Vera Aguilera Puerto
2ac6f5171a
Player tab now shows VV command buttons for player characters. ( #5784 )
...
Just a smol QOL change.
2021-12-14 04:28:35 -08:00
Flipp Syder
c0bfe43a05
Adds T-ray Scanners ( #5420 )
2021-12-14 18:46:47 +11:00
metalgearsloth
2eca9a94d3
Client storage window cleanup ( #5772 )
...
Although we save the window to save its position this avoids creating it for every single component even if we never open its UI.
2021-12-13 13:32:28 -08:00
metalgearsloth
bd51b15af8
Optimise do_after a bit ( #5776 )
2021-12-13 14:51:10 +01:00
metalgearsloth
f110e28021
Fix openahelp and quit command perms ( #5763 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2021-12-12 22:45:49 -07:00
wrexbe
5afd68e33c
Use IWritableDirProvider helpers ( #5739 )
2021-12-12 18:26:22 -08:00
E F R
b2da936848
Everything: Rich text redux ( #5625 )
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* lord save me
* UI/ChatBox: Use the new `defStyle` param for `RenderMarkup`
The previous iteration didn't work because `AddMessage` can't inherit
its color from the PushColor (since we're not doing actual tag stacks
anymore).
* rebase touchup
2021-12-12 18:25:42 -08:00
wrexbe
7ab5b531f1
Make round end summary scroll ( #5740 )
2021-12-13 00:09:47 +11:00
Moony
9c53c29fba
Fixes a bunch of funny issues i didn't catch ( #5752 )
2021-12-12 16:07:45 +11:00
Moony
caad34eecb
Mid-game prototype loading for game admins ( #5675 )
2021-12-11 16:28:16 -07:00
ShadowCommander
703c23d8a5
ECS characterinfo ( #5669 )
2021-12-11 16:12:55 -07:00
Vera Aguilera Puerto
0f7dc8ec76
ReusableAnimations sanity checks.
2021-12-11 15:30:32 +01:00
Vera Aguilera Puerto
36fcbec69f
Slightly reduce allocations in GameScreenBase
2021-12-11 13:03:29 +01:00
metalgearsloth
5b7343afda
Also this IEyeManager
2021-12-10 16:55:01 +11:00
metalgearsloth
cb1266c2fb
overlay cleanup
2021-12-10 16:51:06 +11:00
E F R
8bd386dcb0
Overlays: Avoid using IEyeManager whenever possible ( #5709 )
2021-12-10 16:47:21 +11:00
ShadowCommander
b3a4e3f557
Show rules on first connection ( #5715 )
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* Implement showing rules on first connection
* Clean up RulesManager
* Change changelog and rules unread to use CVars
* Fix missing change
* Rename InfoWindow to RulesAndInfoWindow
* Change default server.id to unknown
* Fix invalid file contents and getting CVar
2021-12-09 14:22:49 -08:00
DrSmugleaf
ceca68236c
Add player list to the ban window
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the peptide special
2021-12-09 19:30:31 +01:00
Vera Aguilera Puerto
8b09d55b10
Fix weird lifestage autorefactors.
2021-12-09 12:39:51 +01:00
Vera Aguilera Puerto
8c351e5456
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
2021-12-09 10:39:11 +01:00
DrSmugleaf
81c0b1e174
Add admin logs window pop out button, default to docked
...
Default to unmaximized
2021-12-09 00:05:42 +01:00
DrSmugleaf
7929600def
Move admin logs into their own separate window
2021-12-08 23:03:08 +01:00
Paul
0121f056df
nukes more resolves
2021-12-08 19:39:03 +01:00
Vera Aguilera Puerto
420039f278
Fix client visualizers
2021-12-08 13:11:49 +01:00
Vera Aguilera Puerto
2699540526
Remove useless resolves from a buncha tests.
2021-12-08 12:46:30 +01:00
Vera Aguilera Puerto
32416334c4
Fix build
2021-12-08 12:23:33 +01:00
Vera Aguilera Puerto
680ad72939
And a bunch more.
2021-12-08 12:19:45 +01:00
Vera Aguilera Puerto
9b9babd429
A bunch more resolves removed wooo
2021-12-08 11:37:10 +01:00
Vera Aguilera Puerto
4919f1db69
Remove more IoCManager IEntityManager resolves
2021-12-08 10:41:38 +01:00
Vera Aguilera Puerto
3f79e3754f
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
...
# Conflicts:
# Content.Client/Crayon/CrayonDecalVisualizer.cs
# Content.Client/Tabletop/TabletopSystem.cs
# Content.IntegrationTests/Tests/InventoryHelpersTest.cs
# Content.Server/AI/EntitySystems/AiSystem.cs
# Content.Server/AI/Utility/AiLogic/UtilityAI.cs
# Content.Server/AME/AMENodeGroup.cs
# Content.Server/Administration/AdminVerbSystem.cs
# Content.Server/Body/Systems/RespiratorSystem.cs
# Content.Server/Chemistry/Components/InjectorComponent.cs
# Content.Server/Chemistry/TileReactions/CleanTileReaction.cs
# Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
# Content.Server/Crayon/CrayonComponent.cs
# Content.Server/Doors/Components/ServerDoorComponent.cs
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
# Content.Server/Fluids/Components/MopComponent.cs
# Content.Server/Fluids/Components/SpillExtensions.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.cs
# Content.Server/Instruments/InstrumentSystem.cs
# Content.Server/Nutrition/EntitySystems/DrinkSystem.cs
# Content.Server/Nutrition/EntitySystems/FoodSystem.cs
# Content.Server/PneumaticCannon/PneumaticCannonSystem.cs
# Content.Server/Storage/Components/EntityStorageComponent.cs
# Content.Server/Storage/Components/StorageFillComponent.cs
# Content.Server/Stunnable/StunbatonSystem.cs
# Content.Server/Throwing/ThrowHelper.cs
# Content.Server/Weapon/Ranged/Barrels/BarrelSystem.cs
# Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
# Content.Server/Weapon/Ranged/ServerRangedWeaponComponent.cs
# Content.Shared/Containers/ItemSlot/ItemSlotsSystem.cs
# Content.Shared/Damage/Components/DamageableComponent.cs
# Content.Shared/Damage/Systems/DamageableSystem.cs
# Content.Shared/MobState/Components/MobStateComponent.cs
# Content.Shared/Slippery/SharedSlipperySystem.cs
2021-12-07 17:48:49 +01:00
metalgearsloth
16e1bed678
Random IoCManager.Resolve<IEntityManager> removals moment
2021-12-07 23:48:34 +11:00
metalgearsloth
8af335097f
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
2021-12-07 22:22:34 +11:00
metalgearsloth
373b5988d7
Remove redundant IComponent casts
2021-12-07 21:54:00 +11:00
Vera Aguilera Puerto
8d4799e611
Fixes some integration tests
2021-12-06 16:40:04 +01:00
DrSmugleaf
af4eb3c7cd
Fix more errors, client and server now build
2021-12-06 14:00:39 +01:00
DrSmugleaf
215cae5655
Fix more errors
2021-12-06 00:52:58 +01:00
DrSmugleaf
2b1fecbe02
Merge remote-tracking branch 'Zumorica/2021-12-03-remove-IEntity-komm-süsser-todd' into 2021-12-03-remove-IEntity-komm-süsser-todd
...
# Conflicts:
# Content.Server/DeviceNetwork/Systems/WiredNetworkSystem.cs
# Content.Server/Hands/Systems/HandsSystem.cs
# Content.Server/Radio/Components/IRadio.cs
# Content.Server/UserInterface/ActivatableUISystem.cs
2021-12-05 22:10:07 +01:00
DrSmugleaf
ab9d0cc6d8
Fix errors
2021-12-05 21:02:04 +01:00
Wrexbe
b9dd3be061
More Changes
2021-12-05 10:56:17 -08:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
ShadowCommander
ee86d4eb47
Add message wrap to chat debug log ( #5668 )
2021-12-05 14:47:43 +11:00
Leon Friedrich
e8b2d0a844
Make BatteryBarrelComponent use item slots. ( #5591 )
2021-12-05 14:23:47 +11:00
Leon Friedrich
8a236cdba8
Fix tabletop network spam ( #5652 )
2021-12-05 11:32:13 +11:00
Leon Friedrich
bfff21ea73
Add IngestionBlocker component ( #5692 )
2021-12-04 11:56:27 -07:00
Vera Aguilera Puerto
2bfec7ec62
Some more fixes
2021-12-04 14:14:22 +01:00
Paul Ritter
e4defccd33
Revert "Salvage 0.1" ( #5684 )
2021-12-03 23:42:38 +01:00
20kdc
0205846ab2
Salvage 0.1 ( #5662 )
2021-12-03 23:24:19 +01:00
Wrexbe
e2d7ea6f62
Got rid of some IEntities
2021-12-03 11:15:41 -08:00
Vera Aguilera Puerto
f5b8bb3731
More manual fixes.
2021-12-03 17:35:20 +01:00
Vera Aguilera Puerto
54ab29502a
Lots of manual fixing. More to come.
2021-12-03 17:01:46 +01:00