SlamBamActionman
e58d031300
Hristov & .60 changes - Hristov Rework, Part 2 ( #31662 )
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* Initial commit
* Updated values to reflect new resistances
* Review fixes
* Review fixes
* LINQ BEGONETH
2025-02-04 22:55:09 +01:00
MilenVolf
8b154899b5
Allow editing angle of the fired projectile ( #33254 )
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Add Angle datafield to `ProjectileComponent`. It allows to change the angle of the fired projectile
2024-11-12 20:11:02 +01:00
Arendian
04a8761bb6
decelerator nerf and projectile penetration mini refactor ( #24032 )
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* decelerator nerf and projectile fix
* datafield name difference
* forgot to add component
* missed datafield styling
* comment made summary
* CanPenetrateComponent and CollisionLayer check.
* Small comment changes
2024-01-14 15:39:09 -08:00
Arendian
3e766402b9
Cluster grenades for uplink and security ( #22029 )
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* clustergrenades go boom
* Small tweaks
* Some tweaks and soaplet
* clustergrenadesystem changes and launcher types
* small tweaks
* typo
* whitespace
* rsi edit
* another typo
* add containers
* Some changes related to merge
* Forgot to change name
* Made changes based on review
* Removed new china lake ammo based on feedback in other PR
* Unneeded nested loop moment
* Nested loop needed after all moment
2023-12-13 22:30:42 -05:00
Kara
f8d194b117
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
metalgearsloth
6417bb4fa0
Proto-kinetic crusher ( #16277 )
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Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
2023-05-14 13:15:18 +10:00
metalgearsloth
007b079330
Fix some comp dirty / appearance warnings ( #13193 )
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* Fix some comp dirty / appearance warnings
* also dis
2022-12-27 17:58:53 +01:00
Nemanja
faca40b8d5
more component ref removal + combining server/client comps ( #13178 )
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Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
2022-12-25 05:28:21 +01:00