Flipp Syder
98a9196dd4
Fixes issues with wire layouts, enables wire layout composition ( #10246 )
2022-08-02 06:42:05 -07:00
Paul Ritter
6b243e6e43
fix yamllinter ( #10221 )
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Co-authored-by: Paul Ritter <ritter.paul1@gmail.com >
2022-08-01 15:10:08 +02:00
Paul Ritter
f77aff7b94
prototype composition ( #9979 ) & updates submodule
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* prototype composition
* a
* fixes build
* fixes test
* updates submodule
Co-authored-by: Paul Ritter <ritter.paul1@gmail.com >
2022-08-01 14:39:37 +02:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Flipp Syder
fab5aed3b8
Fixes power wire action electrocution ( #8520 )
2022-07-24 21:53:30 -07:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
metalgearsloth
0d89619845
Reduce door hacking time ( #8852 )
2022-06-16 16:14:34 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
metalgearsloth
2d873a2cf2
Add static "IsPowered" method ( #8434 )
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* Add static "IsPowered" method
* Use IsPowered in more places
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2022-05-26 17:36:12 -07:00
Flipp Syder
80a68b3867
Wires patches ( #8385 )
2022-05-23 16:00:51 -07:00
ike709
aee509ba41
Fix being able to access wires without opening the panel ( #8335 )
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Co-authored-by: ike709 <ike709@github.com >
2022-05-21 13:35:47 -07:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
wrexbe
61d147aea9
Fixing warnings ( #8131 )
2022-05-13 15:35:13 +10:00
Flipp Syder
7d5c109383
Wires patches ( #7993 )
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* door bolts now set if power is off and wire is pulsed, makes WiresSystem get a new random every time the round restarts
* ??? what's shuffle doing in the interface ???
* oops
2022-05-09 14:51:06 +10:00
Flipp Syder
2c6158e115
Wires refactor ( #7699 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2022-05-06 12:35:06 +10:00
Pieter-Jan Briers
103bc19508
Pow3r: stage 1 ( #4208 )
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Co-authored-by: 20kdc <asdd2808@gmail.com >
2021-07-04 18:11:52 +02:00
Vera Aguilera Puerto
bc7b315b18
Replace IResettingEntitySystem with RoundRestartCleanupEvent. ( #4245 )
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* Replace IResettingEntitySystem with RoundRestartCleanupEvent.
* oops
2021-06-29 23:56:07 +10:00
Galactic Chimp
392b820796
Removed old Loc.GetString() use instances ( #4155 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2021-06-21 02:13:54 +02:00
Acruid
15fb554c28
Engine Entity Anchoring Changes ( #4195 )
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* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.
* Fixes power tests with new anchored requirements.
* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.
* Fixed bug with nodes, power works again.
* Adds lifetime stages to Component.
* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00
DrSmugleaf
f878f353e4
Move some files out of Content.Shared root because I forgot ( #4182 )
2021-06-13 22:52:40 +10:00
Vera Aguilera Puerto
0093a961bc
Refactor stacks to not use method events ( #4177 )
2021-06-12 11:24:34 +02:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00