brainfood1183
8be97a20c5
Roller Skates fixes ( #21542 )
2023-11-08 18:43:27 -07:00
PJBot
be8e5b7a8d
Automatic changelog update
2023-11-08 20:43:11 -05:00
themias
cf6eb200be
Remove need to toggle vending machine button ( #21543 )
2023-11-08 18:42:07 -07:00
Boaz1111
4220b098a3
Sling Resprites ( #21538 )
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* DB texture on back changed
* cheese
* test
* CR20 Syndie Sling
* NT slings implemented
* finished SMGS, starting on Laser Weapons
* added more laser slings
* laser weapons done
* small changes to laser weapons and pie cannon slings
* added chinalake and l6 slings
* finished launcher catagory, almost finished rifle catagory
* almost done, just missing the heavy sniper
* Replaced L6, Chinalake and Heavy Sniper resprite because my old heavy sling was ugly af
* all slings done
* added copyright to the .meta files
* Revert "cheese"
This reverts commit a1f7ac7b70709a6789a7b6fc0dc00a2c0734b83a.
* fixed sln file, in theory at least
2023-11-08 14:18:33 -07:00
PJBot
174aa3bf62
Automatic changelog update
2023-11-08 15:32:28 -05:00
KingFroozy
3f4d9983e3
nitrile gloves ( #21509 )
2023-11-08 13:31:24 -07:00
PJBot
4831f2aebb
Automatic changelog update
2023-11-08 15:25:40 -05:00
Ps3Moira
a466a9ef1e
Grill Resprite ( #21524 )
2023-11-08 13:24:36 -07:00
Brandon Hu
52508a64cc
Fixed typo "tranexmic -> tranexamic" ( #21537 )
2023-11-08 13:23:58 -07:00
Morb
55c6c35aed
Fix O id prototype ( #21534 )
2023-11-08 13:23:02 -07:00
Vasilis
6550f42732
Common spelling mistake ( #21535 )
2023-11-08 13:22:46 -07:00
PJBot
e8a47cd0c5
Automatic changelog update
2023-11-08 15:19:57 -05:00
PixelTK
52af546267
Arachnid 2: Episode 2 ( #19984 )
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* Shield
* minor sprite changes and buffs
* structure buff
* Crafting stuff
* tweaks
* 88-88
* Better web pocket sprites.
* yeah it's fine now.
2023-11-08 12:18:52 -08:00
DrSmugleaf
b360391795
Update Robust to v177.0.0 ( #21528 )
2023-11-08 00:30:16 -08:00
Gotimanga
8f72e0a415
Add Spawners ( #20495 )
2023-11-07 18:36:44 -07:00
PJBot
e249aba1f9
Automatic changelog update
2023-11-07 20:32:49 -05:00
Darkie
b5e88901eb
Adding damage visuals for directional windows ( #21194 )
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* Added a crack overlay for directional windows. Added directional window crack components to windows, reinforced windows, plasma windows and reinforced plasma windows.
* Changed the copyright information with the files I actually used.
* Updated the copyright further.
2023-11-07 18:31:45 -07:00
Leon Friedrich
ac25dd85fc
Fix mob state error ( #21431 )
2023-11-07 18:30:05 -07:00
PJBot
33f211bdf7
Automatic changelog update
2023-11-07 20:29:43 -05:00
FluidRock
2f296dcc0a
Allows reptilians to eat crayons, as is their right ( #21420 )
2023-11-07 18:28:36 -07:00
KingFroozy
932c5db8f5
content ( #21505 )
2023-11-07 18:28:15 -07:00
Vasilis
490ebdc9ae
No more passive zombies ( #21506 )
2023-11-07 18:27:49 -07:00
PJBot
fb7afe454a
Automatic changelog update
2023-11-07 20:26:48 -05:00
brainfood1183
d8a88d09a7
Origin Station Update 06.11.2023 (notice boards and gasgiant parallax) ( #21492 )
2023-11-07 18:26:22 -07:00
Nemanja
94368f1f00
Speed Boots [Tier 3 Civ-Service] ( #21438 )
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* Speed Boots
* validate
* monkey
2023-11-07 18:25:43 -07:00
PJBot
a6985e5b4b
Automatic changelog update
2023-11-07 20:25:33 -05:00
DrSmugleaf
3953257b7a
Add method to clear an action's cooldown ( #21517 )
2023-11-07 18:24:43 -07:00
Vasilis
45ddc3046a
Make the cloning pod and medical scanner fit through verical doors ( #21519 )
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* Unfatten the machines
* This actually works better
2023-11-07 18:24:25 -07:00
Vasilis
104300b8c6
uwu ( #21521 )
2023-11-07 18:24:05 -07:00
Repo
b1fd3137e1
Minor rule change to include disability slurs in rules ( #21518 )
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* Revert "Enable skeletons temporarily for Halloween (#21356 )"
This reverts commit 4f81a561ae .
* Rule modification for slurs
2023-11-07 17:54:42 -06:00
PJBot
201fe5fd71
Automatic changelog update
2023-11-07 18:39:27 -05:00
Tunguso4ka
c90316dfbd
Lockers for clown, mime and NT Representative ( #21504 )
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* clown, mime, blue shield and NT representative now have own lockers. Will it be merged? You`l see it in the next 3-4 days. Stay tuned in.
* blue... shield? never heard of him before.
2023-11-07 18:38:18 -05:00
DrSmugleaf
dc3b6e31b2
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component ( #21436 )
2023-11-07 14:44:53 -08:00
DrSmugleaf
651dffba16
Fix map renderer ( #21515 )
2023-11-07 14:27:01 -08:00
Emisse
778d3e9847
eek (penis) ( #21498 )
2023-11-06 21:56:54 -07:00
Leon Friedrich
fb60a56950
Guardian bugfixes ( #21467 )
2023-11-06 22:16:32 -05:00
metalgearsloth
2a9e08b906
Update submodule to 176.0.0 ( #21500 )
2023-11-07 09:55:18 +11:00
metalgearsloth
b9c38879e5
Port python packaging to Content.Packaging ( #21458 )
2023-11-07 09:53:59 +11:00
PJBot
df46c52dd7
Automatic changelog update
2023-11-06 02:21:55 -05:00
Nemanja
4729024d3e
Convert ItemSize to prototypes ( #21481 )
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* item sizes are prototypes
* eek
2023-11-06 00:20:50 -07:00
deltanedas
38904904d0
ninja stun change ( #20503 )
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* tagless fields
* add damage and paralyze instead of electrocuting
* add disable bool to RevealNinja
* raise MeleeAttackEvent on the user after swinging
* uncloak ninja after attacking
* revert RevealNinja bool
* revert meleeattack event
* revert uncloak
* validate shock prototype
* damagespecifier no validation
* ;
* :trollface:
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-11-05 21:08:33 -07:00
Morb
525d8e3e94
Add map info to status HTTP API ( #21089 )
2023-11-05 21:03:36 -07:00
PJBot
18eae1389e
Automatic changelog update
2023-11-05 23:03:08 -05:00
Ed
8b3adf6085
Anomaly Synchronizer ( #20945 )
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* added textures and basic prototype without functionality
* add full functional
* finish work
* fix naming
* reduce random anomaly spawner offset
* Update AnomalySystem.Vessel.cs
* Update SharedAnomalySystem.cs
* Update SharedAnomalySystem.cs
* Update production.yml
* fix errors
* fix?
* Update anomaly_sync.yml
* deltanedas code fixes. Thx, deltanedas!
* git what
* fix yml
* fix yml 2
* meh, try again
* work, work, work
* fix powered checking. now component work also without ApcPowerReceiving
* now supercrit port invoke on start growing, not after explosion
fix errors
* deltanedas fix pack 1
* Update AnomalySynchronizerComponent.cs
2023-11-05 21:02:02 -07:00
PJBot
ad1a280494
Automatic changelog update
2023-11-05 22:52:36 -05:00
Whisper
e0a11f9659
(Reagent) Minor blood and uncooked protein rework ( #20891 )
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* Blood makes non-animals take poison damage, and sates animal hunger at a very low rate
* Only affects humans, animal restrictions also removed
* ignore the other commits, blood and uncooked protein rework!
* Humans recieve a popup when they consume these reagents
* lower the original damage of uncooked proteins
* Change metablizing organs, make blood digest into uncooked protein instead of it having it's own effect
2023-11-05 20:51:32 -07:00
LordEclipse
dd0ab19c96
Freelance Radio Channel and Encryption Key ( #20904 )
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* Freelance Radio Channel
* Freelance Radio Channel
2023-11-05 20:38:00 -07:00
deltanedas
f0f54b5872
mech nitrogen filtering 2 ( #19868 )
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* target oxygen logic
* filter out nitrogen when low on oxygen
* vvrw and datafield for everything
* :trollface:
* bruh does work
* tagless chicken
* move into atmos, make it not depend on mech
* update mech prototype
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-11-05 20:15:13 -07:00
PJBot
db1eba15e3
Automatic changelog update
2023-11-05 22:05:51 -05:00
deltanedas
96e27810cf
add ied ( #20966 )
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* MinSolution and SolutionEmpty construction conditions
* make ied sprites
* add ied
* ied crafting stuff
* deconstruct give cable yes
* fix
* tags
* tag
* 3x3
* sharing is caring
* buff damage
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-11-05 20:04:47 -07:00