metalgearsloth
a8ebcac5c9
Predict vending machine UI ( #33412 )
2025-03-02 13:47:52 +11:00
Tayrtahn
98446cb061
Convert advertisements to use localized datasets ( #28400 )
...
* Convert advertisements to use LocalizedDatasets
* File consolidation
* Arcade machines too
2024-05-30 12:08:42 -04:00
metalgearsloth
5896e68752
Content update for UI prediction ( #27214 )
...
* Content update for UI refactor
* Big update
* Sharing
* Remaining content updates
* First big update
* Prototype updates
* AUGH
* Fix UI comp ref
* Cleanup
- Fix predicted message, fix item slots, fix interaction range check.
* Fix regressions
* Make this predictive
idk why it wasn't.
* Fix slime merge
* Merge conflict
* Fix merge
2024-04-26 18:16:24 +10:00
Tayrtahn
264bf7199d
Allow advertisement timers to prewarm ( #26900 )
...
Allow advertisement timers to prewarm.
2024-04-12 16:42:20 +10:00
Wrexbe (Josh)
5613c3d3dd
Refactored AdvertiseComponent ( #26598 )
...
* Made it better
* ok
* alright
---------
Co-authored-by: wrexbe <wrexbe@protonmail.com >
2024-04-01 17:36:31 +11:00
Wrexbe (Josh)
175f8205c0
Make advertise system survive no map inits ( #26553 )
...
* Make advertise system survive no map inits
* Add comment to try prevent future bugs
2024-03-31 12:34:31 +11:00
Tayrtahn
794a447bb7
Separate "thank you" messages from general ads ( #25867 )
...
* Separated "thank you" messages from general ads
* Moved MessagePackPrototype to shared, cleaned up AdvertiseComponent, and actually killed AdvertisementsPackPrototype.
+More suggests changes.
* Rename PackPrototypeID to Pack in both components.
2024-03-28 17:46:26 +11:00