Mr. 27
872e927cc7
Hide moth antenna and lizard frills with hardsuit helmets, fix lizard snouts not being hidden ( #29214 )
...
* inital
* Update ClothingSystem.cs
* Update helmets.yml
2024-06-19 20:09:44 -04:00
Cojoke
390f8d19d1
Makes Eyepatches Flippable ( #26277 )
2024-06-16 23:21:29 -04:00
FunTust
6d6da1267a
ToggleVisualLayers hair disappeared fix ( #28949 )
...
* Update ClothingSystem.cs
* did it in a better way
* Update ClothingSystem.cs
2024-06-15 17:42:13 -04:00
SlamBamActionman
2cb421bc43
Fix suit baldness ( #27404 )
...
Initial commit
2024-04-27 13:10:47 -06:00
Tayrtahn
50631f430d
Add clothing equipped/unequipped events ( #27155 )
...
* Added ClothingGotEquipped/ClothingGotUnequipped events
* Better version
* Implemented in a few places
* More implementations
* Add ClothingDidEquipped/ClothingDidUnequipped events
2024-04-21 11:00:50 -04:00
Tayrtahn
4594700d19
Fixed debug assert while getting network state in ClothingSystem ( #27153 )
2024-04-20 15:54:44 +10:00
SlamBamActionman
7aa4beede6
Fix lizard snouts disappearing when wearing masks ( #25716 )
...
* fixes it
* Snout fix
* Partway commit
* Partway commit
* Update masks and helmets to use the new system
2024-04-19 15:39:47 +10:00
DinoWattz
fb0e8ad24d
Fix random clothing slots being able to hide character's nose and hair ( #26708 )
...
Fix bug and formatting
2024-04-04 02:35:44 -06:00
Ed
986ac589b4
Fashion is my profession - Procedural jumpsuit variants ( #25888 )
...
* add color field to clothing layers
* add support to randomsprite
* bababa
* finalize spriting work
* add to game
* fix
* remove space
* edit patelle, +1 decor variant
* added only pants, some sprite fix
* inflation
* fix mixed
* not tested commit
* Revert "not tested commit"
This reverts commit 4a904df3452263e87c9cb819ab5d8cf411ebe468.
* naked human is fun
* update
* add new style
* some sprite pixel tweak
* Update meta.json
2024-03-15 18:37:12 +11:00
SlamBamActionman
3af2928a25
Add nose customization to humans & dwarves ( #25557 )
...
Initial commit
2024-02-26 16:15:04 -07:00
themias
b503fe5864
Add face bandanas ( #24597 )
...
* add face bandanas
* oops
* make face bandanas butcherable, also one bite
* oops
* Add mouth IdentityBlocker to bandanas
* refactor to use foldablecomponent
* remove some leftover bits
* remove HamsterWearable until face sprite updated
* oops
* review changes
* remove a few unneeded bits
2024-02-04 11:52:44 +11:00
Nemanja
804c76f8c9
Add support clothing equip/unequip doafters ( #24389 )
...
* add clothing equip/unequip doafters
* boowomp
2024-01-28 21:48:42 +11:00
AJCM-git
9c522c8b19
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
DrSmugleaf
ad6dc94c60
Move MaskComponent to shared and add toggle events ( #22395 )
...
* Move MaskComponent to shared and add toggle events
* Datafield and network IsToggled
* Add missing dirty
2023-12-12 19:02:35 -07:00
Leon Friedrich
385b587cfc
Validate prototype ids in c# fields ( #18224 )
2023-07-30 03:34:51 +10:00
Leon Friedrich
48bcd30ef9
Makes humanoid appearance component networked. ( #13009 )
...
Fixes https://github.com/space-wizards/space-station-14/issues/12248
2023-01-24 11:38:19 +11:00
Leon Friedrich
7d276d1101
Remove server/client clothing components. ( #11981 )
2022-10-22 15:30:37 -07:00
Alex Evgrashin
9ce3a18e3f
Chameleon clothing ( #8444 )
...
Co-authored-by: Moony <moonheart08@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-09-14 18:42:14 +10:00
Leon Friedrich
d279f6172a
Fix item/clothing visual & networking bugs ( #10116 )
2022-07-28 18:02:09 -07:00
Kara
258ec0cac1
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00