Ed
92be69a5ab
Anomalous infections ( #31876 )
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* inner anomaly
* anomaly pulse action
* test anom mine
* Update anomalies.yml
* fix action cooldown
* pyro_eyes
* clientsystem
* experiments
* blya
* some telegraphy
* shock eyes!
* shadow eyes
* separate files
* frosty eyes
* fix
* flora eyes
* bluespace eyes
* flesh eyes
* redoing injction
* auto add layers
* пипяу
* new injector component
* stupid me
* nice marker injectors
* anomaly spawn on shutdown
* gravity anom
* dead anomaly spawning
* add VOX states
* sprite specific layers support
* technology anom infection
* auto detach anomalies that have moved away
* Update anomaly_injections.yml
* anomalyspawner integration
* rock anomaly!
* Update anomaly_injections.yml
* fix crash bug
* tag filter
* fix anom dublication spawns
* Update anomaly.yml
* Update InnerBodyAnomalyComponent.cs
* Update anomaly_injections.yml
* dont spawn anomalies after decay
* fix morb sprite, add end message
* gravity resprite
* admin logging, double injection fix
* make flesh and living light mobs friendly to anomaly hosts
* popups
* severity feedback
* sloth review
* A
* keep organs after gib
* punpun host
* sloth synchronization
* Update arachnid.yml
* increase infections spawnrate
2024-09-17 12:49:19 +03:00
Plykiya
b266c9b545
Create Generic DamageOnInteract/Attacked Comps/Systems ( #30244 )
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* Everything but the submodule
* stuff I forgot
* heat
* missed lights
* behonky
* LocId
* I guess it was a skill issue?
* predicted audio
* It works with lights now
* Borg equality
* Gorilla gauntlet grants protection from anomaly returned damage when attacking it
* woops, there we go
* NONE
* Use DamageModifierSets, remove Behonker damage
* Reviews dealt with
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-09 15:32:41 +10:00
Nemanja
a269f9bb9e
Small anomaly behavior fix ( #28290 )
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* Small anomaly behavior fix
* well put together code
2024-05-27 17:52:56 -07:00
Nemanja
c87ba22d3e
Increase time inbetween anomaly pulses ( #26677 )
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nerf anomaly pulse delays
2024-04-02 23:15:57 -04:00
Ed
a4ec01d471
Anomalies behaviours ( #24683 )
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* Added new anomaly particle
* Add basic anomaly behaviour
* +2 parametres
* add functional to new particle
* add components to behaviours
* big content
* add shuffle, moved thing to server
* clean up
* fixes
* random pick redo
* bonjour behavioUr
* fix AJCM
* fix
* add some new behaviours
* power modifier behaviour
* rmeove timer
* new event for update ui fix
* refactor!
* fixes
* enum
* Fix mapinit
* Minor touches
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-04-01 19:29:13 +11:00
Pieter-Jan Briers
e00f74505c
Use new ComponentPauseGenerator ( #25183 )
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Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
2024-02-26 14:36:19 +11:00
Ed
de9d7aed17
Rock and Meat anom rework (try 2) ( #24449 )
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* rework
* bruh
* all fixed
* balance
* bb
* Update TileAnomalySystem.cs
* Update EntityAnomalySystem.cs
* spawn on shutdown variant
* fix entites, fix DataRecord
* fix some review
* god forgive me
* oh fuck wrong brench
* Revert "oh fuck wrong brench"
This reverts commit c81f57f7830c8e55fd47982500c57281af40b0dc.
2024-01-26 21:52:07 -05:00
Ed
05a7eb07c2
Revert "Start rebalancing anomalies - Rock and Flesh anomaly reworked" ( #24448 )
2024-01-23 15:40:37 +03:00
Ed
b02c211e2f
Start rebalancing anomalies - Rock and Flesh anomaly reworked ( #24381 )
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* rework
* bruh
* all fixed
* balance
* bb
* Update TileAnomalySystem.cs
* Update EntityAnomalySystem.cs
2024-01-23 15:32:05 +03:00
Kara
e4a227ff0d
Explosion SFX juicing + higher persistence ( #22544 )
2023-12-16 03:57:46 +11:00
Ed
8b3adf6085
Anomaly Synchronizer ( #20945 )
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* added textures and basic prototype without functionality
* add full functional
* finish work
* fix naming
* reduce random anomaly spawner offset
* Update AnomalySystem.Vessel.cs
* Update SharedAnomalySystem.cs
* Update SharedAnomalySystem.cs
* Update production.yml
* fix errors
* fix?
* Update anomaly_sync.yml
* deltanedas code fixes. Thx, deltanedas!
* git what
* fix yml
* fix yml 2
* meh, try again
* work, work, work
* fix powered checking. now component work also without ApcPowerReceiving
* now supercrit port invoke on start growing, not after explosion
fix errors
* deltanedas fix pack 1
* Update AnomalySynchronizerComponent.cs
2023-11-05 21:02:02 -07:00
Ed
96ff529c82
Anomaly Cores ( #21306 )
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* add first anomaly core
* meme
* 5 min to 10 min
fix yml
* fix
* Update doc
* no static price
2023-10-31 19:20:52 -04:00
DrSmugleaf
a44fa86b68
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
Nemanja
a77d280c47
Anomaly point/stability tweaks ( #17051 )
2023-06-01 17:07:20 -06:00
Nemanja
91585f5efb
Make anomalies harder ( #16760 )
2023-05-25 13:28:40 +10:00
brainfood1183
d598ada16f
Omega Cartridges Uplink rounds for CHIMP. ( #15755 )
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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-05-02 16:11:04 +10:00
metalgearsloth
d51d74d934
Content fixes for timeoffsets ( #15934 )
2023-05-01 14:49:25 +10:00
Nemanja
37bc649eef
CHIMP handcannon ( #15667 )
2023-04-24 09:58:45 +10:00
Nemanja
d5d9046fb6
Anomaly cleanup ( #14781 )
2023-03-23 16:53:32 +11:00
Nemanja
f450398df7
More anomalies ( #13766 )
2023-02-06 01:03:53 -04:00
Nemanja
cd52b458df
Anomaly events & science point gen tweaks ( #13590 )
2023-01-20 16:42:38 -08:00
Nemanja
4d57226335
Anomaly fixes ( #13558 )
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Closes https://github.com/space-wizards/space-station-14/issues/13545
Closes https://github.com/space-wizards/space-station-14/issues/13544
Closes https://github.com/space-wizards/space-station-14/issues/13543
Closes https://github.com/space-wizards/space-station-14/issues/13536
2023-01-18 11:38:12 +11:00
Nemanja
9cd0c11870
Anomalies ( #13371 )
2023-01-16 21:05:20 -08:00