Commit Graph

19531 Commits

Author SHA1 Message Date
deltanedas
2a89a04d76 fix dogi filesep (#15569) 2023-04-20 18:11:30 +10:00
PJBot
4c9ea26b44 Automatic changelog update 2023-04-20 04:06:02 -04:00
Flareguy
171b40a90e [Tweak] Ripley mech buffs (#15567)
* Misc. locker fill changes

* Ripley buffs

* description change
2023-04-20 02:04:57 -06:00
Slava0135
adb12676c6 replace apc panel with wires panel (#14832) 2023-04-20 16:42:22 +10:00
PJBot
32a3ee945c Automatic changelog update 2023-04-20 02:29:03 -04:00
Slava0135
2689ff4f23 fix apc toggle (#15562) 2023-04-20 16:27:59 +10:00
PJBot
62b5e9e93c Automatic changelog update 2023-04-20 01:52:14 -04:00
metalgearsloth
1d420ec053 Expedition loc + timer fixes (#15561) 2023-04-20 15:51:10 +10:00
PJBot
2bd35fd03b Automatic changelog update 2023-04-19 23:29:22 -04:00
metalgearsloth
7cd7b5091c Fix cargo FTL (#15557) 2023-04-20 13:28:19 +10:00
Emisse
8970bd3cb5 [Map] Bagel Update 17.5 (#15555) 2023-04-19 21:27:34 -06:00
PJBot
c327ad3dd0 Automatic changelog update 2023-04-19 22:51:20 -04:00
Nemanja
c3a290aa08 [Fix] Fix no physics on brig timers (#15556) 2023-04-19 20:50:39 -06:00
Nim
c0be4fcc82 [Entity] SWAT gas mask for HoS (#15539)
* SWAT gas mask for HoS

Adds a SWAT gas mask. Replaces the standard Security gas mask in the HoC box with an elite one.

* fix

* commit

* commit2

* commit3
2023-04-19 20:50:15 -06:00
ninruB
675e528b6f [Tweak] syndi gun price changes (#15542) 2023-04-19 20:49:26 -06:00
metalgearsloth
00160647b0 Update submodule to 0.98.0.0 (#15552) 2023-04-20 11:46:18 +10:00
metalgearsloth
acf79a8209 Revert "Replace ResourcePath with ResPath (#15308)" (#15551) 2023-04-20 11:43:54 +10:00
PJBot
9b99fcbcef Automatic changelog update 2023-04-19 21:24:30 -04:00
metalgearsloth
fc3bc1805c Update submodule to 0.97.1.1 (#15550) 2023-04-19 18:23:26 -07:00
metalgearsloth
122350f19c Salvage expeditions (#12745) 2023-04-20 10:43:13 +10:00
metalgearsloth
486d7c179e Update submodule to 0.97.1.0 (#15547) 2023-04-20 10:42:53 +10:00
DrSmugleaf
82e1c2104a Fix map renderer build (#15543) 2023-04-19 13:25:23 -07:00
PJBot
55d482273c Automatic changelog update 2023-04-19 10:28:45 -04:00
Puro
bb6f8543cd [Clothing] Samurai dogi (#14927)
* [Clothing] Samurai hakama

syndicate only.

* meta.json update

Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>

* hakama desc

the description of the hakama is shortened

* Update theater.yml

* Update coats.yml

* Update RobustToolbox

* Revert "Update RobustToolbox"

This reverts commit 113dd54a5d0e49a415039f8f03ea1bf87bad04c9.

* dogi

---------

Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2023-04-19 10:27:39 -04:00
metalgearsloth
e8c7e514c5 Update submodule to 0.97.0.0 (#15535) 2023-04-19 23:52:27 +10:00
Ygg01
71f358a027 Replace ResourcePath with ResPath (#15308) 2023-04-19 23:39:17 +10:00
Leon Friedrich
9513ea66e4 ECS BatteryComponent (#15337) 2023-04-19 20:10:08 +10:00
DrSmugleaf
e95cd6e412 Remove explosion visuals component references (#15264) 2023-04-19 20:09:22 +10:00
PJBot
52fb725cf3 Automatic changelog update 2023-04-19 06:04:12 -04:00
Nemanja
081b09b0a4 Reduce power of anomaly vessel upgrades (#15520) 2023-04-19 20:03:07 +10:00
metalgearsloth
7102cc7159 Reflect changes (#15071) 2023-04-19 20:02:30 +10:00
Nemanja
31851e5468 [Entity] Brig Timers (#15285)
* brigtimer

* ok

* TextScreen w timer implementation

* second commit

* working brig timer

* signal timers near completion

* soon done

* removed licenses, fixes noRotation on screens, minor edits

* no message

* no message

* removed my last todos

* removed csproj.rej??

* missed a thing with .yml and tests

* fix tests

* Update base_structureairlocks.yml

* timespan type serialize

* activation turned into comp

* sloth review

* Update timer.yml

* small changes

---------

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: rolfero <45628623+rolfero@users.noreply.github.com>
2023-04-19 01:47:01 -06:00
PJBot
7fe07fb01d Automatic changelog update 2023-04-19 03:45:01 -04:00
Floofi
0181b1e64d [Entity] Hospital Gown for medical (#15405)
* Functional hospital gown

* Added gowns to medidrobe
2023-04-19 01:43:57 -06:00
PJBot
d7c293d301 Automatic changelog update 2023-04-19 03:43:11 -04:00
keronshb
ac87effca0 [Revert] Reverts Ninja (#15516)
* Revert "[Antag] add space ninja as midround antag (#14069)"

This reverts commit c1cda0dbf8.

* Revert "[Fix] move ninja objectives into NinjaRole (#15490)"

This reverts commit 251f429fb3.
2023-04-19 01:43:09 -06:00
mhamster
6161f7d5f3 [Entity] Add scientist lab coat (#15455)
* Hey bro nice coat

+ added scientist lab coat
+ made scientist lab coat obtainable from scidrobe
+ made scientist lab coat obtainable from robodrobe
+ made scientist lab coat obtainable from role joining science departament
+ made scientist lab coat obtainable from science locker
+ made scientist lab coat obtainable from science wardrobe

* Update Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
2023-04-19 01:42:05 -06:00
liltenhead
1916e67fd2 [Tweak] Implanter Speed (#15523) 2023-04-19 01:41:09 -06:00
RobbyTheFish
426bb95e1b [Entity] Add Ian's Backpack (#15519)
* Initial commit

Add Ian's backpack

* Fixed inhand sprites

* Add fill to HoP Locker

Added Ian's 50% probability chance to spawn Ian's backpack in HoP locker
2023-04-19 01:40:25 -06:00
deltanedas
6ddd8761a9 emag refactor (#15181)
* limitedcharges stuff from emag

* changes except broken

* fix

* the

* move recharging to server, emag namespace -> charges

* the

* use resolve

* pro

webedit gaming

* the

* the

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-04-18 22:46:00 -07:00
PJBot
8507bcc8a8 Automatic changelog update 2023-04-19 01:45:40 -04:00
DEATHB4DEFEAT
078963127b add search to marking editors (#15526) 2023-04-18 22:44:37 -07:00
PJBot
3e410bd9e9 Automatic changelog update 2023-04-19 01:42:13 -04:00
Puro
7a5fb7ea67 [Sprite] Stimpack Sprite (#14987)
* [Sprite] Stimpack Sprite

* updated meta.json
2023-04-19 01:41:10 -04:00
PJBot
ed4e1d0ad5 Automatic changelog update 2023-04-19 00:37:16 -04:00
Dawid Bla
3d7281540d Makes minibomb actually gib (#15330) 2023-04-19 00:36:12 -04:00
PJBot
f209c702d2 Automatic changelog update 2023-04-18 23:10:26 -04:00
Whisper
1b31da956a Bloodloss drunk status no longer persists after being healthy AND dead bodies will still bleed (#15189)
* removing drunk scaling with missing blood, drunk will apply until blood restored

* added new drunk function to go with new bloodloss drunk code

* initial tryremovetime code for drunk system. Still need to code it into bloodloss and test.

* initial tryremovetime code for drunk system. Still need to code it into bloodloss and test.

* Drunk status added by low blood level should be removed when healthy

* Everything is working in the dev enviroment. Cleaning up code.

* Dead bodies bleed, do not recover blood, and do not take further bloodloss damage to missing blood

* Last commit
2023-04-18 23:09:22 -04:00
keronshb
c52db39077 Changelog Fix for syringes (#15517) 2023-04-18 18:17:34 -04:00
PJBot
49058e7b98 Automatic changelog update 2023-04-18 16:50:21 -04:00