DrSmugleaf
a5ade526b7
Enable nullability in Content.Server ( #3685 )
2021-03-16 15:50:20 +01:00
Acruid
ca4fd649fe
Massive Namespace Cleanup ( #3120 )
...
* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00
metalgearsloth
684ec60be6
Pausing content ( #3061 )
...
* Change EntityQuery to not retrieve paused by default
* GetAllComponents
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com >
2021-02-04 00:20:48 +11:00
DrSmugleaf
5c0cf1b1a0
Use 'new' expression in places where the type is evident for content ( #2590 )
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* Content.Client
* Content.Benchmarks
* Content.IntegrationTests
* Content.Server
* Content.Server.Database
* Content.Shared
* Content.Tests
* Merge fixes
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2020-11-27 21:00:49 +11:00
Paul Ritter
84ce845ea3
Nanotrasen Block Game is here ( #2131 )
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* tetris!
* softdropping & left,right key holding
* started work on the ui
* playable state
* there you go exp
* multiuser rework
* ui update refactor
* blockgame™️
* highscores, keybindings, ui refactor
* speed adjusts
leveling
* highscorebackground tweak
speed tweak
* NULLABLE
* yes
2020-09-26 15:25:22 +02:00