CormosLemming
e227f208bc
Changes popcorn sprite to have the number fourteen instead of thirteen. ( #10134 )
2022-07-30 19:56:04 -07:00
CrudeWax
c210239f45
Fishy swarmers: Carp content and Space Dragon! ( #7395 )
...
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2022-06-16 14:14:06 +10:00
Pieter-Jan Briers
63b9cd0b92
Adds suppermatter ( #7633 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-12 19:44:17 +10:00
Peptide90
3b54566e5b
Changs chinese food vending machine ( #7754 )
...
* new chinese food items from paradise
* made soy sauce salty
* new snacks based on the new assets
* chang assets 1
* chang vending machine
* rsi animation and fix
* rsi path fix
* misc changes
* fortune cookie snacks complete with fortunes
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml
darn Americans
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2022-05-11 00:17:24 -07:00
EmoGarbage404
d953f88530
MRE boxes ( #7726 )
2022-04-30 14:24:37 -07:00
EmoGarbage404
6405ac6d9b
Corgi Meat Objective ( #7304 )
2022-03-28 13:52:45 -07:00
Rane
8f860157f7
Vitamins, Protein, new reagents for almost every food, new recipes ( #6607 )
2022-02-17 18:27:57 -07:00
Peptide90
06bd086ba5
Fix for slime butchering into human meat ( #6292 )
2022-01-24 23:46:43 +11:00
Michael Phillips
b36c9395d6
Additional Hydroponics vegetables - Chili + Recipes ( #5966 )
2022-01-05 00:51:22 +11:00
Ygg01
14b401f9b3
Puddle refactor 2: Spillastic boogaloo ( #4784 )
...
* Refactor PuddleComponent
* Move puddle effects into separate RSIs
Basically egg/tomato/powder puddle will be moved into separate
/Textures/Fluids RSIs
* Fix YAML for puddles
* Fix issues sloth pointed out.
* Ensure Puddle Component are properly added when spawned
* Remove unnecessary method init puddle with starting maxVolume
* Addressed ElectroSr comments
* Add Resolves
* Try fix error in ensureSolution
* Puddle unanchoring
* Address some issues with puddles
* Fix continue -> return
2021-10-27 19:24:18 +11:00
Swept
106a5078de
Fixes chocolate/energy bar ( #4503 )
2021-08-22 00:35:24 +00:00
Swept
9d22869e58
Adds a ton more inhands ( #4488 )
...
* Removed useless loc and added inhands for some lamps
* Adds a ton of inhands to the game
* Actually adds the pill inhand
* Update Resources/Textures/Objects/Misc/utensils.rsi/meta.json
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* Update Resources/Textures/Objects/Tools/rcd.rsi/meta.json
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-08-20 05:36:32 +00:00
DmitriyRubetskoy
d10885742b
Omnizine and donk-pockets ( #4250 )
...
Co-authored-by: Swept <sweptwastaken@protonmail.com >
2021-07-03 01:16:21 +00:00
Swept
74d044a4a9
Adds more splat and tweaks PuddleComponent.cs ( #3942 )
...
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-05-21 00:19:18 +00:00
SweptWasTaken
d45b0a4907
Removes a vestigal plate
2021-05-07 23:28:12 -07:00
Swept
6376e60b78
Massive Food PR ( #3436 )
...
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2021-05-03 13:17:22 +02:00
Pieter-Jan Briers
dc11ebf760
Fix all broken RSI files.
2021-03-09 22:06:17 +01:00
Swept
a57db85208
Swept commits JSON genocide. ( #2991 )
...
* Clothing Folder Complete
* All Textures 1st Pass
* All Textures 2nd Pass
* All Textures 3rd Pass PLUS Manual Tweaking
* 5th Pass MORE MANUAL
* Fixes flares
* 4th Pass (I skipped over)
* The 6th Pass (Finality) - With Manual Fixes
2021-01-13 23:04:38 +11:00
mirrorcult
7977992e5a
Add kitchen knife & sliceable foods ( #2891 )
...
* sliceable food, kitchen knives
* sprite fixes, sounds
* add to vendor
* address reviews
* address reviews
* stereo -> mono
* fix wrong amount of nutriment being removed
* oops im dumb
* meta.json
* fix merge
* probably fix test
* remove all instances of [ComponentReference(typeof(IAfterInteract))]
Co-authored-by: cyclowns <cyclowns@protonmail.ch >
2021-01-07 12:48:08 +11:00
Víctor Aguilera Puerto
484eb0bba4
Botany ( #2357 )
...
* plants and seeds go brrrr
* update plants
* P L A N T
* brrrr
* Hydroponics actually work! How about that?
* Reuse resource path in visualizer
* They lied to us.
* Several stuffs
* more werk
* Add a bunch of plants
* Logs go brr.
* Brrr moment.
* Remove unused method
* Important comment.
* Seed inventory, yo!
* tomato moment
* Balance consumption
* Makes hydroponics pourable
* Adds plant metabolism effect for sugar, the same as glucose.
* Eggplant moment
* Apple moment
* Corn moment
* Chanterelle mushroom moment
* prototype tweaks
* Seed extractor moment
* typo
* IPlantMetabolizable doc improvement
* I should trust my gut instinct more often.
* egg-plant.....
* localization
* Make WaterLevel and NutritionLevel setters private
* Less code repetition! Wooo!
2020-10-26 23:19:46 +01:00
ike709
b1771ff27b
oi you got a loicense for that mate? ( #1643 )
2020-08-11 02:39:49 +02:00
Swept
b7dbd74947
Adds Memory Leek ( #1640 )
...
* It is done
* Fixed attribution
2020-08-11 01:53:19 +02:00
Víctor Aguilera Puerto
626c8c51a1
Adds slippery items ( #1321 )
...
* Start work on Slippery Component
* Slips work
* Add banana peel
* Add required slip speed
* Add slip sound
* Adds soap
* Make soapnt, soapsyndie and soapdeluxe inherit soap
* Adds homemade soap and omega soap
* Fix slipping not taking into account the entity being in a container
2020-07-09 17:00:37 +02:00
AJCM-git
ae41d03ec6
Re-organizing the Resources folder. Part 1. ( #1234 )
...
* First commit
* Lockers
* Lockers electric boogaloo
* Crates and Lockers
* Almost finishing the Textures folder
* Updating texture paths. Reminder to fix:
* Lockers
* Windows
* Vending Machines
* APC
* Catwalks
* Bedsheets and Cloaks
* Status effects
* dont know what happened here
* Commit before merge
* re-organizing
* Lockers broken
* Commit before merge
* Submodule
* renaming
* Fixing most issues
* forgot these ones
* Updating submodule
* typo
* Fixing some paths
* fixing some paths
* updating submodule
* (hopefully) fixing the submodule
2020-07-07 19:19:00 +02:00