Commit Graph

28 Commits

Author SHA1 Message Date
Vortebo
679c641611 Major Relic Update (#39215)
* goodbye cargo. you dont exist at all. no more cargo.

* Med, atmos

* relic is going to prison

* i changed some stuff

* i changed some more stuff

* substantial completion for engineering

* substantial completion for medical

* substantial completion, atmos

* substantial completion, shuttles

* hallway lighting improvements

* substantial completion, prison station

* honestly i think this looks better

* prison station electrical, spawn adjustments

* prison shuttle now flyable

* substantial completion, science

* substantial completion, oldstation

* minor accuracy adjustments

* minor corrections, finishing touches

* minor adjustments and fixes

* electrical fix, canon camera names

* signage adjustments

* network fixes

* more inaccuracies fixed

* fixed atmos and medkit issues

* arrivals shuttle flies forward

* adjustments

* adjustments

* adjustments

* deltaP adjustments

* invalid configurators removed
2025-08-28 11:40:36 -06:00
Spanky
31773e64f4 Adds Wizard's Den (Replaces Wizard Shuttle) (#37701) 2025-07-30 21:08:05 -07:00
Leon Friedrich
f915157b96 Fix yaml linter and misc errors (#37444)
* Fix yaml linter

* Revert "fix cluwne pda pen slot (#35611)"

This reverts commit 66e926843f.

* More fixes

* Try again with the engine requirement removed

* Decrease number of brass sheets dropped by clockwork windoors

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-07-10 00:25:36 -04:00
SlamBamActionman
22e6aef2c5 Scale down 4k parallax textures (#38390)
* Scale down 4k textures, add false preload to new parallaxes

* Add filter effect, also make sure the preload yml actually has the correct name...
2025-06-17 18:53:58 +02:00
SlamBamActionman
9af0b354e3 Exo Station - Upstream Playtest Version (#33144)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-06-15 12:10:22 -07:00
Southbridge
1947b47d92 Amber Station - Small Improvements (#36335) 2025-04-14 11:58:21 -07:00
compilatron
8ba419320f Plasma station patch 1 (#34602)
* Plasma Station initial commit

* Map fixes 1

Expanded science's SMES array
Added advanced SMES
Redone stamped documents with custom stamps
Expanded atmospherics with more storage tanks
Added status displays
Add missing beacons to solars
Replaced the passive gates in science with valves
Removed protolathe in engineering
Added guitar to CE office
Replaced throngler plushie with weh cloak
Add a lattice tile outside the atmos burn chamber and storange tanks
Added atmos network monitor in bridge

* Add cargo and emergency shuttle

* Updated maps

* Add plasma to map testing list

* Map fixes 2

Reworked pipenets to not go under walls
Redid salvage and disposals
Reworked the bar to include a new bar extension facing the pool
Replaced arrivals cryo with an arcade
Replaced the toilets in the service plaza with cryo
Removed the cryo in dorms
Added more details to hallways
Redid tools room to include a front desk for the janitor closet
Reconnected sci to power roundstart
Removed some unideal spawns
Expanded the TEG airlock to be 2x3 instead of 1x3
Reduced the size of the SMES bank from 10 to 6
Disabled the plasma miners (downstreams or admins can re-enable them)
Replaced illegal maint items

* Fixes a 6 pack destroying the universe

Ok maybe cracking a cold one with the boys wasn't a great idea.

* Map fixes 3

* Quick research assistant fix

* Map fixes 4

* Map fixes 5

* webedit go brrrt

* Map fixes 6

* Map fixes 7

* Map fixes 8

* Fixes non-existent object

It's amazing this game runs at all

* Map fixes 9

* update pools

* Map fixes 10

* forgot to clear my multitool

I love mapping I love mapping I love mapping I love mapping I love mapping

* Tweaked player counts

* Update population caps

Removed population cap of 60 players to make plasma into a highpop map - it's that easy!

* Map fixes 11

* Map fixes 12

* Map fixes 13

* Map fixes 14

Now it's personal

* Map fixes 15

---------

Co-authored-by: jbox1 <40789662+jbox144@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
2025-01-27 00:07:44 -07:00
lzk
326b890318 Little rework of existing yaml flatpacks (#24814)
* Little rework of existing yaml flatpacks

* comit 2

* 55

* 66

* 77

* WRAAAA

* done mr sloth

* Update flatpack.yml

* fix??
2024-02-21 21:44:22 -05:00
Ed
f64a32990a Train station (#24927)
* some content

* some next content

* fixes

* remove stained window

* return bot message?

* woah! Full map added!

* map update

* big update

* camera server

* Corvax playtest feedback

* add mail system and 30$ meteor shield

* update

* updatik

* hardwork

* pipip

* update

* remove from mappool

* fixes

* sentipode

* e
2024-02-20 15:21:31 -07:00
Ubaser
6625cd7838 Update Core (#24862)
* add

* Update Resources/Textures/Parallaxes/attributions.yml

* sprite change

* address review

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-02-11 23:25:28 -07:00
brainfood1183
d8a88d09a7 Origin Station Update 06.11.2023 (notice boards and gasgiant parallax) (#21492) 2023-11-07 18:26:22 -07:00
metalgearsloth
6157dfa3c0 Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
Checkraze
7c933160e6 Aspid Parallax (#14359) 2023-03-06 20:33:03 -04:00
Emisse
ede7e1440e Bagel Orbital Body (#14239)
* parallax

* silly

* 1984

* Update licences.txt

* fucking hell

* Update Resources/Textures/Parallaxes/attributions.yml

* Update Resources/Textures/Parallaxes/attributions.yml

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-02-22 22:25:20 -06:00
metalgearsloth
37f432ca58 Procgen biomes (#13487)
* Planetmap tiles

Biomes etc etc

* a

* oop

* Chunk-based rendering

* funny

* Less allocations

* Fix overdraw

* Content tile edge support

Also updated grass to use it as a POC.

* Kindly revert

* Update for variant edges

* fixes

* Use fastnoise

* Remove redundant group

* a

* refactor a fair bit

* Prototype data instead

* tweaks

* a

* fix maths

* working

* a

* Slightly better empty support

* a

* flowers

* sounds

* lewd

* Networking

* more fixes

* better

* colours

* Some chunk loading

* Proper loading and unloading

* Better loading

* Fix parallax and movement sounds

* Anchoring support + decal setup

* Most of the way to load and unload

* Decal loading kinda werkin

* large trees

* started diffing

* a

* Variant support and deserts

* a

* snow

* agony, even

* working again

* todo

* a

* laba tiles

* aeiou

* a

# Conflicts:
#	Resources/Prototypes/Entities/Tiles/planet.yml
#	Resources/Prototypes/Tiles/planet.yml
#	Resources/Textures/Tiles/Planet/Lava/lava.rsi/meta.json

* laba

* Add lava

* Initial ignition

* triggers

* a

* a

* y

* Add basalt tiles

Did some unconventional things for the animation + rocks.

* fixies

* mergies

* promotion

* lava biome

* Lava planet start

* cleanup and more lava

* laba

* maccas

* biome stuf

* weh

* bongflicts

* aeaeae

* More fixes

* a

* these too
2023-02-12 02:15:09 +00:00
Checkraze
652f4a17c3 Kettle 1.5 (#13046)
* parallax

* nebula seam fix

* map ubdate
2022-12-19 21:40:33 -06:00
metalgearsloth
375490bb8c Add command for creating simple planet maps (#12698) 2022-11-23 17:35:25 +11:00
metalgearsloth
702cfd15e9 Parallax fix + menu tweak (#10576) 2022-08-15 14:16:53 +10:00
metalgearsloth
14080c4bcd Revert parallax (#10014)
Woops, was using these values for testing scrolling parallax.
2022-07-25 15:42:34 +10:00
metalgearsloth
4a09ef80ad Scrolling menu parallax + less tiling (#9764)
* Scrolling parallax

* unnecessary field

* Load fastspace
2022-07-25 15:31:19 +10:00
metalgearsloth
bfac53e7bc Per-map parallax support (#9786)
* Per-map parallax support

* Comments for future sloth

* c

* bet

* Fix exception

* VV support

* Fix parallax

* mem

* weightless sounds

* Gravity stuff

* placeholder coz im too lazy to stash don't @ me son

* decent clouds

* sky

* Fast parallax

* Imagine spelling

* Loicense

* perish

* Fix weightless status

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-07-25 00:10:23 -05:00
Moony
e5aae76715 Slows down parallax significantly. (#8691) 2022-06-11 15:59:31 -05:00
Moony
8b253746e4 Corrects the fact the dim layers were fixed in place due to an indentation error. (#8461) 2022-05-26 01:38:11 -07:00
T-Stalker
4c3be517b8 New parallax, again (#8395)
* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Parallax again
2022-05-25 14:49:20 -07:00
Pieter-Jan Briers
5076c4d8ef Revert new parallax (#7994) (#8049) 2022-05-09 19:15:42 +10:00
Moony
41a74b8c2a Update default.yml 2022-05-08 04:03:32 -05:00
T-Stalker
87c927dfcd Changes the procgen clouds parallax with a solid nebulae (#7994)
* Bruh

* slowdown the parallax
2022-05-08 10:49:22 +10:00
20kdc
3d606f4316 Parallax refactors (#7654) 2022-05-04 09:55:21 -07:00