Commit Graph

2400 Commits

Author SHA1 Message Date
Leon Friedrich
ed068b166f Gas tile overlay rejig (#9619) 2022-07-24 19:10:18 -07:00
ike709
c65cf5bb1f Adds the station name to PDAs (#9987)
Co-authored-by: ike709 <ike709@github.com>
2022-07-23 18:58:28 -07:00
Rinkashikachi
6137803891 Various localization fixes (#9860) 2022-07-24 04:44:45 +10:00
Moony
f98df73fae Adds even more smites and a bunch of tools. (#9825)
* Adds three new smites, headstand, locker stuff, and reptilian species swap.

* Localize all the smites.

* save work

* More smites...

* Final tweaks.

* oops

* !PLEH

* Adds disarm prone and improved hand removal options.

* fix chances.

* take out the trash.

* Add some admin TRICKS instead of more smites.

* oop

* Implements the admin test arena and associated trick.

* Tricks for granting/revoking access.

* e

* mfw

* Implement quick dialogs, for when you don't want to spend 20 minutes writing a simple dialog prompt.

* Forgot the rejuv icon.

* E

* docs

* augh

* Add rename/redescribe buttons.

* Adds objects menu, implements a couple tricks for stations.

* 1984

* Adds a trick for effectively infinite power.

* fixes some icon uggo.

* a

* HALT!

* Pause/unpause buttons.

* Forgor the textures.

* they broke every bone in their body.

* i added more

* more battery actions, touch up battery icon.

* Address reviews.
2022-07-21 17:30:00 -05:00
Chris
e8eaaa2189 Research Servers now have proper IDs, and can be selected in lathe menu (#9949)
* rd servers now increment properly when added

* remove debug message
2022-07-21 17:16:14 -05:00
Andreas Kämper
5a6cc0933b Allow pAIs to play MIDI again (#9921) 2022-07-20 18:08:33 +02:00
Moony
a2d26ac0ca The nuke must be anchored to arm. (#9898) 2022-07-19 20:57:05 -07:00
Rane
037feb3ad0 Fix blindfold round cleanup bug (#9821)
* Blindness public api

* fix blinding round cleanup bug
2022-07-19 17:10:08 +10:00
metalgearsloth
91adb3edb3 Damage overlay fixes (#9831)
- Fix death overlay showing when returning to body.
- Made the diff non-linear.
2022-07-19 17:09:26 +10:00
Nemanja
f8b8b83657 allow decals to be removed from placement menu (#9843) 2022-07-17 21:02:03 -05:00
metalgearsloth
63b48e05af Fix docking control size (#9833) 2022-07-17 21:11:54 +10:00
Kara
71984a028c Order permissions panel admins by username (#9782) 2022-07-17 14:23:26 +10:00
metalgearsloth
b9e876ca92 The real movement refactor (#9645)
* The real movement refactor

* ref events

* Jetpack cleanup

* a

* Vehicles partially working

* Balance tweaks

* Restore some shitcode

* AAAAAAAA

* Even more prediction

* ECS compstate trying to fix this

* yml

* vehicles kill me

* Don't lock keys

* a

* Fix problem

* Fix sounds

* shuttle inputs

* Shuttle controls

* space brakes

* Keybinds

* Fix merge

* Handle shutdown

* Fix keys

* Bump friction

* fix buckle offset

* Fix relay and friction

* Fix jetpack turning

* contexts amirite
2022-07-16 13:51:52 +10:00
Nemanja
7b6de14f12 quickfix nukie uplinks (#9765) 2022-07-16 05:06:05 +10:00
Rane
188934a748 Portable scrubbers (#9417) 2022-07-15 05:46:30 -07:00
metalgearsloth
8f315321fb Smooth radar zooming (#9753) 2022-07-15 15:32:48 +10:00
Kevin Zheng
44e4678435 Reduce radar minimap radius (#9673) 2022-07-15 14:50:47 +10:00
Nemanja
06a7d75641 Job-specific traitor items (#9601) 2022-07-15 14:26:06 +10:00
metalgearsloth
1251b3aeda Add FTL destinations (#9685) 2022-07-15 14:11:41 +10:00
metalgearsloth
2420d281bb Fix loadbp window perm issue (#9671) 2022-07-15 13:03:18 +10:00
Kara
ad7889e8a9 Magic staves + wands (#9070) 2022-07-14 19:45:27 -07:00
metalgearsloth
786c8a7c79 Make sure dragdrop doesn't delay by a frame (#9745) 2022-07-14 19:43:39 -07:00
Leon Friedrich
72599e5282 Fix disappearing decals bug (#9608) 2022-07-14 19:33:11 -07:00
Leon Friedrich
21fca0f6e3 Prevent content from overriding sprite shader (#9036) 2022-07-14 19:28:51 -07:00
Leon Friedrich
9541eeb189 Make disposal pipes use generic visualizer (#9672) 2022-07-15 02:04:23 +10:00
metalgearsloth
cd4b7bd85c Muzzle flash enhancements (#9527) 2022-07-14 23:03:48 +10:00
metalgearsloth
38fc066fb9 Re-implement recoil (#9406)
* Re-implement recoil

Playing around with the values atm

* Update constants

* final tweaks
2022-07-14 22:01:25 +10:00
Rane
83c03b60a1 [2 lines] fix blinding (#9690)
* Adds blinding + blindfolds (#8688)

* Adds blinding + blindfolds

* Don't break examining lol

* moment

* fix toggle lights behavior

* move checks around

* Sloth review

* Added a salvage funny

* review

* woops

* Switch circle shader

Co-authored-by: wrexbe <wrexbe@protonmail.com>

* resolve merge conflict

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-07-14 06:58:24 -05:00
Leon Friedrich
bad837fb85 Generic morgue visualizer (#9696) 2022-07-13 22:25:44 -07:00
Nemanja
5edf2ccad5 EntityStorage ECS (#9291) 2022-07-14 09:11:59 +10:00
Moony
a655891a8d Revert "Adds blinding + blindfolds (#8688)" (#9689)
This reverts commit 7a7ab5e8c1.
2022-07-13 16:50:35 -05:00
metalgearsloth
aa188cba95 Fix interaction outline jankiness at high speeds (#9653)
Converting mouse to eye pos is better done after the eye has its frameupdate.
2022-07-12 19:46:12 +02:00
wrexbe
a1c4f10061 Toilet fixes (#9609) 2022-07-11 23:04:33 -07:00
Rane
7a7ab5e8c1 Adds blinding + blindfolds (#8688)
* Adds blinding + blindfolds

* Don't break examining lol

* moment

* fix toggle lights behavior

* move checks around

* Sloth review

* Added a salvage funny

* review

* woops

* Switch circle shader

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-07-11 22:55:04 -07:00
Duddino
d3089e3f03 Fixed PDA not spawning with the correct light (#9623)
* Fixed PDA not spawning with the correct light

* Fixed indentation

* Forgot I had to use camelCase
2022-07-12 10:30:03 +10:00
Kara
81a6f16591 More nukie tweaks (#9618) 2022-07-11 02:29:51 -05:00
Kara
b9a0894d7c Event refactor (#9589)
* Station event refactor

* Remove clientside `IStationEventManager`

we can just use prototypes

* Basic API idea

* Cruft

* first attempt at epicness

* okay yeah this shit is really clean

* sort out minor stuff

* Convert `BreakerFlip`

* `BureaucraticError` + general cleanup

* `DiseaseOutbreak`

* `FalseAlarm`

* `GasLeak`

* `KudzuGrowth`

* `MeteorSwarm`

* `MouseMigration`

* misc errors

* `PowerGridCheck`

* `RandomSentience`

* `VentClog`

* `VentCritters`

* `ZombieOutbreak`

* Rewrite basic event scheduler

* Minor fixes and logging

* ooooops

* errors + fix

* linter

* completions, `RuleStarted` property, update loop fixes

* Tweaks

* Fix #9462

* Basic scheduler update fix, and fixes #8174

* Add test

* UI cleanup

* really this was just for testing
2022-07-10 20:48:41 -05:00
Kara
2d5ec7f85c Id[entity] 2.0 (real) (#9612)
* starter API

* network ID cards

* Port more stuff from old identity

* Re-implement identity representation + name updating

* move

* proper name returning for `IdentityName`

* move everything important to server, give in to  temptation

* shared / server / client split sadly. move ensure to shared and spawn to server

* identity update queueing + identityblocker

* fixes

* and just like that it's usable for admins

* huge identity pass

* pass dos

* jesus christ

* figs :D

* fuck u

* fix bad merge.

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-07-10 20:36:53 -05:00
Pieter-Jan Briers
221c23000e Client command perms cleanup. (#9599) 2022-07-10 15:43:44 +02:00
TekuNut
73b094c6ad Convert Remaining Atmos Appearance Visualizers (#9582)
* Convert atmos plaque to generic visualizer

Use generic visualizer for atmos plaque. Also enables zumos plaque to
appear.

* Convert gas canister connecters

* Remove manual layer creation

* Remove gas canister visualizer

* Convert gas analyzers to generic visualizers

* Convert fire visualizer

* Fix layers on plasma and air canisters

* Remove commented out fire visualizer in barricades

* Add documentation for fire visuals component

* Remove redundant visualizer for milkalyzer

* Remove rogue item group
2022-07-10 16:51:34 +10:00
Marat Gadzhiev
d610f2a56c Order manifests for shuttle orders. Now with item names and approver info. (#9464)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-07-09 06:48:57 -07:00
Leon Friedrich
65408f63d4 Injector sprite fix (#9011) 2022-07-09 02:59:39 -07:00
Kara
50fc190f7f Visual popup addendum (#9570) 2022-07-09 02:32:06 -07:00
metalgearsloth
860db2bd14 Specifiable dock colours + stripeback displays (#9566) 2022-07-09 02:25:32 -07:00
Kara
dc28b58468 Visual popup types (#9523)
* Visual popup types

* Pass over `PopupCoordinates` and `PopupCursor`

* `PopupEntity` pass

* Disease and reagent popup pass

* COLOUR
2022-07-09 04:09:52 -05:00
metalgearsloth
6acd941ffb Jetpack QOL tweaks (#9563) 2022-07-09 18:24:48 +10:00
metalgearsloth
5107bc3be7 Bullet impact effects (#9530) 2022-07-09 13:46:11 +10:00
metalgearsloth
4a393d4665 Fix a bunch of warnings (#9528) 2022-07-09 09:07:47 +10:00
metalgearsloth
93079d522d Probably fix ghost overlays (#9529) 2022-07-08 13:17:01 +10:00
Kara
7e34124244 Emergency light goodies (#9352)
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
2022-07-07 09:16:48 -07:00