metalgearsloth
a360f6126e
Shuttle docking ( #5169 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-11-11 20:06:38 +11:00
metalgearsloth
6271eb440b
Add minimum distance for pilot breaking ( #5232 )
2021-11-11 18:42:34 +11:00
Alex Evgrashin
b936ee6ad8
Add barebone nuke ( #5242 )
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Co-authored-by: Alexander Evgrashin <evgrashin.adl@gmail.com >
2021-11-11 12:29:11 +11:00
20kdc
2d680fe3bb
Fix escaping from storages by movement attempt ( #5256 )
2021-11-11 00:07:05 +01:00
Paul
3f6b9b0d8e
yet another attempt at fixing the adminmenu
2021-11-11 00:03:03 +01:00
Paul
aeffabbea4
fixes adminmenus sins (fixes it)
2021-11-10 20:38:32 +01:00
Paul
2f54409ca5
my bad
2021-11-10 18:28:13 +01:00
Paul
2f95d77060
fixes stacksystem exception
2021-11-10 18:23:12 +01:00
Paul
58fc8ee35f
includes deadmined admins in adminsystem playerlist updates
2021-11-10 18:09:22 +01:00
Leon Friedrich
88df3d8b10
Cargo: pizza & bureaucracy ( #5123 )
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* add paper label component
* git mv
* rename namespace
* add cargo printouts
* more crates
* directly attach paper
* comment typo
2021-11-11 00:15:23 +11:00
Paul Ritter
e74301a856
refactors adminmenu a timid amount ( #5095 )
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Co-authored-by: Paul <ritter.paul1+git@googlemail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2021-11-10 23:26:25 +11:00
mirrorcult
747f02f3f3
Metabolism tweaks / metabolism 4.0 ( #5246 )
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* Metabolism tweaks
* use MetabolismArgs and convert ReagentEntityReactions into ReagentEffects
* fork forgor 💀
* fixes
2021-11-10 11:11:28 +01:00
mirrorcult
c4f91c3fe7
Remove some unused mechanism behaviors ( #5248 )
2021-11-10 17:42:56 +11:00
Javier Guardia Fernández
42aaba9a5d
Remove most IEntity usages from explosions ( #5240 )
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* Remove most IEntity usages from Destructible and Explosions
* Perform a minute amount of cleanup
* Fix build
2021-11-09 21:24:35 +01:00
Azzy
3a4186f6f6
Fixes the infinite cuff glitch. ( #5241 )
2021-11-09 20:13:32 +01:00
Vera Aguilera Puerto
d370142b80
Makes Grid Revalidation a step in the atmos update stages.
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Fixes some atmos debug assert exceptions.
2021-11-09 16:50:15 +01:00
Vera Aguilera Puerto
4ca6f6ff69
Fix build
2021-11-09 15:53:37 +01:00
Vera Aguilera Puerto
5b4c813c6d
MakeGhostRoleCommand uses EntityUid
2021-11-09 15:50:55 +01:00
Vera Aguilera Puerto
6803c52fe9
MakeSentient uses EntityUid
2021-11-09 15:44:07 +01:00
Vera Aguilera Puerto
8b57bafcd1
StackSystem uses EntityUid for Split and Spawn
2021-11-09 15:35:03 +01:00
Vera Aguilera Puerto
e68fd8668d
Fix anchorable InteractUsing not cooperating with the rest of event handlers
2021-11-09 15:10:23 +01:00
Vera Aguilera Puerto
4f215c7b45
RangedInteractEvent uses EntityUid exclusively
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Did anyone else know this event was a thing?
2021-11-09 15:05:49 +01:00
Vera Aguilera Puerto
22724d06b4
DroppedEvent uses EntityUid exclusively
2021-11-09 15:05:49 +01:00
Vera Aguilera Puerto
48f8dd2284
ActionBlocker CanInteract uses EntityUid exclusively
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ActionBlockerSystem fully uses EntityUid now!
2021-11-09 15:05:49 +01:00
Vera Aguilera Puerto
b6337ffe7a
Makes many things use OwnerUid instead of Owner.Uid
2021-11-09 15:05:49 +01:00
Javier Guardia Fernández
af579b15cc
Update to .NET 6 and C# 10 ( #5233 )
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Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2021-11-09 15:05:07 +01:00
Vera Aguilera Puerto
29f3d2d1ca
ActionBlocker CanSweat uses EntityUid exclusively
2021-11-09 13:52:27 +01:00
Vera Aguilera Puerto
cc9ae191a8
ActionBlocker CanShiver uses EntityUid exclusively
2021-11-09 13:51:15 +01:00
Vera Aguilera Puerto
cba96ad830
ActionBlocker CanUnequip uses EntityUid exclusively
2021-11-09 13:46:48 +01:00
Vera Aguilera Puerto
a69387d741
ActionBlocker CanEquip uses EntityUid exclusively
2021-11-09 13:45:21 +01:00
Vera Aguilera Puerto
9921801f15
ActionBlocker CanPickup uses EntityUid exclusively
2021-11-09 13:43:39 +01:00
Vera Aguilera Puerto
b82cb38bf9
ActionBlocker CanEmote uses EntityUid exclusively
2021-11-09 13:41:24 +01:00
Vera Aguilera Puerto
d4ded87448
ActionBlocker CanAttack uses EntityUid exclusively
2021-11-09 13:40:27 +01:00
Vera Aguilera Puerto
51e785c0fd
ActionBlocker CanDrop uses EntityUid exclusively
2021-11-09 13:23:53 +01:00
Vera Aguilera Puerto
190612a350
ActionBlocker CanSpeak uses EntityUid exclusively
2021-11-09 13:21:59 +01:00
Vera Aguilera Puerto
c051b1e056
ActionBlocker CanUse uses EntityUid exclusively
2021-11-09 13:21:59 +01:00
Vera Aguilera Puerto
5f9cfaac43
ActionBlocker CanMove uses EntityUid exclusively
2021-11-09 13:15:55 +01:00
Vera Aguilera Puerto
1f9e1c033f
EntityWhitelist uses EntityUid
2021-11-09 13:08:09 +01:00
Vera Aguilera Puerto
5d66a08ac9
GasCanisterSystem cleanup, use EntityUid more.
2021-11-09 13:00:08 +01:00
Vera Aguilera Puerto
11c63112d1
TabletopSystem uses EntityUid
2021-11-09 12:38:05 +01:00
Vera Aguilera Puerto
c00cdbff90
GodMode code uses EntityUid
2021-11-09 12:20:02 +01:00
Vera Aguilera Puerto
e5c062559a
MobStates use EntityUid
2021-11-09 12:15:12 +01:00
Vera Aguilera Puerto
5cec5c421c
ActSystem and Destruction Threshold Behaviors use EntityUid.
2021-11-09 12:06:00 +01:00
Vera Aguilera Puerto
c5fda6daca
IReagentEffect and some chemistry stuff uses EntityUid
2021-11-09 11:51:24 +01:00
Vera Aguilera Puerto
222541f1a2
Fix AnchorableSystem resolve warnings
2021-11-09 11:51:24 +01:00
Vera Aguilera Puerto
36e1d0707a
AddHandCommand uses EntityUid
2021-11-09 11:34:40 +01:00
Vera Aguilera Puerto
f025e5f0a8
ChatManager ChatTransform uses EntityUid
2021-11-09 11:30:59 +01:00
Vera Aguilera Puerto
1a177f7479
DrinkSystem uses EntityUid instead of IEntity
2021-11-09 11:28:27 +01:00
Vera Aguilera Puerto
0220551f72
ReagentEntityReaction uses EntityUid
2021-11-09 11:12:55 +01:00
moonheart08
40c3261665
Soft player cap that lets in only admins. ( #5227 )
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* Soft player cap that lets in only admins.
* Update Content.Server/Connection/ConnectionManager.cs
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
* Update Content.Server/Connection/ConnectionManager.cs
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com >
2021-11-09 10:44:39 +01:00