Rane
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e81510bf3e
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Escape inventory refactor (#10203)
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2022-08-10 18:37:20 +10:00 |
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metalgearsloth
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b9e876ca92
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The real movement refactor (#9645)
* The real movement refactor
* ref events
* Jetpack cleanup
* a
* Vehicles partially working
* Balance tweaks
* Restore some shitcode
* AAAAAAAA
* Even more prediction
* ECS compstate trying to fix this
* yml
* vehicles kill me
* Don't lock keys
* a
* Fix problem
* Fix sounds
* shuttle inputs
* Shuttle controls
* space brakes
* Keybinds
* Fix merge
* Handle shutdown
* Fix keys
* Bump friction
* fix buckle offset
* Fix relay and friction
* Fix jetpack turning
* contexts amirite
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2022-07-16 13:51:52 +10:00 |
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metalgearsloth
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2b6c352aff
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Jetpacks (#9023)
* Movement acceleration
* tweaks
* Weightless refactor coz fuck it
* CCVars
* weightless movement tweaks
* Some cleanup while I'm here
* dorkpacks
* thanks fork
* fixes
* zoomies
* toggles
* hmm
* yamls
* b
* so true
* Effects refactor
* namespace
* review
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2022-06-24 17:44:30 +10:00 |
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Rane
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1f47d65c91
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Two small bugfixes (#8285)
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2022-05-20 01:29:02 +10:00 |
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keronshb
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e2ac92c3b5
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Allows pickuppable animals to resist out of inventory (#7545)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
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2022-05-12 17:58:27 +10:00 |
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