Commit Graph

8 Commits

Author SHA1 Message Date
Tayrtahn
441083e906 Fix warning CS0414 instances (#36832)
Fix warning cs0414 instances
2025-04-23 01:36:49 +02:00
metalgearsloth
0a750fd6db Blindness networking (#36623)
* Blindness networking

Nothing actually sets this.

* Update Content.Shared/Traits/Assorted/PermanentBlindnessComponent.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-04-16 12:27:25 +02:00
lunarcomets
b45c9d5129 fix PermanentBlindnessComponent to be not so permanent (#33292)
* adjust min blindness back to 0 when PermanentBlindnessComponent is removed

* mapinit changes

* remove OnRemove, move changes to OnShutdown

* goodbye event

* dependency removal

* final adjustment

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Co-authored-by: lunarcomets <luanrcomets2@gmail,com>
2024-11-30 13:56:52 +11:00
Moomoobeef
1699ddecf8 Adds new "Short-Sighted" trait! (#26037)
* initial commit

* blindness trait now uses minDamage as suggested by deathride

* made fixes for review for shortsightedness

* review appeasal

* removed PermanentPoorVision & merged its functionality into PermanentBlindness
2024-05-09 18:40:49 -07:00
deathride58
aa6645c8e9 Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
* blindness rework - damaged eyes now simulate legal blindness

* hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA

* attributions

* makes eyeclosecomponent adminbus compatible

* useshader(null)
2024-01-03 01:07:02 -08:00
Leon Friedrich
84299cae63 Blindness refactor (#15705)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-04-29 15:32:14 +10:00
Nemanja
d5b892ff3e rejuvenate support for eye damage (#12164) 2022-11-08 13:32:36 +11:00
Moony
0c46f99004 Blindness, Narcolepsy, Pacifism, and uncontrollable sneezing (#11489)
* start work

* blindness actually works now

* doc

* doc you too.

* i desire to sneeze my lungs out

* no punchie

* s

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-09-29 18:23:12 -05:00