metalgearsloth
88de2e8407
Fix MapPainter ( #22290 )
2023-12-10 22:19:26 +11:00
metalgearsloth
269c93245d
Unrevert audio ( #21330 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2023-11-27 22:12:34 +11:00
DrSmugleaf
651dffba16
Fix map renderer ( #21515 )
2023-11-07 14:27:01 -08:00
metalgearsloth
5b8f3c48c4
Revert "Update submodule to 175.0.0 ( #21318 )" ( #21319 )
2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed
Content audio ( #20862 )
2023-10-29 14:58:23 +11:00
Leon Friedrich
e685cb626b
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
metalgearsloth
a2bbda43cc
Revert "Update submodule to 172.0.0 ( #21222 )" ( #21225 )
2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926
IPlayerManager refactor ( #21215 )
2023-10-24 20:19:08 +11:00
DrSmugleaf
5c15f52703
Fix entities getting shuffled in the map renderer ( #20100 )
2023-09-13 00:12:35 -07:00
DrSmugleaf
4b13d0cbc2
Fix the map renderer not rendering entities ( #20082 )
2023-09-12 14:39:41 -07:00
Visne
9bd30d57ad
Remove obsolete PoolManager methods ( #19499 )
2023-08-25 12:13:11 +10:00
Visne
3c667b6f7e
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
TemporalOroboros
7cdc7ab972
Fix warnings in MapRenderer module ( #17865 )
2023-08-08 11:07:08 +10:00
Leon Friedrich
9c84108672
Change default test pooling options. ( #18732 )
2023-08-06 12:30:28 +10:00
Leon Friedrich
d58786faf4
Remove PoolSettings.ExtraPrototypes option ( #18678 )
2023-08-05 14:16:48 +10:00
metalgearsloth
68480af109
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
metalgearsloth
c82d1b437e
Fix some MapPainter warnings ( #17639 )
2023-06-26 01:56:20 +10:00
DrSmugleaf
ca8adf10aa
Fix map renderer error when painting decals with paths that start with /Textures ( #16822 )
2023-05-25 20:46:27 -05:00
Julian Giebel
9f3f3b4998
Remove checking for SpriteComponent on the server ( #16821 )
2023-05-25 16:17:48 -06:00
Leon Friedrich
f99533a7bf
Remove server and shared sprite component ( #15917 )
2023-04-30 16:09:52 +10:00
DrSmugleaf
d2533265c5
Fix map renderer erroring on tiles with an empty sprite string ( #15849 )
2023-04-27 11:46:29 -07:00
DrSmugleaf
82e1c2104a
Fix map renderer build ( #15543 )
2023-04-19 13:25:23 -07:00
Pieter-Jan Briers
c5b3f62f6f
Update project files for configuration changes. ( #14281 )
2023-03-06 11:38:07 -08:00
metalgearsloth
37f432ca58
Procgen biomes ( #13487 )
...
* Planetmap tiles
Biomes etc etc
* a
* oop
* Chunk-based rendering
* funny
* Less allocations
* Fix overdraw
* Content tile edge support
Also updated grass to use it as a POC.
* Kindly revert
* Update for variant edges
* fixes
* Use fastnoise
* Remove redundant group
* a
* refactor a fair bit
* Prototype data instead
* tweaks
* a
* fix maths
* working
* a
* Slightly better empty support
* a
* flowers
* sounds
* lewd
* Networking
* more fixes
* better
* colours
* Some chunk loading
* Proper loading and unloading
* Better loading
* Fix parallax and movement sounds
* Anchoring support + decal setup
* Most of the way to load and unload
* Decal loading kinda werkin
* large trees
* started diffing
* a
* Variant support and deserts
* a
* snow
* agony, even
* working again
* todo
* a
* laba tiles
* aeiou
* a
# Conflicts:
# Resources/Prototypes/Entities/Tiles/planet.yml
# Resources/Prototypes/Tiles/planet.yml
# Resources/Textures/Tiles/Planet/Lava/lava.rsi/meta.json
* laba
* Add lava
* Initial ignition
* triggers
* a
* a
* y
* Add basalt tiles
Did some unconventional things for the animation + rocks.
* fixies
* mergies
* promotion
* lava biome
* Lava planet start
* cleanup and more lava
* laba
* maccas
* biome stuf
* weh
* bongflicts
* aeaeae
* More fixes
* a
* these too
2023-02-12 02:15:09 +00:00
metalgearsloth
b82622749d
Fix maprenderer crash ( #13692 )
2023-01-25 21:08:05 -04:00
Leon Friedrich
8f352f87c2
Decal state handling ( #12624 )
2022-12-19 06:28:46 +11:00
metalgearsloth
3b3963083b
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
Pieter-Jan Briers
acdc92d0ab
Pull TFM on missing content projects from robust props files. ( #12872 )
2022-12-05 20:22:38 +01:00
metalgearsloth
6c76061887
Content changes for mapgrid kill ( #12567 )
2022-11-22 13:12:04 +11:00
Pieter-Jan Briers
bbca523756
Enable server GC by default on some relevant projects. ( #12674 )
2022-11-20 14:49:36 +11:00
Julian Giebel
ac99f4dd5e
Map renderer file name option ( #12463 )
...
* Add option for supplying map names instead of ids as argument
* Allow options to be used with the map selector
2022-11-08 08:03:34 -06:00
metalgearsloth
c9a2ab1cee
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
Mervill
920fde469d
QoL for the MapRenderer tool ( #11921 )
2022-10-15 00:10:53 +02:00
DrSmugleaf
b62ee2b1b4
Add selecting maps to render when running MapRenderer, fix rendering multiple maps ( #11783 )
2022-10-09 16:36:18 +11:00
Julian Giebel
1390cd4019
Add webp and json generation options to the map renderer ( #10367 )
2022-08-13 22:50:03 -07:00
metalgearsloth
a549a85e81
Update tiles to modern standards ( #10436 )
2022-08-10 17:05:40 +10:00
metalgearsloth
dfec3a10a5
Update submodule to 0.38.1.0 again ( #10481 )
2022-08-10 16:37:43 +10:00
metalgearsloth
044e688ce8
Revert "Update submodule to 0.38.1.0 ( #10473 )" ( #10479 )
2022-08-10 15:33:53 +10:00
metalgearsloth
2aa08c7627
Update submodule to 0.38.1.0 ( #10473 )
2022-08-10 13:49:45 +10:00
Leon Friedrich
ce24d16593
Remove more server sprite component uses ( #9963 )
2022-07-27 02:22:49 +10:00
Kara
a480b2e2fd
Guard against weird renderer bug ( #9720 )
2022-07-14 08:38:21 -07:00
wrexbe
1a30d42ae3
Change imagesharp on map renderer back to 1.0.4 ( #9046 )
2022-06-22 19:41:32 -07:00
wrexbe
81e3b2da88
Make tests faster ( #8737 )
...
* Test changes
* Make finding the test tile a little smarter
2022-06-19 20:22:28 -07:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
wrexbe
b01e605ee3
Nuget fix ( #8742 )
2022-06-09 19:38:08 -07:00
wrexbe
0fc8c0ef5e
Update some nugets ( #8738 )
2022-06-09 18:25:59 -07:00
Pieter-Jan Briers
cb4d5f3e59
More nullable component fixes ( #8659 )
2022-06-04 20:22:26 -07:00
wrexbe
5c132fdc9e
Remove extra ;
2022-05-29 00:02:06 -07:00
wrexbe
5f94c8d57a
Fix map rendering ( #8514 )
...
* Fix negative grids
* Map renderer: skip, and warn on empty grids.
* Fix local transform
2022-05-28 22:57:37 -07:00