Commit Graph

5 Commits

Author SHA1 Message Date
zumorica
731ab22568 Better timing 2020-05-20 17:13:49 +02:00
zumorica
400a71f8a1 More refactors 2020-05-20 15:15:17 +02:00
Pieter-Jan Briers
13a1be6462 Update submodule. 2020-04-26 00:53:23 +02:00
Jackson Lewis
6a22f2629b Update content repo and RobustToolbox 2020-04-20 10:36:02 +01:00
Víctor Aguilera Puerto
fedc0ad71c Adds playable instruments, IDropped, IHandSelected and IHandDese… (#368)
* Instrument test.

* Midi stuff

* Some more work

* This actually works now!

* update

* Midi Audio works!

* Lots of stuff, and cool interfaces for items

* Update

* Fix a few things

* It just works

* Move textures to another folder, remove placeholder description from instruments

* Fix warning

* Use renderer enum

* Instruments now use DisposeRenderer method, and send MidiEvents as they receive them. Deletes InstrumentSystem whoo.

* Fix incorrect sprite paths

* Instruments take midi file size check into account when enabling/disabling midi playback buttons

* Fix crash when pressing drop on empty hand.

* Use new renderer return values for midi/input

* Xylophones are no longer handheld instruments, fix their sprites.

* Use new API

* Remove nfluidsynth from solution

* Timing information

* Use IGameTiming.CurTime for timestamps instead
2019-11-25 00:11:47 +01:00