deltanedas
2a89a04d76
fix dogi filesep ( #15569 )
2023-04-20 18:11:30 +10:00
PJBot
4c9ea26b44
Automatic changelog update
2023-04-20 04:06:02 -04:00
Flareguy
171b40a90e
[Tweak] Ripley mech buffs ( #15567 )
...
* Misc. locker fill changes
* Ripley buffs
* description change
2023-04-20 02:04:57 -06:00
Slava0135
adb12676c6
replace apc panel with wires panel ( #14832 )
2023-04-20 16:42:22 +10:00
PJBot
32a3ee945c
Automatic changelog update
2023-04-20 02:29:03 -04:00
Slava0135
2689ff4f23
fix apc toggle ( #15562 )
2023-04-20 16:27:59 +10:00
PJBot
62b5e9e93c
Automatic changelog update
2023-04-20 01:52:14 -04:00
metalgearsloth
1d420ec053
Expedition loc + timer fixes ( #15561 )
2023-04-20 15:51:10 +10:00
PJBot
2bd35fd03b
Automatic changelog update
2023-04-19 23:29:22 -04:00
metalgearsloth
7cd7b5091c
Fix cargo FTL ( #15557 )
2023-04-20 13:28:19 +10:00
Emisse
8970bd3cb5
[Map] Bagel Update 17.5 ( #15555 )
2023-04-19 21:27:34 -06:00
PJBot
c327ad3dd0
Automatic changelog update
2023-04-19 22:51:20 -04:00
Nemanja
c3a290aa08
[Fix] Fix no physics on brig timers ( #15556 )
2023-04-19 20:50:39 -06:00
Nim
c0be4fcc82
[Entity] SWAT gas mask for HoS ( #15539 )
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* SWAT gas mask for HoS
Adds a SWAT gas mask. Replaces the standard Security gas mask in the HoC box with an elite one.
* fix
* commit
* commit2
* commit3
2023-04-19 20:50:15 -06:00
ninruB
675e528b6f
[Tweak] syndi gun price changes ( #15542 )
2023-04-19 20:49:26 -06:00
metalgearsloth
00160647b0
Update submodule to 0.98.0.0 ( #15552 )
2023-04-20 11:46:18 +10:00
metalgearsloth
acf79a8209
Revert "Replace ResourcePath with ResPath ( #15308 )" ( #15551 )
2023-04-20 11:43:54 +10:00
PJBot
9b99fcbcef
Automatic changelog update
2023-04-19 21:24:30 -04:00
metalgearsloth
fc3bc1805c
Update submodule to 0.97.1.1 ( #15550 )
2023-04-19 18:23:26 -07:00
metalgearsloth
122350f19c
Salvage expeditions ( #12745 )
2023-04-20 10:43:13 +10:00
metalgearsloth
486d7c179e
Update submodule to 0.97.1.0 ( #15547 )
2023-04-20 10:42:53 +10:00
DrSmugleaf
82e1c2104a
Fix map renderer build ( #15543 )
2023-04-19 13:25:23 -07:00
PJBot
55d482273c
Automatic changelog update
2023-04-19 10:28:45 -04:00
Puro
bb6f8543cd
[Clothing] Samurai dogi ( #14927 )
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* [Clothing] Samurai hakama
syndicate only.
* meta.json update
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
* hakama desc
the description of the hakama is shortened
* Update theater.yml
* Update coats.yml
* Update RobustToolbox
* Revert "Update RobustToolbox"
This reverts commit 113dd54a5d0e49a415039f8f03ea1bf87bad04c9.
* dogi
---------
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
2023-04-19 10:27:39 -04:00
metalgearsloth
e8c7e514c5
Update submodule to 0.97.0.0 ( #15535 )
2023-04-19 23:52:27 +10:00
Ygg01
71f358a027
Replace ResourcePath with ResPath ( #15308 )
2023-04-19 23:39:17 +10:00
Leon Friedrich
9513ea66e4
ECS BatteryComponent ( #15337 )
2023-04-19 20:10:08 +10:00
DrSmugleaf
e95cd6e412
Remove explosion visuals component references ( #15264 )
2023-04-19 20:09:22 +10:00
PJBot
52fb725cf3
Automatic changelog update
2023-04-19 06:04:12 -04:00
Nemanja
081b09b0a4
Reduce power of anomaly vessel upgrades ( #15520 )
2023-04-19 20:03:07 +10:00
metalgearsloth
7102cc7159
Reflect changes ( #15071 )
2023-04-19 20:02:30 +10:00
Nemanja
31851e5468
[Entity] Brig Timers ( #15285 )
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* brigtimer
* ok
* TextScreen w timer implementation
* second commit
* working brig timer
* signal timers near completion
* soon done
* removed licenses, fixes noRotation on screens, minor edits
* no message
* no message
* removed my last todos
* removed csproj.rej??
* missed a thing with .yml and tests
* fix tests
* Update base_structureairlocks.yml
* timespan type serialize
* activation turned into comp
* sloth review
* Update timer.yml
* small changes
---------
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com >
Co-authored-by: rolfero <45628623+rolfero@users.noreply.github.com >
2023-04-19 01:47:01 -06:00
PJBot
7fe07fb01d
Automatic changelog update
2023-04-19 03:45:01 -04:00
Floofi
0181b1e64d
[Entity] Hospital Gown for medical ( #15405 )
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* Functional hospital gown
* Added gowns to medidrobe
2023-04-19 01:43:57 -06:00
PJBot
d7c293d301
Automatic changelog update
2023-04-19 03:43:11 -04:00
keronshb
ac87effca0
[Revert] Reverts Ninja ( #15516 )
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* Revert "[Antag] add space ninja as midround antag (#14069 )"
This reverts commit c1cda0dbf8 .
* Revert "[Fix] move ninja objectives into NinjaRole (#15490 )"
This reverts commit 251f429fb3 .
2023-04-19 01:43:09 -06:00
mhamster
6161f7d5f3
[Entity] Add scientist lab coat ( #15455 )
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* Hey bro nice coat
+ added scientist lab coat
+ made scientist lab coat obtainable from scidrobe
+ made scientist lab coat obtainable from robodrobe
+ made scientist lab coat obtainable from role joining science departament
+ made scientist lab coat obtainable from science locker
+ made scientist lab coat obtainable from science wardrobe
* Update Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com >
---------
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com >
2023-04-19 01:42:05 -06:00
liltenhead
1916e67fd2
[Tweak] Implanter Speed ( #15523 )
2023-04-19 01:41:09 -06:00
RobbyTheFish
426bb95e1b
[Entity] Add Ian's Backpack ( #15519 )
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* Initial commit
Add Ian's backpack
* Fixed inhand sprites
* Add fill to HoP Locker
Added Ian's 50% probability chance to spawn Ian's backpack in HoP locker
2023-04-19 01:40:25 -06:00
deltanedas
6ddd8761a9
emag refactor ( #15181 )
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* limitedcharges stuff from emag
* changes except broken
* fix
* the
* move recharging to server, emag namespace -> charges
* the
* use resolve
* pro
webedit gaming
* the
* the
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-18 22:46:00 -07:00
PJBot
8507bcc8a8
Automatic changelog update
2023-04-19 01:45:40 -04:00
DEATHB4DEFEAT
078963127b
add search to marking editors ( #15526 )
2023-04-18 22:44:37 -07:00
PJBot
3e410bd9e9
Automatic changelog update
2023-04-19 01:42:13 -04:00
Puro
7a5fb7ea67
[Sprite] Stimpack Sprite ( #14987 )
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* [Sprite] Stimpack Sprite
* updated meta.json
2023-04-19 01:41:10 -04:00
PJBot
ed4e1d0ad5
Automatic changelog update
2023-04-19 00:37:16 -04:00
Dawid Bla
3d7281540d
Makes minibomb actually gib ( #15330 )
2023-04-19 00:36:12 -04:00
PJBot
f209c702d2
Automatic changelog update
2023-04-18 23:10:26 -04:00
Whisper
1b31da956a
Bloodloss drunk status no longer persists after being healthy AND dead bodies will still bleed ( #15189 )
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* removing drunk scaling with missing blood, drunk will apply until blood restored
* added new drunk function to go with new bloodloss drunk code
* initial tryremovetime code for drunk system. Still need to code it into bloodloss and test.
* initial tryremovetime code for drunk system. Still need to code it into bloodloss and test.
* Drunk status added by low blood level should be removed when healthy
* Everything is working in the dev enviroment. Cleaning up code.
* Dead bodies bleed, do not recover blood, and do not take further bloodloss damage to missing blood
* Last commit
2023-04-18 23:09:22 -04:00
keronshb
c52db39077
Changelog Fix for syringes ( #15517 )
2023-04-18 18:17:34 -04:00
PJBot
49058e7b98
Automatic changelog update
2023-04-18 16:50:21 -04:00