Leon Friedrich
8ec2a9ec74
Ambient sound performance improvements ( #12756 )
2022-11-28 12:10:40 +11:00
Leon Friedrich
6917b0fe17
Misc audio and related changes for replays ( #12578 )
2022-11-22 11:49:48 +11:00
rolfero
1151ca42e5
changing accumulators to timespan targets ( #12407 )
...
* changing accumulators to timespan targets
* Update Content.Server/Abilities/Mime/MimePowersSystem.cs
Co-authored-by: 0x6273 <0x40@keemail.me >
* Update MimePowersSystem.cs
* serializing timespans and adding pausetime where applicable
* remove nullable
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
Co-authored-by: 0x6273 <0x40@keemail.me >
2022-11-08 13:59:34 -06:00
theashtronaut
2856213c80
Add lobby music volume slider ( #12153 )
2022-11-04 11:15:37 +11:00
Jacob Tong
6d297fbb62
Cleanup audio ( #11238 )
2022-11-04 10:01:53 +11:00
metalgearsloth
0e9213f523
Fix lookup flags ( #12235 )
2022-10-28 01:09:16 +11:00
Matthias
85a26adcd6
Ambience no longer plays in the lobby ( #11416 )
...
Co-authored-by: matthst <32034333+matthst@users.noreply.github.com >
Co-authored-by: Matthias Steinletzberger <matthias.steinletzberger@ntsretail.com >
2022-10-17 15:56:10 +11:00
metalgearsloth
600c0e3255
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
wrexbe
35b90736b7
Minor UI refactor ( #11212 )
2022-09-11 20:42:12 -07:00
wrexbe
c55a015b77
Small UI refactor pieces ( #11026 )
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* ActionType rename Name to DisplayName
* Gameplay State rename+move
2022-09-04 17:21:14 -07:00
metalgearsloth
56b7b175b0
Fix ambient audio nags ( #10698 )
2022-08-22 05:05:43 +10:00
Visne
58769634c7
Fix a bunch of compiler warnings ( #10518 )
2022-08-13 22:28:34 -07:00
metalgearsloth
5449835bba
Fix audio occlusion ( #10538 )
2022-08-11 19:53:28 -07:00
Leon Friedrich
c7ad6b709e
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
ike709
0b86e0e953
Event Music & Nuke Countdown Song ( #8597 )
...
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-07-04 16:29:38 +10:00
Leon Friedrich
8df89bd055
Misc state handling changes ( #9265 )
...
* misc state handling changes
* ambient dirtying
2022-06-29 13:11:09 +10:00
metalgearsloth
42e843ed39
Fix space ambience issues ( #8990 )
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- Won't immediately stop ambience on grid traversal
- No longer plays on station
2022-06-25 13:00:00 +10:00
Leon Friedrich
fa4c6f63f8
Nullable grid Uid ( #8798 )
2022-06-20 10:14:35 +10:00
keronshb
f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. ( #8728 )
2022-06-13 09:45:47 +10:00
Acruid
4f9be42f40
Remove Explicit GridId References ( #8315 )
...
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2022-06-12 11:54:41 +10:00
metalgearsloth
b29ed6e03a
Prune most yml ambientsound entries ( #8573 )
2022-06-03 03:42:35 -07:00
ike709
5ae56c67e1
Adds the ability to not play admin sounds ( #8242 )
...
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2022-06-02 15:41:19 +02:00
ike709
7e90f12285
Muting lobby music now mutes round-end music ( #8418 )
...
Co-authored-by: ike709 <ike709@github.com >
2022-05-24 14:45:17 -07:00
ike709
53deaaf6ec
Adds space ambience ( #8096 )
...
* Adds space ambience
* handle that better
* Update Content.Client/Audio/BackgroundAudioSystem.cs
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
* Update Content.Client/Audio/BackgroundAudioSystem.cs
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com >
2022-05-17 21:21:16 -07:00
metalgearsloth
798af00ad2
Round end audio ( #8048 )
2022-05-13 10:13:07 +10:00
metalgearsloth
d42a9643d1
EntityQuery for ambient sounds ( #8010 )
2022-05-07 22:01:26 -07:00
metalgearsloth
de6651ac01
Update content for new lookup API ( #7363 )
2022-04-06 19:35:18 +10:00
Moony
5af2f24331
Even more ambience ( #7109 )
...
* hydro tray audio
* licensio
* R&D server now annoys the shit out of people.
* Tone down ambience a bit.
* Update Resources/Audio/Ambience/Objects/license.txt
Co-authored-by: ike709 <ike709@users.noreply.github.com >
* begin making ambience configurable.
* almost works
* volume works
* whee
* remove the toggle button entirely, make it use volume.
* fix
* whobsy
* a
* CHEAT moment
Co-authored-by: ike709 <ike709@users.noreply.github.com >
2022-03-19 23:45:51 -05:00
Leon Friedrich
466f236bce
Fix ambiance error ( #7101 )
2022-03-14 00:03:27 +11:00
Moony
f5c92caef4
Ambience enhancements. ( #7073 )
2022-03-12 15:20:31 -07:00
metalgearsloth
836930e733
EntityLookup as a system for content ( #6931 )
2022-03-03 21:18:35 +11:00
mirrorcult
ec4d4688c7
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Pieter-Jan Briers
a0af197259
Set outside prediction flags on system/inputs to work without prediction.
...
This needs to be gone through more thoroughly but it works somewhat.
2021-12-30 03:12:04 +01:00
DrSmugleaf
af4eb3c7cd
Fix more errors, client and server now build
2021-12-06 14:00:39 +01:00
DrSmugleaf
2a3b7d809d
Fix 3000 errors
2021-12-05 18:09:01 +01:00
Vera Aguilera Puerto
5cd42c9ad6
Inline UID
2021-12-03 15:53:09 +01:00
Vera Aguilera Puerto
a5b57c8e10
Inline Transform
2021-12-03 14:20:34 +01:00
Vera Aguilera Puerto
69b270017b
Inline TryGetComponent completely, for real
2021-12-03 14:17:01 +01:00
metalgearsloth
8e084eea28
Only accumulate ambience cd when in a new tick ( #5623 )
2021-11-30 14:29:15 +01:00
Vera Aguilera Puerto
47107c6a42
Adds linting support to SoundCollectionPrototype, fix linter errors.
...
Closes #4580
2021-10-01 12:40:44 +02:00
metalgearsloth
ff40a7665d
Ambient sound system ( #4552 )
...
* Ambient sound system
Client-side system that plays audio from nearby objects that are randomly sampled.
* Decent
* Tweaks
* Tweaks
* Comment this out for now
* reduce VM sound
* Fix rolloff
* Fixes
* Volume tweak
2021-09-07 18:47:23 +10:00
metalgearsloth
b8e6e713d3
Call SoundSystem instead
2021-08-11 19:29:06 +10:00
metalgearsloth
3a4adfa410
Fix audio occlusion
...
This was previously being done on every SoundComponent.
2021-08-11 19:20:49 +10:00
Vera Aguilera Puerto
1033d8bbe5
Use EntitySystem dependencies in a bunch of systems.
2021-07-26 13:01:47 +02:00
Visne
b7dc3c81ae
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Vera Aguilera Puerto
d3a611164b
Turns GameTicker into an EntitySystem. ( #4197 )
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* GameTicker turned into an EntitySystem
* Turns ClientGameTicker into an EntitySystem, turn NetMessages into events
* Change event names to be more consistent with the rest.
* YAML linter uses the dummy gameticker CVar override.
* Fix game ticker initialization order
* Dummy ticker won't spawn players.
* Fix character creation test
2021-06-20 10:09:24 +02:00
DrSmugleaf
f878f353e4
Move some files out of Content.Shared root because I forgot ( #4182 )
2021-06-13 22:52:40 +10:00
DrSmugleaf
ff1a2d97ea
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00