ScarKy0
3281f408eb
Cargo Mail System ( #35429 )
...
* shitcode init
* biocoding, SpawnTableOnUse, Moving shit to shared
* server :(
* fixes
* ok works
* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs
* Discard changes to Content.Shared/Forensics/Components/FingerprintMaskComponent.cs
* Discard changes to Content.Shared/Forensics/Components/FingerprintComponent.cs
* Discard changes to Content.Server/Forensics/Systems/ForensicsSystem.cs
* Discard changes to Content.Server/StationRecords/Systems/StationRecordsSystem.cs
* Discard changes to Content.Server/Storage/EntitySystems/SpawnItemsOnUseSystem.cs
* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs
* big stuff
* preperation
* temperory spawning thing for testing
* Update CargoDeliveryDataComponent.cs
* kinda proper spawning idk god save me
* cleanup (kinda)
* preparation 2.0
* stuff i think
* entity table work
* renames
* spawn ratio based on players
* comment
* letter tables
* more spam
* package tables
* comment
* biocodedn't
* builds correctly
* cleaning
* Update deliveries_tables.yml
* labels
* package sprites
* mail teleporter
* revert testing value
* fix test
* fix other test
* i love tests
* mail teleporter enabled by default
* random cooldowns
* fixtures
* Discard changes to Content.Shared/FingerprintReader/FingerprintReaderComponent.cs
* Discard changes to Content.Shared/FingerprintReader/FingerprintReaderSystem.cs
* Discard changes to Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs
* Discard changes to Resources/Locale/en-US/fingerprint-reader/fingerprint-reader.ftl
* clean
* fuck paper scrap
* oops
* fuck SpawnTableOnUse
* mail teleporter board in QM locker + addressed review
* oops
* clean
* sound on delivery spawn
* address review
* partial review address
* partial review addressing
* addressing partial review
* pratarial revivew address
* misprediction hell
* stuff
* more stuff
* unrelated
* TODO
* link
* partial review
* DirtyField
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Co-authored-by: Milon <milonpl.git@proton.me >
2025-03-07 14:51:08 +01:00
Plykiya
a87efd7d01
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
...
* GET WORLD POSITON, ROTATION
* Missing parentheses
* ui system depndency
* the issue
* Unused
* Let the function do the transform
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-06 21:02:01 +10:00
slarticodefast
92e2980534
Improve throwing precision ( #29726 )
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* improve throwing precision
* remove debugging logs
* minor fixes
* f
* Update Content.Shared/Throwing/LandAtCursorComponent.cs
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-08 19:03:53 +10:00
mhamster
ba164f9e48
ContainmentFieldComponent's garbage destruction can now be disabled ( #29376 )
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* Garbage Vaporizer 3000
+ DestroyGarbage bool property
+ DestroyGarbage property check when dealing with incoming trash
* Update ContainmentFieldComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-06-23 11:34:32 -04:00
metalgearsloth
a9502be29e
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
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* Revert "Fix chat bubbles (#25643 )"
This reverts commit 23d2c4d924 .
* Revert "Fixes obsolete Transform warnings in Content. (#25256 )"
This reverts commit f284b43ff6 .
2024-02-28 00:51:20 +11:00
TemporalOroboros
f284b43ff6
Fixes obsolete Transform warnings in Content. ( #25256 )
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* Fix TransformComponent.MapPosition warnings in Content.Client
* Fix TransformComponent.MapPosition warnings in Content.IntegrationTests
* Fix TransformComponent.MapPosition warnings in Content.Shared
* Fix TransformComponent.MapPosition warnings in Content.Server
* Fix TransformComponent.WorldPosition warnings in Content.Shared
* Fix TransformComponent.WorldPosition warnings in Content.Client
Excepts ClickableComponent b/c that needs to be ECS'd entirely later
* Fix TransformComponent.WorldPosition warnings in Content.Server
* Fix TransformComponent.WorldRotation warnings in Content.*
* Fix TransformComponent.MapPosition warnings I missed
* Fix TransformComponent.WorldMatrix warnings in Content.*
* Fix TransformComponent.InvWorldMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrixWithInv warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotationMatrix warnings in Content.*
* Fix TransformComponent.GetWorldPositionRotation warnings in Content.*
* Fix TransformComponent.Anchored.set warnings in Content.*
* Fix TransformComponent.Coordinates.set warnings in Content.*
* Fix TransformComponent.LocalPosition.set warnings in Content.*
* Fix TransformComponent.AttachToGridOrMap warnings in Content.*
* Fix TransformComponent.AttachParent warnings in Content.*
* Preempt TransformComponent.LocalRotation.set warnings in Content.Shared
* Preempt TransformComponent.LocalRotation.set warnings in Content.Client
* Preempt TransformComponent.LocalRotation.set warnings in Content.IntegrationTests
* Preempt TransformComponent.LocalRotation.set warnings in Content.Server
* Fix/Preempt the remaining obsolete TransformComponent properties/methods in Content.*
* ECS ClickableComponent
* Fix obsolete SharedTransformSystem methods in Content.*
* Fix ExplosionOverlay `SharedTransformSystem` dependency
* Maybe fix null eye position breaking tests
* MGS requested changes
2024-02-27 12:06:20 +11:00
DrSmugleaf
f560f88eb5
Remove 700 usages of Component.Owner ( #21100 )
2023-10-19 12:34:31 -07:00
metalgearsloth
4cfc578011
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
TemporalOroboros
6313164368
Fixes singularity collision and consume range ( #13424 )
...
Co-authored-by: keronshb <keronshb@live.com >
2023-07-19 18:01:27 +10:00
Leon Friedrich
2bd5fb3736
Remove obsolete Fixture.Body references ( #16259 )
2023-05-09 17:21:26 +10:00
Nemanja
6c04811e66
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
TemporalOroboros
9a72b05a50
Splits the singularity into its component parts + ECS singularity + Support for singularities in containers. ( #12132 )
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* InitialCommit (Broken)
* Fixes compile errors
* PR comments. More doc comments. Fixes
* Makes a singularity/event horizon without radiation/physics a valid state to be in
* VV 'fake' setters, fixes the visualizer, fixes the singularity trying to eat itself instead of nearby things.
* Removes unused dependency from Content.Client.GravityWellSystem
* Testing containment and fake VV setters for SingularityGeneratorComponent
* Fixes gravity wells (broken due to LookupFlags.None). Adds recursive Event Horizon consumption
* Fix merge skew
* Fixes for the master merge
* Fix engine commit
* Dirty is obsolete
* Switch over dirty
* Fix requested changes
* ambiant -> ambient
* Moves EventHorionComponent to Shared
* Proper container handling
* Fixes master merge. Fixes post insertion assertions for singularities. Extends proper container handling to gravity wells and the distortion shader.
* Better support for admemes throwing singularities.
* Moves update timing from accumulators to target times
* Update doc comments
2022-12-19 20:47:15 -06:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
keronshb
0eece4b47f
Containment Field Rework ( #9312 )
2022-08-05 14:22:37 +10:00