"Clockwise" actually rotated it counter-clockwise and vice versa. See response to https://discord.com/channels/310555209753690112/310555209753690112/711331672485789718 for confirmation that this is correct
* Adds verb categories * Update Content.Shared/GameObjects/Verbs/Verb.cs Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com> * Make GetCategory virtual Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
* Basic rotatable component * Added counter-clockwise verb * RegisterIgnore