DrSmugleaf
74943a2770
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
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* Readonly, typos and redundant string interpolations
* Namespaces
* Optimize imports
* Address reviews
* but actually
* Localize missing strings
* Remove redundant vars
2020-09-13 14:23:52 +02:00
DrSmugleaf
8f9ed2f562
Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods ( #1965 )
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* Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods
* Remove redundant code
2020-09-01 12:34:53 +02:00
DrSmugleaf
9d6c394f6b
Refactor InRangeUnobstructed and add extension methods ( #1925 )
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* Sort out InRangeUnobstructed and add extension methods
* Rename client RangeChecks to RangeExtensions
* Add container extension methods and test
* Add missing component methods
Component to container
Grid coordinates to container
Map coordinates to container
Local player to container
* Actually use the field
* Merge fixes
* Add popup argument to local player extension methods
* Reduce code repetition for client range extensions
2020-08-30 11:37:06 +02:00
nuke
47d89bc280
Fix for missing loc strings in handcuffs. ( #1919 )
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* loc strings, formatting fixes
* Fix indentation
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2020-08-26 03:49:29 +02:00
nuke
a62935dab2
Handcuff system ( #1831 )
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* Implemented most serverside logic
* All serverside cuff logic complete
* SFX, Clientside HUD stuff, Other logic.
* fffff
* Cuffs 1.0
* missing loc string
* Cuffs are stored in the balls now.
* Basic integrationtest
* Support stripping menu.
* rrr
* Fixes
* properties
* gun emoji
* fixes
* get rid of unused
* reeee
* Update Content.Shared/GameObjects/ContentNetIDs.cs
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com >
2020-08-25 14:54:23 +02:00