Kyle Tyo
e8b139e9a2
MapManager warning cleanup client edition ( #36766 )
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* Update ExplosionOverlaySystem.cs
* noting here that this may be reverted.
Not sure why transform sys is attached like this.
* Noting that this may be reverted.
* rapid fire spit spit spit spit spit
* last one on the client.
* Update SpawnExplosionWindow.xaml.cs
* Update ParallaxOverlay.cs
* wweeeeebbbbbbbbbbbbbbbbbbbbbbbbb edit
* requested changes.
* Update Content.Client/Shuttles/UI/ShuttleMapControl.xaml.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Client/Shuttles/UI/ShuttleMapControl.xaml.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Client/Parallax/ParallaxSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Client/Parallax/ParallaxSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Client/Parallax/ParallaxOverlay.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Client/Parallax/BiomeDebugOverlay.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Client/Overlays/StencilOverlay.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Client/Parallax/BiomeDebugOverlay.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Client/Atmos/Overlays/GasTileOverlay.cs
* Update Content.Client/Administration/UI/SpawnExplosion/SpawnExplosionWindow.xaml.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-05-15 01:38:51 +02:00
MilenVolf
5fdf03c216
Replace obsolete GetTilesIntersecting methods ( #32455 )
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* Remove usage of obsolete GetTilesIntersecting round 1
* Oop wrong uids
* Remove usage of obsolete GetLocalTilesIntersecting round 2
* Remove usage of obsolete GetLocalTilesIntersecting final round
* weh
* Fix using `SharedMapSystem` in `StencilOverlay`
2024-12-01 12:56:47 +11:00
eoineoineoin
b44b159431
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
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Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
metalgearsloth
816ee2e1ab
Gateway destinations ( #21040 )
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* Gateway generation
* Gateway stuff
* gatewehs
* mercenaries
* play area
* Range fixes and tweaks
* weh
* Gateway UI polish
* Lots of fixes
* Knock some items off
* Fix dungeon spawning
Realistically we should probably be using a salvage job.
* wahwah
* wehvs
* expression
* weh
* eee
* a
* a
* WEH
* frfr
* Gatwey
* Fix gateway windows
* Fix gateway windows
* a
* a
* Better layer masking
* a
* a
* Noise fixes
* a
* Fix fractal calculations
* a
* More fixes
* Fixes
* Add layers back in
* Fixes
* namespaces and ftl
* Other TODO
* Fix distance
* Cleanup
* Fix test
2023-11-14 19:23:40 -07:00