DrSmugleaf
98b49b8907
Remove redundant prototype ignores ( #19683 )
2023-08-30 21:01:13 -07:00
metalgearsloth
1b336d63bb
Predict folding ( #19663 )
2023-08-31 11:56:13 +10:00
metalgearsloth
b08967b752
Remove disposals compref ( #19558 )
...
This one was relatively painless.
2023-08-30 19:08:23 -06:00
Nemanja
4d677f0685
1v1 me first to 31 no powerups [Deathmatch Gamemode] ( #19467 )
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Co-authored-by: Kara <lunarautomaton6@gmail.com >
2023-08-30 18:06:15 -07:00
Morb
c99e365ce7
Give nukies the ability to declare war for a TC boost ( #19291 )
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Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-08-29 23:56:20 -08:00
metalgearsloth
cae574cbda
Add tile entity occlusion ( #14626 )
2023-08-30 12:32:35 +10:00
Visne
1416942bea
Remove most usages of obsolete TransformComponent methods ( #19571 )
2023-08-30 12:05:19 +10:00
Morb
cb5a2636e1
Localize character editor show button ( #19634 )
2023-08-30 09:39:01 +10:00
metalgearsloth
789c5e0a2b
Add fultons ( #18958 )
2023-08-29 16:34:05 +10:00
Thom
a1029be654
Changed Lathe UI to two-column layout so its easier to see what materials are currently loaded ( #19608 )
2023-08-28 17:36:07 -07:00
Morb
627a282e1a
Improve flavor UI ( #19600 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2023-08-28 20:01:45 +10:00
Visne
b88c2cbb49
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
Nemanja
3e93e963b5
Add support for custom controls in the character menu ( #19567 )
2023-08-27 18:24:24 +10:00
metalgearsloth
d40f478fc6
Remove some erroneous compadd subs ( #19576 )
2023-08-27 16:08:29 +10:00
HerCoyote23
407d45cd11
Meleespeech Action, Holoparasite Meleespeech ( #19504 )
2023-08-26 17:26:28 -04:00
Pieter-Jan Briers
bf16698efa
Portable Generator Rework ( #19302 )
2023-08-25 11:40:42 -07:00
metalgearsloth
0b542098db
Remove ghost compref ( #19478 )
2023-08-25 18:50:46 +10:00
metalgearsloth
1ba517ec84
Fix eye zoom lerp ( #19377 )
2023-08-25 14:41:04 +10:00
chromiumboy
26caf16152
Borg laws announcement (second attempt) ( #19474 )
2023-08-25 12:56:01 +10:00
Visne
11a57be230
Remove usages of obsolete SpriteView.Sprite.set() ( #19500 )
2023-08-25 11:16:46 +10:00
Visne
c7b21b631b
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
DrSmugleaf
35107f7c2b
Fix component generic usages where IComponent would not be valid ( #19482 )
2023-08-24 20:10:55 +10:00
metalgearsloth
735626654a
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
DrSmugleaf
a88e747a0b
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
/ʊniɹɑː/
f2954fff96
allow richtext on papers + edit premade documents ( #18154 )
2023-08-22 21:50:03 +10:00
Leon Friedrich
4d845caa07
Allow zoom command to ignore zoom limits ( #19419 )
2023-08-22 19:27:41 +10:00
Kevin Zheng
bb7a19d32e
Make thermomachines more thermodynamically sound ( #18984 )
...
Co-authored-by: Ilya246 <ilyukarno@gmail.com >
2023-08-22 00:34:45 -07:00
DrSmugleaf
7df72a6c72
Fix StealthSystem ensuring a comp on a terminating entity in tests ( #19413 )
2023-08-21 21:43:52 -07:00
kalane15
bb2aa2bfdb
Dropping stops examination ( #19398 )
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Dropping stops examination (#19398 )
2023-08-21 21:28:45 -07:00
Leon Friedrich
1ec014cf39
Remove prototype ignore lists from some tests ( #19366 )
2023-08-21 21:08:12 -07:00
Vordenburg
2cbe8609a3
Make lobby song update occur at round end ( #19303 )
2023-08-21 14:54:44 -04:00
metalgearsloth
824461ed94
Fix paused pickup animations lingering ( #19325 )
2023-08-20 15:50:23 +10:00
faint
9e3eb08f5d
RichTextLabelExt update ( #19269 )
2023-08-18 14:41:48 +10:00
Kara
1e65eea905
Fix some TEG code conventions ( #19259 )
2023-08-17 11:50:41 -07:00
chromiumboy
a39fa80d58
Add lathe material ejection ( #19218 )
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This completes PilgrimViis' (now closed) PR 16398. It addresses issue 10896, by allowing materials to be ejected from most lathes (except the ore processor and sheet-meister 2000)
* - Refinements to the material ejection UI
- Made the lathe UI default to a slightly larger size
- Fixed an offset issue with the label of the item currently being printed in the build queue UI
* Allow the materiel reclamation UI to pop if there is material left in the lathe, but not enough to print any sheets
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2023-08-17 09:22:01 -08:00
Sailor
b38685622e
Merge pull request #19223
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* Change manifesto to manifest
2023-08-16 15:20:09 -07:00
Leon Friedrich
be3fc7481e
Remove UI state enter/exit logic from DamageOverlayUi ( #19149 )
2023-08-14 23:10:55 -06:00
Leon Friedrich
cabc834e84
Fix combat action prediction ( #19152 )
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* Fix action predictions
* Add ActionsAddedTest
2023-08-14 23:06:45 -06:00
Kara
cfccb5959a
Lavaland chasms ( #19154 )
2023-08-15 12:29:24 +10:00
DrSmugleaf
d7344bde95
Fix editing a watchlist note temporarily making it appear as a low severity note ( #19100 )
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* Fix editing a watchlist temporarily making it appear as a low severity note
* Change condition to check that the note type is anything other than note
* Revert "Change condition to check that the note type is anything other than note"
This reverts commit 5c12d89fe8b3547dc11b19bb04e980fe4e7bf206.
* Update Content.Client/Administration/UI/Notes/AdminNotesLine.xaml.cs
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Check that the note type doesn't have a special icon instead
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2023-08-14 15:05:47 -06:00
DrSmugleaf
4cdbe11524
Make faded notes pop in on hover ( #19101 )
2023-08-14 15:03:53 -06:00
DrSmugleaf
9315a0fe81
Fix having to reopen ahelp and popped-out ahelp windows after rounds ( #19102 )
2023-08-14 15:03:35 -06:00
Kara
ec02907446
Various bar-related fixes ( #19126 )
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* Various bar-related fixes
* smartfwidge
* gumbo
2023-08-14 15:03:20 -06:00
Repo
40e1286606
Fix to allow no severity on messages and watchlists ( #19125 )
2023-08-14 12:50:33 -07:00
c4llv07e
d7eb3bfb44
Pipe painter (now with airlock painter) ( #19031 )
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* Add a pipe painting function to the airlock painter
Signed-off-by: c4llv07e <kseandi@gmail.com >
* Rename engineer painter to omnipainter
Signed-off-by: c4llv07e <kseandi@gmail.com >
* review changes
Signed-off-by: c4llv07e <kseandi@gmail.com >
* fix migration duplicate
Signed-off-by: c4llv07e <kseandi@gmail.com >
---------
Signed-off-by: c4llv07e <kseandi@gmail.com >
2023-08-14 15:06:21 +03:00
DrSmugleaf
73158ec0f2
Require severity to be set when creating and editing notes ( #19059 )
2023-08-13 23:37:38 -04:00
DrSmugleaf
9094695a58
Fix new players added to admin logs always defaulting to selected ( #19104 )
2023-08-13 20:53:48 -05:00
Vordenburg
7582474f1a
Lint more const string prototypes ( #18922 )
2023-08-13 20:26:59 -04:00
DrSmugleaf
17808a54ef
Fix debug error when opening the ahelp ui before joining a game ( #19069 )
2023-08-13 16:56:25 -07:00
DrSmugleaf
35d7656784
Add ahelp typing indicator for admins ( #19060 )
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* Add ahelp typing indicator for admins
* Lower typing updates throttle from 3 seconds to 1
* Add stopping typing when sending a message
* Lower typing indicator timeout from 15 to 10 seconds
2023-08-13 18:03:17 -05:00