Jezithyr
eeb5b17b34
Mobstate Refactor ( #13389 )
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Refactors mobstate and moves mob health thresholds to their own component
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com >
2023-01-13 16:57:10 -08:00
Nemanja
6c04811e66
remove a bunch of instances of component reference ( #13164 )
2022-12-24 15:55:31 +11:00
Leon Friedrich
881a2b2ece
PopupSystem public methods rejig ( #12830 )
2022-12-19 08:41:47 +11:00
metalgearsloth
8bc5f29f9f
Prevent subfloor melee attacks ( #12899 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-17 14:47:15 +11:00
Nemanja
913e1ee676
Exosuit: Ripley ( #12668 )
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* mechs
* interaction relay
* atmos handling
* fuck around with interaction events
SPAGHETTI CODE OH MY GOD
* more sprites and whatever the hell
* more mech shit
* more shit for equipment
* starting equipment (for nukie mechs and such)
* equipment cycling
* starting with some of the ui
* a fat chunk of ui prototyping
* done tinkering with ui
* a bunch of ui stuff and what have yous
* cleaning up grabber and state handling
* make the ui actually functional + watch me port a million icons
I swear i'll prune the sprites later blease
* start on construction
* construction yo mamma
* remove some unused files
* fix a silly
* make the graph sane
* make it actually constructible.
* print the boards as well, bozo
* rebalance part prices
* eject action
also i appease the russians by remembering to localize
* Punch Shit
* make mech integrity and repairs work
* Make the UI more based
STOMP STOMP STOMP STOMP
* make equipment even more based
* batteries and other such delights
* make the ui look pimpin af
* make the construction mega based
* UI but so epic
* equipment
* some sweat tweaks
* damage rebalancing
* restructure tech
* fix some shit
* mechs inherit access
* make icons actually use sprite specifiers
* TRAILING COMMAA!!!!!
* fix a mild indentation sin
* undo this change because it isn't needed
* actually fix this
* secret webeditting shhhh
* place this tech here
* comments
* foo
2022-12-10 11:05:39 -06:00
Leon Friedrich
26a794f4aa
Fix in-range-unobstructed error ( #12775 )
2022-11-27 17:19:41 +11:00
keronshb
21c1cb57ce
Makes adjustment to macro bomb implants and how mobstate trigger handles suicide ( #12682 )
2022-11-20 20:51:44 -06:00
Leon Friedrich
94011ca2b1
Misc changes from replay branch ( #12581 )
2022-11-15 17:34:47 +11:00
keronshb
84413f2a4c
Box fixes and Stealth Box in uplink ( #12194 )
2022-11-04 14:16:23 +11:00
Leon Friedrich
7a1ebc6c97
Fix ContactInteractionEvent exceptions ( #12314 )
2022-10-31 17:35:35 +11:00
Leon Friedrich
c0b657ca18
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
metalgearsloth
2a2434dbea
Fix wallmount interactions ( #12013 )
2022-10-21 00:20:52 +11:00
Paul Ritter
78a139edb5
Predicts pulling ( #12029 )
2022-10-19 10:06:44 +11:00
metalgearsloth
123a9dbf02
Lag compensation for melee ( #11885 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-17 15:54:31 +11:00
metalgearsloth
89bc61b1b9
Bandaid fixtureless buttons ( #11748 )
2022-10-07 17:12:46 +11:00
metalgearsloth
c555203401
Use nearest edge for interaction range ( #11660 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-10-07 00:37:21 +11:00
metalgearsloth
f51248ecaa
Melee refactor ( #10897 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-29 15:51:59 +10:00
metalgearsloth
78a4ab6eb2
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
metalgearsloth
0286b88388
NPC refactor ( #10122 )
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Co-authored-by: metalgearsloth <metalgearsloth@gmail.com >
2022-09-06 00:28:23 +10:00
metalgearsloth
3fa666bd06
Snap to nearest cardinal on traversal ( #10869 )
2022-08-29 15:59:19 +10:00
metalgearsloth
9b84c1a9fd
Remove all but 1 IsIncapacitated ( #10661 )
2022-08-25 23:56:56 +10:00
Leon Friedrich
523f168d5e
Fix two grafana errors ( #10858 )
2022-08-25 23:36:44 +10:00
Leon Friedrich
c65d1c51ce
Load grid error related changes ( #10817 )
2022-08-25 23:33:40 +10:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
Nemanja
3e1cf73469
Revs (the spooky ones) ( #9842 )
2022-08-13 23:49:41 +10:00
Kara
258ec0cac1
Clothing/item ECS & cleanup ( #9706 )
2022-07-27 03:53:47 -07:00
Kara
fab331742a
Remove IAfterInteract ( #9715 )
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* remove gas analyzer iafterinteract
* solution transfer + obsolete
* cuffable
* remove
2022-07-14 21:45:31 +10:00
Kara
b001b03523
Remove IInteractUsing ( #9718 )
2022-07-14 04:42:54 -07:00
Leon Friedrich
e9616e40f9
Remove IActivate ( #9705 )
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* git mv
* purge IActivate
* File scoped NS
2022-07-14 20:29:29 +10:00
metalgearsloth
8905996cfc
Make raiselocalevent not broadcast by default ( #8998 )
2022-06-22 09:53:41 +10:00
wrexbe
63d607f26a
Clean up door remote ( #8829 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-16 23:36:36 +10:00
wrexbe
1e0babbd50
Make AdminLogsSystem an IoC manager ( #8492 )
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* Make log not entity system
* Fixes
2022-05-28 23:41:17 -07:00
Leon Friedrich
d3844fdf7a
Allow ghosts to ignore obstructions ( #8397 )
2022-05-27 18:46:17 -07:00
metalgearsloth
6e94d08b17
Gun tweaks ( #8320 )
2022-05-22 12:31:46 +10:00
Kara
033efef5f5
Make combat feel 100x better with this one simple trick ( #8231 )
2022-05-17 02:57:28 -07:00
Jacob Tong
f3d7543d68
Fix interaction and add comments to CollisionGroup ( #8149 )
2022-05-14 12:54:37 +10:00
wrexbe
bc68ac96dd
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
wrexbe
089e40a061
Convert suicide to ecs ( #8091 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-05-12 22:05:16 +10:00
Rane
c022afaec4
Remove IInteractHand ( #7601 )
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* Plantholder
* Strap
* Finish him
* Mirror review stuff
2022-04-23 13:49:45 +10:00
CrzyPotato
67b2bfad57
Added more animal sound effects needed for pettable animals and gibbed head fix ( #7532 )
2022-04-15 15:56:04 -07:00
Leon Friedrich
2884de06b6
Fix directional window blocking ( #7270 )
2022-04-02 14:11:16 +11:00
Leon Friedrich
4ad36f10e7
Fix two interaction prediction issues ( #7356 )
2022-03-31 18:08:30 +11:00
DrSmugleaf
e8025a6e17
Make InteractionActivate check for hands like UserInteraction ( #7277 )
2022-03-25 14:10:50 -07:00
Leon Friedrich
bfd95c493b
hands ECS ( #7081 )
2022-03-17 18:13:31 +11:00
Leon Friedrich
e3ead6a3ba
Remove IDropped ( #7075 )
2022-03-13 19:47:28 +11:00
Leon Friedrich
b1e719c70d
Remove IUse ( #7074 )
2022-03-12 23:33:23 +11:00
Leon Friedrich
3096ba3040
Fix some pop-up spam ( #7070 )
2022-03-12 10:53:42 +11:00
Leon Friedrich
0f435f31c8
Predict general interactions. ( #6856 )
2022-03-09 18:12:17 +11:00
Leon Friedrich
17132385d4
Make combat check CanInteract ( #7046 )
2022-03-09 17:40:07 +11:00
Leon Friedrich
de8dcb75bf
Fix interact using sometimes having target==used ( #6847 )
2022-02-22 21:58:06 -07:00