Commit Graph

26 Commits

Author SHA1 Message Date
Scribbles0
7a2e500f68 Unrevivable trait (#24226)
* unrevivable trait + remove unclonable remnants

* cleanup

* change to hascomp
2024-01-20 13:22:15 +11:00
themias
25c477a642 Fix clumsy defib debug assert (#23930)
* Fix clumsy defib debug assert

* don't need to specify null
2024-01-11 16:58:25 -05:00
AJCM-git
9c522c8b19 UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Nemanja
8d9a76c95d Fix defibs resetting rot timer + slimes not having perishable (#23340)
* Fix defibs resetting rot timer + slimes not having perishable

* fix the sound too
2024-01-02 13:12:32 +11:00
Leon Friedrich
907b873145 Fix various errors/exceptions (#22841)
* Fix entity storage localization

* Fix HumanoidAppearanceComponent resolve

* Fix null reference exceptions

* Fix duplicate key error

* Fix artifact error spam

* actually maybe this is what its meant to do

* Fix entities playing sounds on deletion
2023-12-22 00:26:08 -07:00
Kara
ad97580727 Rename Miasma to Ammonia (#22791)
* Rename Miasma to Ammonia

* Namespace changes

* Map change????? why
2023-12-20 21:19:50 -07:00
metalgearsloth
269c93245d Unrevert audio (#21330)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
2023-11-27 22:12:34 +11:00
Nemanja
ac5e9cd70b Fix borg mobstates (#21307)
* Add dead states to borgs

* this?

* ack
2023-11-09 16:14:06 -07:00
Nemanja
94368f1f00 Speed Boots [Tier 3 Civ-Service] (#21438)
* Speed Boots

* validate

* monkey
2023-11-07 18:25:43 -07:00
metalgearsloth
5b8f3c48c4 Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
metalgearsloth
9b1b3e03ed Content audio (#20862) 2023-10-29 14:58:23 +11:00
Leon Friedrich
e685cb626b Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
metalgearsloth
a2bbda43cc Revert "Update submodule to 172.0.0 (#21222)" (#21225) 2023-10-24 21:55:20 +11:00
Leon Friedrich
7ba0ea2926 IPlayerManager refactor (#21215) 2023-10-24 20:19:08 +11:00
Raphael Bertoche
c1cfe8d45e Removes unnecessary message for defibbing a patient which has ghosted (#20690)
* Removes unnecessary message for defibbing a patient which has ghosted

This message is for the defib operator.

It could inform them that the patient doesn't have a consciousness since it's ghosted
but maybe no message is really the right move here because it may have succeeded
and that would be what would happen had the defib attempt succeeded - no message.

Also when the patient's ghost return to body there they will be alive as long as the
body is still alive, so telling the operator to defib again may be wrong.

* Removes corresponding ftl message which doesn't occur now
2023-10-04 21:47:41 -04:00
metalgearsloth
5a0fc68be2 Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
DrSmugleaf
3f3ba6ac62 Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
DrSmugleaf
15c0211fb2 Refactor minds to be entities with components, make roles components (#19591)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-08-28 16:53:24 -07:00
Pieter-Jan Briers
7e5d03a1a8 Fix defib "return to body" prompt. (#18376) 2023-07-27 15:13:17 -04:00
ShadowCommander
dd7032a860 Mind ECS (#16826) 2023-06-19 04:33:19 +10:00
Nemanja
19742f72b1 Fix defibs not reviving (#17195)
* defib tweaks

* fix defibs not actually reviving
2023-06-07 13:12:49 -06:00
Nemanja
409462df7f defib tweaks (#17167) 2023-06-06 15:08:34 -06:00
Nemanja
f53eae9a2c fix game not building (#16097) 2023-05-04 16:40:47 -07:00
Nemanja
b16eba534a [fix] Fix rotting (#16039)
* Fix rotting

* empty
2023-05-02 22:57:47 -06:00
metalgearsloth
c7c083e9c8 Defib fixes (#16031) 2023-05-03 11:32:06 +10:00
Nemanja
0604c93d50 Defibrillator (#15922)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-05-03 10:10:19 +10:00