Commit Graph

2107 Commits

Author SHA1 Message Date
Morber
7a14c6f331 Localize jobs (#8968)
* Localize job supervisors

* Rename supervisors file

* Localize job names

* Remove localization for fallback job name

* Use LocalizedName for Job

* Fix job names case
2022-06-28 22:55:05 +10:00
metalgearsloth
5dbb3220dd ECS and bandaid research (#9251) 2022-06-28 22:54:08 +10:00
metalgearsloth
f0cc636c1d Add door prying to xenos (#8917)
* Add door prying to xenos

* a

* c
2022-06-28 20:50:58 +10:00
metalgearsloth
4eccdc73ee Bandaid awakebodies for tilefriction (#9249) 2022-06-28 14:43:00 +10:00
ike709
d770eb6a35 Forensics (#8451)
* Port forensics from nyanotrasen

* port updates

* printing

* Update Resources/Locale/en-US/forensics/forensics.ftl

Co-authored-by: Veritius <veritiusgaming@gmail.com>

* Update Content.Server/Forensics/Components/ForensicPadComponent.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Update Content.Server/Forensics/Systems/ForensicPadSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Update Content.Server/Forensics/Systems/ForensicScannerSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* partially address reviews

* comments

* redo the events

* handle it

* rewrite loc

* master fixes

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-27 20:04:53 -05:00
keronshb
206513c31b Thieving component and Thieving Gloves (#9158)
* Thieving component and gloves

* Fixes popup issue

* Forgot to add it for hands

* Adds a bool datafield

* Comments

* Requested changes
2022-06-27 19:14:51 -05:00
LittleBuilderJane
6325a10a43 Adds the Central Command outpost for Roundend and ERT to spawn at. (#9146)
* Adds Reach II

* Updated Reach II to work after refactor

* removing old map

* Adding the Central Command outpost

* Reachii isn't meant to be in here at all.

* updated possible error in .yml

* updating .yml

* Updated CentComm, fixed some issues like lighting.

* Imagine if we also docked at centcomm

* a

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-27 23:11:39 +10:00
metalgearsloth
c3a208234a Stun baton tweaks (#9225)
* Stun baton tweaks

* a

* sprotes
2022-06-27 17:51:38 +10:00
Leon Friedrich
86f70994bf Network item slots (#9199) 2022-06-27 16:29:14 +10:00
Júlio César Ueti
a265cd8935 Hotfix for Body Bags (#9155)
* Oops

* Requested changes

* Renamed

* rename

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-27 15:37:29 +10:00
metalgearsloth
e9d6156d0c Fix the singularity (#8890)
* Revert "Fixes the singularity bouncing off the station. (#8452)"

This reverts commit dc186f1e24.

* Fix singulo
2022-06-27 15:22:44 +10:00
metalgearsloth
12e5cdacae Disable emergency shuttles locally (#9195)
Can still re-enable via cvar but this is to make devving faster.
2022-06-27 15:19:40 +10:00
metalgearsloth
e72e060972 Don't load cargo shuttle by default (#9194)
* Don't load cargo shuttle by default

Realistically only I am going to care and it wastes a few seconds per test / debugging locally.

* Make it a general cvar instead

* a
2022-06-27 14:58:40 +10:00
Júlio César Ueti
2ae4e80732 Fixes jetpacks not shutting off on lack of fuel (#9206)
* Push

* tolerance and reduced moles

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-27 14:36:20 +10:00
metalgearsloth
375a53ce60 Fix sloweddown stopping its own shutdown refresh (#9214) 2022-06-27 14:08:18 +10:00
metalgearsloth
521ed99766 Evac shuttle (#8931)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-26 15:20:45 +10:00
Kara
5e8f3037c6 Override NetInterpRatio on full release (#9093) 2022-06-24 05:08:01 -07:00
metalgearsloth
79c1cef566 Jetpack fixes (#9107) 2022-06-24 19:45:53 +10:00
Rane
a1affccc84 Miasma improvements (#9022) 2022-06-24 01:20:52 -07:00
metalgearsloth
2b6c352aff Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
Kara
a63f698544 EI NATH (#9060)
* EI NATH

* fix gibs

* figs
2022-06-23 22:19:32 +10:00
metalgearsloth
3da454140d Add department-specific radio channels (#9061)
* Add department-specific radio channels

This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.

ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.

IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.

The ugly is that the integer channel number is hard-coded and also shows
up in chat.

Comms are not modeled at this time. You cannot break comms (yet).

All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.

* Remove debugging print

* Convert to prototypes

* Use prototype names in headset prototype

* Adjust list style

* Document prototype fields

* cringe

* some cleanup

* colours

* Remove alphas at least

* cc

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2022-06-23 20:11:03 +10:00
KIBORG04
58da937259 Displaying of player characters in the round end statistics (#9006)
* All in one

* using fix

* Update GameTicker.RoundFlow.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-06-23 19:32:06 +10:00
EmoGarbage404
f5e11102ba Vending Machine Abuse (#8863)
* piece of shit i'll abuse your vending ass

* placeholder

* Update types.yml

* threshold
2022-06-23 14:52:28 +10:00
metalgearsloth
77a8e16104 Add cargo shuttle (#8686) 2022-06-23 14:36:47 +10:00
Leon Friedrich
c25f2e6283 Drunk Shader (#8910)
Co-authored-by: Kara D <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:33:25 +10:00
Leon Friedrich
bf489adb91 Basic drug shader (#9033) 2022-06-23 14:33:07 +10:00
EmoGarbage404
a10bec0641 Slow on damage fix (#9044) 2022-06-22 19:42:55 -07:00
metalgearsloth
5169ade3fd Movement acceleration (#8969) 2022-06-23 12:13:22 +10:00
Paul Ritter
c7b38e6e23 Revert "Disease stages" (#9034) 2022-06-22 23:16:26 +02:00
Ripmorld
13b208a5f1 Disease stages (#8405)
* Added the stages , time to implelement them

* adjusted the zombie code to fit within the new staged system

* because I forgot it starts at 0

* mmmm Mistaken

* Removed unused comp

* removed DiseaseBuildup comp from IgnoredComponents.cs

* Resolved review

* Delete IgnoredComponents.cs

* Resolved review

* resolved review

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-06-22 13:41:17 -07:00
metalgearsloth
8905996cfc Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
Kara
8d18d733b8 Rat king tweaks (#9000) 2022-06-21 07:00:11 -07:00
EmoGarbage404
8273434af5 death to it (#8981) 2022-06-20 15:59:04 -05:00
keronshb
51463d999b Obfuscates pocket slots from the Strip Menu (#8948) 2022-06-20 10:57:32 +10:00
keronshb
76963c6d5a Item strip delay dependant on slot. (#8900) 2022-06-20 10:55:59 +10:00
Leon Friedrich
fa4c6f63f8 Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
themias
59de27fcf4 Prioritize anchor before insert (#8936) 2022-06-19 04:15:15 -07:00
Rane
1dc78ec88a Port miasma from nyano (#8926)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-17 00:00:23 -07:00
Rane
b44ec9554a Disarm 1984 (#8872) 2022-06-16 22:37:07 -07:00
wrexbe
63d607f26a Clean up door remote (#8829)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-16 23:36:36 +10:00
eclips_e
df9f9aee53 Make ghost timer a cvar (#8817)
Co-authored-by: Just-a-Unity-Dev <rnmangunay@addu.edu.ph>
Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-16 19:56:09 +10:00
keronshb
0dbc8ba0f6 Removes extra Sound from slippery component (#8841) 2022-06-16 19:32:34 +10:00
keronshb
bb4318b6f1 Fixed rotation check for pulling (#8845)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-16 19:15:56 +10:00
metalgearsloth
a18ba5c2b5 Power cell culling (#8814) 2022-06-16 18:37:07 +10:00
metalgearsloth
1e82d0c7ed Add docking window to shuttle consoles (#8756)
* lewd

* A

* Realtime

* Sleepy dork

* Draw radar position

* Accurate infiltrator

* experiments

* Better drawing

* Labels

* I need aan adult

* Cleanup

* Show toggles

* display I guess

* A

* fix

* fix

* cleanupsies

* Bit more polish

* Make sure mass scanners actually work

* Remove dummy state

* fren

* opposite

* aghost crash

* comment

* What's in a name

* woops

* Show docking ports

* Dock highlighting

* Drawing dock

* Shitty docks

* Lots of docking drawing

* Autodock working

* dork

* More graceful shutdown

* zoomies

* Lines and distance change

* revert

* Good enough

* cleanup

* Fix default range

* Dock UI and loc update

* Update on undock

* Loc fixes
2022-06-16 15:28:16 +10:00
Rane
e5bad81ac4 Can't break other people's drags on cuffed people (#8868)
* works on my machine

* speedrun
2022-06-16 11:10:03 +10:00
metalgearsloth
c243edbf33 Make doorbumps quiet (#8812) 2022-06-15 15:14:15 +10:00
Leon Friedrich
6cbf705290 Disable lag rand (#8847) 2022-06-14 21:07:34 -07:00
KIBORG04
a75a921955 Removal interaction without hands (#8843) 2022-06-15 11:39:43 +10:00