Tayrtahn
9186b65b14
Validate ShaderPrototype IDs ( #38728 )
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* Convert all shader prototype string literals to protoids in overlays
* Convert more shader prototype literal strings to protoids
* Convert ValidatePrototypeId to ProtoId
* Later
2025-07-03 18:11:31 -07:00
eoineoineoin
b44b159431
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
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Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
eoineoineoin
4ccc8a04be
Improve paper stamping experience ( #17135 )
2023-08-13 14:28:10 -04:00
eoineoineoin
bda5f8248f
Improve Paper UI, allow an to entity configure how it's UI looks ( #13494 )
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Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2023-01-17 19:32:46 +11:00