display I guess
* A
* fix
* fix
* cleanupsies
* Bit more polish
* Make sure mass scanners actually work
* Remove dummy state
* fren
* opposite
* aghost crash
* comment
* What's in a name
* woops
* Show docking ports
* Dock highlighting
* Drawing dock
* Shitty docks
* Lots of docking drawing
* Autodock working
* dork
* More graceful shutdown
* zoomies
* Lines and distance change
* revert
* Good enough
* cleanup
* Fix default range
* Dock UI and loc update
* Update on undock
* Loc fixes
2022-06-16 15:28:16 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
Leon Friedrich
ca7960382b
Missing nullables ( #8634 )
2022-06-04 17:17:48 +10:00
Leon Friedrich
f5dfba9db4
Fix pipe net conservation laws ( #8540 )
2022-06-03 03:09:51 -07:00
wrexbe
1e0babbd50
Make AdminLogsSystem an IoC manager ( #8492 )
...
* Make log not entity system
* Fixes
2022-05-28 23:41:17 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
wrexbe
61d147aea9
Fixing warnings ( #8131 )
2022-05-13 15:35:13 +10:00
Jacob Tong
8c853476fb
Rework CollisionGroups ( #7656 )
...
* Replace Mob, Vault, and Small impassable with Mid, High, Low
* Remove CollisionGroup.Underplating
* Remove CollisionGroup.Passable
* Fix constructed APCs not being interactable
* Change firelocks to occlude
* Make pipe inherit from BaseItem
* Clean up pipes
* Remove duplicate physics and fixtures from bucket
* Rework CollisionGroups on all entities
* Add SlipLayer
* Remove fixture from delta
* Fix maps
* Address reviews
* Add SubfloorMask
* Fix glass collisions for flying mobs
* Fix maps
* Update new items
* Fix bagel again
* Fix slug
* Fix maps
* Touchups
* Fix tables blocking high pressure movement
* Update StandingState to allow going under flaps
* Cleanup
* More formatting
2022-05-10 17:57:20 -07:00
Vera Aguilera Puerto
e9d7c70373
Adds last pressure direction to atmos debug overlay. ( #8083 )
2022-05-10 17:03:00 +02:00
Tomeno
507d4af05f
New high pressure movement algorithm ( #8086 )
...
Co-authored-by: Tomeno <tomeno@lulzsec.co.uk >
2022-05-10 17:02:39 +02:00
Vera Aguilera Puerto
f43e36eded
Fix pressure direction not being reset after high pressure movements happen. ( #8078 )
2022-05-10 13:24:51 +02:00
Vera Aguilera Puerto
8232d91ad4
Atmos high pressure movements cleanup ( #8075 )
...
* Fixes LINDA and monstermos clashing over high pressure difference direction
* Fix space wind CVar not disabling space wind entirely.
* Change 1 (one) variable name
2022-05-10 12:56:17 +02:00
Julian Giebel
1d0bf979fb
Adds the pressure medipen and adds the emergency suit to emergency lockers ( #7880 )
...
* Implement pressure medipen
Add the emergency suit to emergency lockers
Increase leporazine temperature change
* Fix typo in translation file
* Fix ignored component name
* Address reviews
* Revert changes to submodule commit
2022-05-06 14:44:29 -07:00
metalgearsloth
72da2db62d
Content changes for grid splitting ( #7645 ) ( #7746 )
...
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2022-04-24 13:54:25 +10:00
metalgearsloth
ecaad9c349
Revert "Update submodule (again)" ( #7730 )
2022-04-24 02:26:00 +10:00
metalgearsloth
8c7772630c
Content changes for grid splitting ( #7645 )
...
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com >
2022-04-24 00:59:38 +10:00
20kdc
4892b7960f
Add an atmos throw velocity cap, adjustible console variables, and fix throw directions for station rotation ( #7631 )
2022-04-18 09:42:32 -05:00
Leon Friedrich
e73d80332e
Fix airtight init rotation. ( #7629 )
2022-04-18 19:51:01 +10:00
Leon Friedrich
6dc51589f4
Rejig pressure protection ( #7560 )
2022-04-15 15:41:47 -07:00
Leon Friedrich
ba75934512
Re-add action prototypes ( #7508 )
...
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-04-14 06:17:34 +02:00
DrSmugleaf
e0c63483c2
Revert "pvsrange vec2 + eyezoom" ( #7487 )
...
* Revert "pvsrange vec2 + eyezoom"
* Merge fixes
* Update RobustToolbox
2022-04-09 13:07:40 -05:00
Leon Friedrich
7057c7ca77
Reduce array resizing in GasTileOverlay ( #7479 )
2022-04-09 09:45:57 -07:00
mirrorcult
7573a4601a
Optimize vent/scrubber ( #7473 )
2022-04-09 12:52:44 +10:00
Rane
7900abb888
Literally Murder IExamine ( #7352 )
2022-04-08 14:17:25 -07:00