AJCM-git
3f74141c93
Makes projectile speed configurable in gun system ( #10535 )
2022-08-12 12:49:46 +10:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
metalgearsloth
cd4b7bd85c
Muzzle flash enhancements ( #9527 )
2022-07-14 23:03:48 +10:00
metalgearsloth
5107bc3be7
Bullet impact effects ( #9530 )
2022-07-09 13:46:11 +10:00
metalgearsloth
40eecdd78a
Stamina damage ( #9230 )
2022-07-06 18:06:12 +10:00
Kara
cc755a2051
Projectile spells + fireball spell ( #9058 )
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* Projectile spells + fireball spell
* say it with some gumption
2022-06-23 03:24:50 -07:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
metalgearsloth
e06cabecbb
Gun spread overlay ( #8588 )
2022-06-04 14:19:14 +10:00
metalgearsloth
49dfa9034a
Shotgun nerfs ( #8590 )
...
- Bojevic firerate dropped from 3 to 2
- Pellet damage from 13 to 8 (3 shotting players instead of 2 shot)
- Slightly more spread in line with the design doc. Slug spread I made as accurate as an SMG (so not quite full-screen mob hits but pretty close).
2022-06-03 00:57:39 -07:00
metalgearsloth
c021cadd46
Gun sound fixes ( #8592 )
2022-06-02 19:13:13 +10:00
metalgearsloth
227a86f494
Re-implement hitscan sounds ( #8581 )
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I forgor. Also added RW to ballistic prototype for funsies.
2022-06-02 12:01:50 +10:00
metalgearsloth
fb943a61dc
Gun refactor ( #8301 )
...
Co-authored-by: Kara <lunarautomaton6@gmail.com >
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com >
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com >
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-06-01 19:59:58 +10:00