Pieter-Jan Briers
a912c999a9
GameScreen moved to content.
2019-12-06 00:41:30 +01:00
ZelteHonor
b2e2aef78d
Rider static analysis ( #433 )
...
* Non-accessed local variable
* Merge cast and type checks.
* StringComparison.Ordinal added for better culture support
* Supposed code improvement in launcher. Remove unused code.
* Update ExplosionHelper.cs
Unintentional change.
* Optimized Import
* Add Robust.Shared.Utility import where it was deleted
* Other random suggestion
* Improve my comment
2019-11-13 23:37:46 +01:00
ShadowCommander
7753ae7c3a
Added OpenStorage trigger on ActivateItemInWorld
...
When ActivateItemInWorld is pressed when hovering over a InventoryButton and the InventorySlot contains a storage item, it will open the StorageGUI.
2019-08-07 15:56:22 -07:00
Pieter-Jan Briers
b34a68a519
Remove instances of Visible = false for windows.
2019-07-19 16:12:02 +02:00
Pieter-Jan Briers
1ba460e1a6
Update submodule, entity spawn rewrite.
2019-07-19 12:40:28 +02:00
Pieter-Jan Briers
ce1eab9181
Update submodule, removal of window AddToScreen.
2019-07-18 22:49:49 +02:00
Pieter-Jan Briers
4b9c4022b8
Adds character menu, crafting menu and tutorial to the top left.
2019-07-17 21:37:58 +02:00
Pieter-Jan Briers
cdcafbada6
Start working on those top left buttons in the UI draft.
2019-07-14 23:02:45 +02:00
Pieter-Jan Briers
818ee83440
Remove IDisplayManager dependency from SS14Window, content changes.
2019-05-16 14:28:34 +02:00
Pieter-Jan Briers
e68a5c8402
Move Escape Menu to Content.
2019-05-14 15:19:41 +02:00